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v0.0.7 Stable
released this
2023-08-23 04:54:03 +00:00 | 323 commits to main since this releaseGeneral
- Fixed null "Approved On" dates for users to not crash server backend
- Add download button in archives list
- Added persistent field picker on games list
- Update of package dependencies
Servers
- Servers now have a "game" field so they can be tied to created games
- Added server log file monitoring
- Added experimental RCON console
- Unified server start/stop controls with updated in-progress statuses
Playnite Extension
- Better error handling when a game cannot be extracted due to corrupted archive download
- Added logging throughout the extension. See the Playnite documentation for enabling trace logs and the location of the log
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.6...v0.0.7
Downloads
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v0.0.6 Stable
released this
2023-08-11 21:04:56 +00:00 | 349 commits to main since this releaseGame Editing
- Check IGDB credentials are valid before allowing metadata lookup
- Allow editing of columns displayed in games list
Game Servers
- Show error is game server fails to start
- Add option for UseShellExecute (allows some game servers to render a window instead of running purely via command line)
- Add option for autostarting servers on LANCommander startup with optional delay
General
- Show login errors in web login
- Optionally force users to be approved by administrators after registration
- Added some detailed logging to startup
There is no update to the Playnite extension in this release.
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.5...v0.0.6
Downloads
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v0.0.5 Stable
released this
2023-08-09 05:58:24 +00:00 | 363 commits to main since this release- Application startup now scaffolds
Settings.yml
(fixes application startup crashing) - Users can now be deleted
- Token secret now obscured in the authentication settings UI
- Added some filterable options on main game list
- Fixed alignment of action buttons on servers list
There is no update to the Playnite extension in this release.
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.4...v0.0.5
Downloads
- Application startup now scaffolds
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v0.0.4 Stable
released this
2023-08-08 01:13:16 +00:00 | 370 commits to main since this release- Migrate / scaffold database on startup to fix first time setup
- Force authentication on Dashboard
There is no update to the Playnite extension in this release.
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.3...v0.0.4
Downloads
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v0.0.3 Stable
released this
2023-08-07 22:56:07 +00:00 | 376 commits to main since this release- Updated dependencies
- Fixed switching panels nulling out some data in main game edit form
- Changed edit button in main game list to link allowing opening in new tab
- Fixed adding new games not having general form not visible
- Fix close button on script editing modal
- Use display names for dropdowns/labels on script type and multiplayer types
- Fixed registry input
- Disable browse buttons that point to archives if the archive is missing on disk
- Unified archive file inputs
- Fix alignment of actions on main game form
There is no update to the Playnite extension in this release.
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.2...v0.0.3
Downloads
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v0.0.2 Stable
released this
2023-07-03 18:09:37 +00:00 | 395 commits to main since this releaseWhat's Changed
- Initial buildout of support for dedicated servers
- Increased chunk size of downloads to 50MB
- Changed layout of game edit page to remove unnecessary amounts of scrolling
- Switched uploader to use JS and API endpoints for potentially faster uploading
- Add GitHub actions build pipelines
- Add support for game saves per user
- Force load to edit game. Fixes #9
- Bind lookup on input. Fixes #16
- Fix keys editor blocking render after save of new game. Do full page redirect after adding game. Fixes #13
- Fully remove MudBlazor components
- Update to .NET 7
- Overall UI improvements / messaging / responsiveness
- On failed installs due to script errors, don't redownload entire archive if it exists in a temporary location
- Better options/settings screen in backoffice
- Introduction of script snippets. Snippets are example scripts that may help when building installers for games.
- Better handling of authentication in the Playnite extension
- Set player name on client upon login of Playnite extension
- Extract directly from the download stream by @DanTheMan827 in https://github.com/pathartl/LANCommander/pull/19
New Contributors
- @DanTheMan827 made their first contribution in https://github.com/pathartl/LANCommander/pull/19
Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.1...v0.0.2
Downloads
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v0.0.1 Stable
released this
2023-03-04 01:46:31 +00:00 | 515 commits to main since this releaseThis is the initial, very beta release of LANCommander. Provided are the server files and Playnite extension.
Full Changelog: https://github.com/pathartl/LANCommander/commits/v0.0.1
Downloads