• v0.0.2 f95d348818

    v0.0.2 Stable

    pathartl released this 2023-07-03 18:09:37 +00:00 | 395 commits to main since this release

    What's Changed

    • Initial buildout of support for dedicated servers
    • Increased chunk size of downloads to 50MB
    • Changed layout of game edit page to remove unnecessary amounts of scrolling
    • Switched uploader to use JS and API endpoints for potentially faster uploading
    • Add GitHub actions build pipelines
    • Add support for game saves per user
    • Force load to edit game. Fixes #9
    • Bind lookup on input. Fixes #16
    • Fix keys editor blocking render after save of new game. Do full page redirect after adding game. Fixes #13
    • Fully remove MudBlazor components
    • Update to .NET 7
    • Overall UI improvements / messaging / responsiveness
    • On failed installs due to script errors, don't redownload entire archive if it exists in a temporary location
    • Better options/settings screen in backoffice
    • Introduction of script snippets. Snippets are example scripts that may help when building installers for games.
    • Better handling of authentication in the Playnite extension
    • Set player name on client upon login of Playnite extension
    • Extract directly from the download stream by @DanTheMan827 in https://github.com/pathartl/LANCommander/pull/19

    New Contributors

    Full Changelog: https://github.com/pathartl/LANCommander/compare/v0.0.1...v0.0.2

    Downloads