LANCommander/LANCommander.SDK/Models
Pat Hartl a679fae0cb Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
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Action.cs Added sort ordering to actions and fixed install process not updating game from live manifest 2023-01-16 23:45:46 -06:00
Archive.cs Basic Playnite extension 2023-01-04 20:31:02 -06:00
AuthRequest.cs Started adding authentication to extension settings. 2023-01-05 01:07:17 -06:00
AuthResponse.cs Added ping route. Allow register from authentication window. 2023-03-14 02:31:42 -05:00
AuthToken.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
BaseModel.cs Basic Playnite extension 2023-01-04 20:31:02 -06:00
Company.cs Basic Playnite extension 2023-01-04 20:31:02 -06:00
Game.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
GameManifest.cs Added game ID to manifest 2023-11-09 19:38:32 -06:00
GameSave.cs Added uploading of saves 2023-03-28 21:30:29 -05:00
Genre.cs Added Genre to SDK models 2023-01-14 15:10:53 -06:00
Key.cs Allow clients to allocate keys from the server 2023-01-15 20:45:37 -06:00
KeyRequest.cs Allow clients to allocate keys from the server 2023-01-15 20:45:37 -06:00
Media.cs Pull media for Playnite from LANCommander server if it exists 2023-11-02 23:37:10 -05:00
Redistributable.cs Added redistributable installing to plugin 2023-10-24 19:11:50 -05:00
SavePath.cs Added uploading of saves 2023-03-28 21:30:29 -05:00
Script.cs Remove 64 bit flag from scripts 2023-01-22 22:44:22 -06:00
Tag.cs Basic Playnite extension 2023-01-04 20:31:02 -06:00
User.cs Introduce user alias for persisting name changes separate from username 2023-10-16 20:48:12 -05:00