LANCommander/LANCommander/nlog.config

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XML

<?xml version="1.0" encoding="utf-8" ?>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
autoReload="true"
internalLogFile="internal.log"
internalLogLevel="Info">
<!-- enable asp.net core layout renderers -->
<extensions>
<add assembly="NLog.Web.AspNetCore"/>
<add assembly="LANCommander"/>
</extensions>
<!-- the targets to write to -->
<targets>
<!-- File Target for all log messages with basic details -->
<target xsi:type="File" name="MainLogFile" fileName="${basedir}/Logs/log.txt" archiveEvery="Day" />
<target xsi:type="File" name="GameServerLogFile" fileName="${basedir}/Logs/GameServers/${event-properties:ServerName}.log" archiveEvery="Day" />
<target xsi:type="GameServerHub" name="GameServerHub" hubUrl="http://localhost:1337/hubs/gameserver" />
</targets>
<!-- rules to map from logger name to target -->
<rules>
<!--All logs, including from Microsoft-->
<logger name="*" minlevel="Trace" writeTo="MainLogFile" />
<logger name="LANCommander.Services.ServerProcessService" minlevel="Info" writeTo="GameServerLogFile,GameServerHub" />
<!--Skip non-critical Microsoft logs and so log only own logs (BlackHole) -->
<!--<logger name="Microsoft.*" maxlevel="Info" final="true" />
<logger name="System.Net.Http.*" maxlevel="Info" final="true" />
<logger name="*" minlevel="Trace" writeTo="ownFile-web" />-->
</rules>
</nlog>