209 lines
6.4 KiB
C#
209 lines
6.4 KiB
C#
using LANCommander.SDK;
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using LANCommander.SDK.Models;
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using RestSharp;
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using RestSharp.Extensions;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading.Tasks;
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namespace LANCommander.PlaynitePlugin
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{
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internal class LANCommanderClient
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{
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public readonly RestClient Client;
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public AuthToken Token;
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public LANCommanderClient(string baseUrl)
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{
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if (!String.IsNullOrWhiteSpace(baseUrl))
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Client = new RestClient(baseUrl);
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}
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private T PostRequest<T>(string route, object body)
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{
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var request = new RestRequest(route)
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.AddJsonBody(body)
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.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
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var response = Client.Post<T>(request);
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return response.Data;
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}
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private T GetRequest<T>(string route)
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{
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var request = new RestRequest(route)
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.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
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var response = Client.Get<T>(request);
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return response.Data;
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}
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private string DownloadRequest(string route, Action<DownloadProgressChangedEventArgs> progressHandler, Action<AsyncCompletedEventArgs> completeHandler)
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{
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route = route.TrimStart('/');
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var client = new WebClient();
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var tempFile = Path.GetTempFileName();
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client.Headers.Add("Authorization", $"Bearer {Token.AccessToken}");
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client.DownloadProgressChanged += (s, e) => progressHandler(e);
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client.DownloadFileCompleted += (s, e) => completeHandler(e);
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client.DownloadFileAsync(new Uri($"{Client.BaseUrl}{route}"), tempFile);
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return tempFile;
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}
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public AuthResponse Authenticate(string username, string password)
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{
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var response = Client.Post<AuthResponse>(new RestRequest("/api/Auth").AddJsonBody(new AuthRequest()
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{
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UserName = username,
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Password = password
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}));
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if (String.IsNullOrWhiteSpace(response.Data.AccessToken))
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throw new WebException("Invalid username or password");
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switch (response.StatusCode)
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{
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case HttpStatusCode.OK:
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return response.Data;
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case HttpStatusCode.Forbidden:
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case HttpStatusCode.BadRequest:
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throw new WebException("Invalid username or password");
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default:
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throw new WebException("Could not communicate with the server");
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}
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}
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public AuthResponse RefreshToken(AuthToken token)
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{
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var request = new RestRequest("/api/Auth/Refresh")
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.AddJsonBody(token);
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var response = Client.Post<AuthResponse>(request);
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if (response.StatusCode != HttpStatusCode.OK)
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throw new WebException(response.ErrorMessage);
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return response.Data;
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}
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public bool ValidateToken(AuthToken token)
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{
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var request = new RestRequest("/api/Auth/Validate")
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.AddHeader("Authorization", $"Bearer {token.AccessToken}");
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var response = Client.Post(request);
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return response.StatusCode == HttpStatusCode.OK;
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}
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public IEnumerable<Game> GetGames()
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{
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return GetRequest<IEnumerable<Game>>("/api/Games");
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}
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public Game GetGame(Guid id)
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{
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return GetRequest<Game>($"/api/Games/{id}");
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}
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public GameManifest GetGameManifest(Guid id)
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{
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return GetRequest<GameManifest>($"/api/Games/{id}/Manifest");
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}
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public string DownloadGame(Guid id, Action<DownloadProgressChangedEventArgs> progressHandler, Action<AsyncCompletedEventArgs> completeHandler)
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{
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return DownloadRequest($"/api/Games/{id}/Download", progressHandler, completeHandler);
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}
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public string DownloadArchive(Guid id, Action<DownloadProgressChangedEventArgs> progressHandler, Action<AsyncCompletedEventArgs> completeHandler)
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{
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return DownloadRequest($"/api/Archives/Download/{id}", progressHandler, completeHandler);
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}
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public string GetKey(Guid id)
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{
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var macAddress = GetMacAddress();
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var request = new KeyRequest()
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{
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GameId = id,
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MacAddress = macAddress,
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ComputerName = Environment.MachineName,
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IpAddress = GetIpAddress(),
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};
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var response = PostRequest<Key>($"/api/Keys/Get", request);
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return response.Value;
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}
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public string GetAllocatedKey(Guid id)
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{
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var macAddress = GetMacAddress();
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var request = new KeyRequest()
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{
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GameId = id,
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MacAddress = macAddress,
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ComputerName = Environment.MachineName,
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IpAddress = GetIpAddress(),
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};
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var response = PostRequest<Key>($"/api/Keys/GetAllocated/{id}", request);
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if (response == null)
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return String.Empty;
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return response.Value;
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}
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public string GetNewKey(Guid id)
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{
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var macAddress = GetMacAddress();
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var request = new KeyRequest()
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{
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GameId = id,
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MacAddress = macAddress,
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ComputerName = Environment.MachineName,
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IpAddress = GetIpAddress(),
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};
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var response = PostRequest<Key>($"/api/Keys/Allocate/{id}", request);
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if (response == null)
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return String.Empty;
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return response.Value;
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}
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private string GetMacAddress()
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{
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return NetworkInterface.GetAllNetworkInterfaces()
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.Where(nic => nic.OperationalStatus == OperationalStatus.Up && nic.NetworkInterfaceType != NetworkInterfaceType.Loopback)
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.Select(nic => nic.GetPhysicalAddress().ToString())
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.FirstOrDefault();
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}
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private string GetIpAddress()
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{
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return Dns.GetHostEntry(Dns.GetHostName()).AddressList[0].ToString();
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}
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}
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}
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