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Action.cs
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Added sort ordering to actions and fixed install process not updating game from live manifest
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2023-01-16 23:45:46 -06:00 |
Archive.cs
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Basic Playnite extension
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2023-01-04 20:31:02 -06:00 |
AuthRequest.cs
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Started adding authentication to extension settings.
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2023-01-05 01:07:17 -06:00 |
AuthResponse.cs
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Added ping route. Allow register from authentication window.
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2023-03-14 02:31:42 -05:00 |
AuthToken.cs
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Relocate crucial installation logic to SDK
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2023-11-09 19:40:38 -06:00 |
BaseModel.cs
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Basic Playnite extension
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2023-01-04 20:31:02 -06:00 |
Company.cs
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Basic Playnite extension
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2023-01-04 20:31:02 -06:00 |
Game.cs
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Relocate crucial installation logic to SDK
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2023-11-09 19:40:38 -06:00 |
GameManifest.cs
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Record save file paths in manifest. Support regex pathing in upload
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2023-11-30 18:25:37 -06:00 |
GameSave.cs
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Added uploading of saves
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2023-03-28 21:30:29 -05:00 |
Genre.cs
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Added Genre to SDK models
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2023-01-14 15:10:53 -06:00 |
Key.cs
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Allow clients to allocate keys from the server
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2023-01-15 20:45:37 -06:00 |
KeyRequest.cs
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Allow clients to allocate keys from the server
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2023-01-15 20:45:37 -06:00 |
Media.cs
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Pull media for Playnite from LANCommander server if it exists
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2023-11-02 23:37:10 -05:00 |
Redistributable.cs
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Added redistributable installing to plugin
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2023-10-24 19:11:50 -05:00 |
SavePath.cs
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Add flag to mark save path as regex
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2023-11-08 20:43:18 -06:00 |
Script.cs
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Remove 64 bit flag from scripts
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2023-01-22 22:44:22 -06:00 |
Tag.cs
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Basic Playnite extension
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2023-01-04 20:31:02 -06:00 |
User.cs
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Introduce user alias for persisting name changes separate from username
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2023-10-16 20:48:12 -05:00 |