LANCommander/LANCommander/Migrations/20230109032336_ManifestMigration.cs
2023-01-08 21:43:01 -06:00

415 lines
17 KiB
C#

using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
public partial class ManifestMigration : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Games_Companies_DeveloperId",
table: "Games");
migrationBuilder.DropForeignKey(
name: "FK_Games_Companies_PublisherId",
table: "Games");
migrationBuilder.DropIndex(
name: "IX_Games_DeveloperId",
table: "Games");
migrationBuilder.DropIndex(
name: "IX_Games_PublisherId",
table: "Games");
migrationBuilder.DropColumn(
name: "DeveloperId",
table: "Games");
migrationBuilder.DropColumn(
name: "PublisherId",
table: "Games");
migrationBuilder.AddColumn<bool>(
name: "Singleplayer",
table: "Games",
type: "INTEGER",
nullable: false,
defaultValue: false);
migrationBuilder.CreateTable(
name: "Actions",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", nullable: false),
Arguments = table.Column<string>(type: "TEXT", nullable: false),
Path = table.Column<string>(type: "TEXT", nullable: false),
WorkingDirectory = table.Column<string>(type: "TEXT", nullable: false),
PrimaryAction = table.Column<bool>(type: "INTEGER", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: false),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_Actions", x => x.Id);
table.ForeignKey(
name: "FK_Actions_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_Actions_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_Actions_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "Categories",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", nullable: false),
ParentId = table.Column<Guid>(type: "TEXT", nullable: false),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_Categories", x => x.Id);
table.ForeignKey(
name: "FK_Categories_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_Categories_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_Categories_Categories_ParentId",
column: x => x.ParentId,
principalTable: "Categories",
principalColumn: "Id");
});
migrationBuilder.CreateTable(
name: "GameDeveloper",
columns: table => new
{
DeveloperId = table.Column<Guid>(type: "TEXT", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_GameDeveloper", x => new { x.DeveloperId, x.GameId });
table.ForeignKey(
name: "FK_GameDeveloper_Companies_DeveloperId",
column: x => x.DeveloperId,
principalTable: "Companies",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_GameDeveloper_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "GamePublisher",
columns: table => new
{
GameId = table.Column<Guid>(type: "TEXT", nullable: false),
PublisherId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_GamePublisher", x => new { x.GameId, x.PublisherId });
table.ForeignKey(
name: "FK_GamePublisher_Companies_PublisherId",
column: x => x.PublisherId,
principalTable: "Companies",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_GamePublisher_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "Genres",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", nullable: false),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_Genres", x => x.Id);
table.ForeignKey(
name: "FK_Genres_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_Genres_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
});
migrationBuilder.CreateTable(
name: "MultiplayerModes",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Type = table.Column<int>(type: "INTEGER", nullable: false),
NetworkProtocol = table.Column<int>(type: "INTEGER", nullable: false),
Description = table.Column<string>(type: "TEXT", nullable: false),
MinPlayers = table.Column<int>(type: "INTEGER", nullable: false),
MaxPlayers = table.Column<int>(type: "INTEGER", nullable: false),
Spectators = table.Column<int>(type: "INTEGER", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: false),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_MultiplayerModes", x => x.Id);
table.ForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_MultiplayerModes_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "CategoryGame",
columns: table => new
{
CategoriesId = table.Column<Guid>(type: "TEXT", nullable: false),
GamesId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_CategoryGame", x => new { x.CategoriesId, x.GamesId });
table.ForeignKey(
name: "FK_CategoryGame_Categories_CategoriesId",
column: x => x.CategoriesId,
principalTable: "Categories",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_CategoryGame_Games_GamesId",
column: x => x.GamesId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "GameGenre",
columns: table => new
{
GamesId = table.Column<Guid>(type: "TEXT", nullable: false),
GenresId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_GameGenre", x => new { x.GamesId, x.GenresId });
table.ForeignKey(
name: "FK_GameGenre_Games_GamesId",
column: x => x.GamesId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_GameGenre_Genres_GenresId",
column: x => x.GenresId,
principalTable: "Genres",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_Actions_CreatedById",
table: "Actions",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_Actions_GameId",
table: "Actions",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_Actions_UpdatedById",
table: "Actions",
column: "UpdatedById");
migrationBuilder.CreateIndex(
name: "IX_Categories_CreatedById",
table: "Categories",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_Categories_ParentId",
table: "Categories",
column: "ParentId");
migrationBuilder.CreateIndex(
name: "IX_Categories_UpdatedById",
table: "Categories",
column: "UpdatedById");
migrationBuilder.CreateIndex(
name: "IX_CategoryGame_GamesId",
table: "CategoryGame",
column: "GamesId");
migrationBuilder.CreateIndex(
name: "IX_GameDeveloper_GameId",
table: "GameDeveloper",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_GameGenre_GenresId",
table: "GameGenre",
column: "GenresId");
migrationBuilder.CreateIndex(
name: "IX_GamePublisher_PublisherId",
table: "GamePublisher",
column: "PublisherId");
migrationBuilder.CreateIndex(
name: "IX_Genres_CreatedById",
table: "Genres",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_Genres_UpdatedById",
table: "Genres",
column: "UpdatedById");
migrationBuilder.CreateIndex(
name: "IX_MultiplayerModes_CreatedById",
table: "MultiplayerModes",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_MultiplayerModes_GameId",
table: "MultiplayerModes",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_MultiplayerModes_UpdatedById",
table: "MultiplayerModes",
column: "UpdatedById");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Actions");
migrationBuilder.DropTable(
name: "CategoryGame");
migrationBuilder.DropTable(
name: "GameDeveloper");
migrationBuilder.DropTable(
name: "GameGenre");
migrationBuilder.DropTable(
name: "GamePublisher");
migrationBuilder.DropTable(
name: "MultiplayerModes");
migrationBuilder.DropTable(
name: "Categories");
migrationBuilder.DropTable(
name: "Genres");
migrationBuilder.DropColumn(
name: "Singleplayer",
table: "Games");
migrationBuilder.AddColumn<Guid>(
name: "DeveloperId",
table: "Games",
type: "TEXT",
nullable: true);
migrationBuilder.AddColumn<Guid>(
name: "PublisherId",
table: "Games",
type: "TEXT",
nullable: true);
migrationBuilder.CreateIndex(
name: "IX_Games_DeveloperId",
table: "Games",
column: "DeveloperId");
migrationBuilder.CreateIndex(
name: "IX_Games_PublisherId",
table: "Games",
column: "PublisherId");
migrationBuilder.AddForeignKey(
name: "FK_Games_Companies_DeveloperId",
table: "Games",
column: "DeveloperId",
principalTable: "Companies",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Games_Companies_PublisherId",
table: "Games",
column: "PublisherId",
principalTable: "Companies",
principalColumn: "Id");
}
}
}