LANCommander/LANCommander.Playnite.Extension/PlayniteLibraryPlugin.cs
2023-01-06 02:39:00 -06:00

113 lines
3.6 KiB
C#

using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
namespace LANCommander.Playnite.Extension
{
public class PlayniteLibraryPlugin : LibraryPlugin
{
public static readonly ILogger Logger = LogManager.GetLogger();
private PlayniteSettingsViewModel Settings { get; set; }
internal LANCommanderClient LANCommander { get; set; }
public override Guid Id { get; } = Guid.Parse("48e1bac7-e0a0-45d7-ba83-36f5e9e959fc");
public override string Name => "LANCommander";
public override LibraryClient Client { get; } = new PlayniteClient();
public PlayniteLibraryPlugin(IPlayniteAPI api) : base(api)
{
LANCommander = new LANCommanderClient();
Settings = new PlayniteSettingsViewModel(this);
Properties = new LibraryPluginProperties
{
HasSettings = true,
};
}
public override IEnumerable<GameMetadata> GetGames(LibraryGetGamesArgs args)
{
try
{
var token = new SDK.Models.AuthToken()
{
AccessToken = Settings.AccessToken,
RefreshToken = Settings.RefreshToken,
};
var tokenIsValid = LANCommander.ValidateToken(token);
if (!tokenIsValid)
{
try
{
LANCommander.RefreshToken(token);
}
catch
{
ShowAuthenticationWindow();
}
}
LANCommander.Token = token;
var games = LANCommander
.GetGames()
.Where(g => g.Archives != null && g.Archives.Count() > 0)
.Select(g =>
{
return new GameMetadata()
{
IsInstalled = false,
Name = g.Title,
SortingName = g.SortTitle,
Description = g.Description,
GameId = g.Id.ToString(),
ReleaseDate = new ReleaseDate(g.ReleasedOn),
Version = g.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault().Version,
};
});
return games;
}
catch
{
return new List<GameMetadata>();
}
}
public override ISettings GetSettings(bool firstRunSettings)
{
return Settings;
}
public override UserControl GetSettingsView(bool firstRunView)
{
return new PlayniteSettingsView(this);
}
public System.Windows.Window ShowAuthenticationWindow()
{
var window = PlayniteApi.Dialogs.CreateWindow(new WindowCreationOptions()
{
ShowMinimizeButton = false,
});
window.Title = "Authenticate to LANCommander";
window.Content = new Views.Authentication(this);
window.DataContext = new ViewModels.Authentication();
window.Owner = PlayniteApi.Dialogs.GetCurrentAppWindow();
window.WindowStartupLocation = System.Windows.WindowStartupLocation.CenterOwner;
window.ShowDialog();
return window;
}
}
}