LANCommander/LANCommander.SDK
Pat Hartl 39dd24e0ba Don't run through download if game already exists on disk 2023-11-17 11:48:45 -06:00
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Enums Pull media for Playnite from LANCommander server if it exists 2023-11-02 23:37:10 -05:00
Extensions Replace colons in titles with hyphens for file safety 2023-01-07 12:57:58 -06:00
Helpers Don't run through download if game already exists on disk 2023-11-17 11:48:45 -06:00
Models Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
PowerShell Load PowerShell module on script execution. Add cmdlet to deserialize/decode variables. 2023-11-16 14:34:00 -06:00
Client.cs Start tracking play sessions 2023-11-17 02:28:46 -06:00
EventArgs.cs Simplify game install cancellation. Cancels now happen silently and don't generate a dialog. 2023-11-12 01:04:05 -06:00
ExtractionResult.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
GameManager.cs Don't run through download if game already exists on disk 2023-11-17 11:48:45 -06:00
GameSaveManager.cs Convert game save registry export commands to inline scripts 2023-11-16 00:47:01 -06:00
LANCommander.SDK.csproj New PowerShell runtime with the ability to use variables 2023-11-15 22:38:20 -06:00
RedistributableManager.cs Use new PowerShell in redistributable installs 2023-11-15 23:53:26 -06:00
TrackableStream.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00