LANCommander/LANCommander.SDK
Pat Hartl bc30cc911a Find LANCommander PowerShell module manifest using search
Probably pretty hacky. Environment.CurrentDirectory doesn't seem to be reliable in dev vs prod. In dev it correctly matches the LANCommander.PlaynitePlugin.dll's location. In prod it is the main directory of Playnite.
2023-11-17 22:35:17 -06:00
..
Enums Pull media for Playnite from LANCommander server if it exists 2023-11-02 23:37:10 -05:00
Extensions Replace colons in titles with hyphens for file safety 2023-01-07 12:57:58 -06:00
Helpers Don't run through download if game already exists on disk 2023-11-17 11:48:45 -06:00
Models Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
PowerShell Find LANCommander PowerShell module manifest using search 2023-11-17 22:35:17 -06:00
Client.cs Allow updating of SDK client's server address. Fix Playnite plugin logins when no extension data exists on first start up. 2023-11-17 20:47:11 -06:00
EventArgs.cs Simplify game install cancellation. Cancels now happen silently and don't generate a dialog. 2023-11-12 01:04:05 -06:00
ExtractionResult.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
GameManager.cs Don't run through download if game already exists on disk 2023-11-17 11:48:45 -06:00
GameSaveManager.cs Convert game save registry export commands to inline scripts 2023-11-16 00:47:01 -06:00
LANCommander.SDK.csproj New PowerShell runtime with the ability to use variables 2023-11-15 22:38:20 -06:00
RedistributableManager.cs Use new PowerShell in redistributable installs 2023-11-15 23:53:26 -06:00
TrackableStream.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00