LANCommander/LANCommander.Playnite.Exten...
Pat Hartl 5f0b69c2c9 Get allocated key on install 2023-01-28 17:18:41 -06:00
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Extensions Added extension for grabbing multiplayer player count for features 2023-01-14 15:11:16 -06:00
Localization Added empty Playnite library plugin 2023-01-04 19:23:32 -06:00
Properties Changed plugin namespace to avoid collision with Playnite. Added basic PowerShell helper. 2023-01-08 12:09:57 -06:00
ViewModels Authenticate upon start of the application if no settings exist 2023-01-25 21:08:05 -06:00
Views Fix install directory text not updating 2023-01-26 01:11:03 -06:00
App.xaml Added empty Playnite library plugin 2023-01-04 19:23:32 -06:00
InstallController.cs Get allocated key on install 2023-01-28 17:18:41 -06:00
LANCommander.PlaynitePlugin.csproj Have server broadcast its address to the local network for easy sign in 2023-01-26 00:29:00 -06:00
LANCommanderClient.cs Get allocated key on install 2023-01-28 17:18:41 -06:00
LANCommanderLibraryClient.cs Rename library client to LANCommanderLibraryClient 2023-01-14 15:17:38 -06:00
LANCommanderLibraryPlugin.cs Don't show authentication on app start if authentication is valid 2023-01-26 01:19:49 -06:00
PowerShellRuntime.cs Run all scripts in native platform PowerShell runtime. Makes running on 32 bit systems trickier. 2023-01-22 22:45:47 -06:00
UninstallController.cs Save all scripts on a game and allow them to run as admin. 2023-01-15 04:29:47 -06:00
app.config Basic download and extract of games 2023-01-06 22:12:03 -06:00
extension.yaml Update extension manifest and include in build 2023-01-25 21:07:15 -06:00
icon.png Update extension manifest and include in build 2023-01-25 21:07:15 -06:00
packages.config Have server broadcast its address to the local network for easy sign in 2023-01-26 00:29:00 -06:00