using ByteSizeLib; namespace LANCommander.Models { public class DashboardViewModel { public ByteSize TotalAvailableFreeSpace { get; set; } public ByteSize TotalStorageSize { get; set; } public ByteSize TotalUploadDirectorySize { get; set; } public ByteSize TotalOtherSize { get { return TotalStorageSize - TotalAvailableFreeSpace - TotalUploadDirectorySize; } } public int GameCount { get; set; } } }