# This workflow will build a .NET project # For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net name: LANCommander Playnite Plugin on: push: paths: - 'LANCommander.Playnite.Extension/**' - 'LANCommander.SDK/**' pull_request: paths: - 'LANCommander.Playnite.Extension/**' - 'LANCommander.SDK/**' workflow_dispatch: jobs: build: runs-on: windows-latest steps: - uses: actions/checkout@v3 - name: Setup MSBuild uses: microsoft/setup-msbuild@v1.3.1 - name: Setup NuGet uses: NuGet/setup-nuget@v1.1.1 - name: Restore NuGet packages run: nuget restore LANCommander.sln - name: Build and Publish Library run: msbuild LANCommander.Playnite.Extension/LANCommander.PlaynitePlugin.csproj /p:Configuration=Release /p:OutputPath=Build - name: Download Playnite Release uses: robinraju/release-downloader@v1.7 with: repository: JosefNemec/Playnite tag: 10.13 fileName: Playnite1013.zip - name: Extract Playnite run: Expand-Archive -Path Playnite1013.zip -DestinationPath Playnite - name: Run Playnite Toolbox run: Playnite/Toolbox.exe pack LANCommander.Playnite.Extension/Build . - name: Upload Artifact uses: actions/upload-artifact@v3.1.2 with: path: LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_1_0.pext