using System; namespace LANCommander.SDK.Models { public class Key : BaseModel { public string Value { get; set; } public virtual Game Game { get; set; } public KeyAllocationMethod AllocationMethod { get; set; } public string ClaimedByMacAddress { get; set; } public string ClaimedByIpv4Address { get; set; } public string ClaimedByComputerName { get; set; } public DateTime? ClaimedOn { get; set; } } public enum KeyAllocationMethod { UserAccount, MacAddress } }