Compare commits
8 Commits
Author | SHA1 | Date |
---|---|---|
Pat Hartl | 5ef16fc4cc | |
Pat Hartl | db8d3e4bf6 | |
Pat Hartl | f2462c0d20 | |
Pat Hartl | b87fe92c63 | |
Pat Hartl | c735556281 | |
Pat Hartl | d4bcde9d28 | |
Pat Hartl | 920b6b26f7 | |
Pat Hartl | d31fccc9f3 |
|
@ -37,4 +37,14 @@ Packages:
|
|||
- Installation progress dialog now shows the download percentage and transfer speed
|
||||
- Full game download will be skipped if the game files already exist, see full release notes for more details
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||||
- Play sessions are now recorded to the server with user ID, start time, and end time
|
||||
- Connection status now updates correctly when authenticating through addon settings
|
||||
- Connection status now updates correctly when authenticating through addon settings
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||||
- Version: 0.3.0
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RequiredApiVersion: 6.0.0
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||||
ReleaseDate: 2023-12-03
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||||
PackageUrl: https://github.com/LANCommander/LANCommander/releases/download/v0.3.0/LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_0_3_0.pext
|
||||
Changelog:
|
||||
- Save paths now support regex patterns (experimental)
|
||||
- Fixed redistributable archive downloading
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||||
- Fixed redistributable scripts not being able to run as admin if marked as such
|
||||
- Fixed game save downloading
|
||||
- Fixed addon loading of YamlDotNet library
|
||||
|
|
|
@ -2,7 +2,7 @@
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|||
|
||||
<Select Mode="tags" TItem="Guid" TItemValue="Guid" @bind-Values="@SelectedValues" OnSelectedItemsChanged="OnSelectedItemsChanged" EnableSearch>
|
||||
<SelectOptions>
|
||||
@foreach (var entity in Entities)
|
||||
@foreach (var entity in Entities.OrderBy(OptionLabelSelector))
|
||||
{
|
||||
<SelectOption TItemValue="Guid" TItem="Guid" Value="@entity.Id" Label="@OptionLabelSelector.Invoke(entity)" />
|
||||
}
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||||
|
|
|
@ -20,6 +20,7 @@ namespace LANCommander.Data
|
|||
builder.ConfigureBaseRelationships<Data.Models.Action>();
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||||
builder.ConfigureBaseRelationships<Archive>();
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||||
builder.ConfigureBaseRelationships<Category>();
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||||
builder.ConfigureBaseRelationships<Collection>();
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||||
builder.ConfigureBaseRelationships<Company>();
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||||
builder.ConfigureBaseRelationships<Game>();
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||||
builder.ConfigureBaseRelationships<GameSave>();
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||||
|
@ -180,6 +181,28 @@ namespace LANCommander.Data
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|||
.IsRequired(false)
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||||
.OnDelete(DeleteBehavior.Cascade);
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#endregion
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#region Collection Relationships
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builder.Entity<Collection>()
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.HasMany(c => c.Games)
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.WithMany(g => g.Collections)
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.UsingEntity<Dictionary<string, object>>(
|
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"CollectionGame",
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cg => cg.HasOne<Game>().WithMany().HasForeignKey("GameId"),
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||||
cg => cg.HasOne<Collection>().WithMany().HasForeignKey("CollectionId")
|
||||
);
|
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#endregion
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||||
|
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#region Role Relationships
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builder.Entity<Role>()
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.HasMany(r => r.Collections)
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||||
.WithMany(c => c.Roles)
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.UsingEntity<Dictionary<string, object>>(
|
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"RoleCollection",
|
||||
rc => rc.HasOne<Collection>().WithMany().HasForeignKey("CollectionId"),
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||||
rc => rc.HasOne<Role>().WithMany().HasForeignKey("RoleId")
|
||||
);
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#endregion
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}
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public DbSet<Game>? Games { get; set; }
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|
|
|
@ -0,0 +1,15 @@
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text.Json.Serialization;
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|
||||
namespace LANCommander.Data.Models
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{
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[Table("Collections")]
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public class Collection : BaseModel
|
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{
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public string Name { get; set; }
|
||||
[JsonIgnore]
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public virtual ICollection<Game> Games { get; set; }
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[JsonIgnore]
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||||
public virtual ICollection<Role> Roles { get; set; }
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||||
}
|
||||
}
|
|
@ -39,5 +39,6 @@ namespace LANCommander.Data.Models
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|||
|
||||
public string? ValidKeyRegex { get; set; }
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||||
public virtual ICollection<Key>? Keys { get; set; }
|
||||
public virtual ICollection<Collection> Collections { get; set; }
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||||
}
|
||||
}
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||||
|
|
|
@ -6,5 +6,6 @@ namespace LANCommander.Data.Models
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|||
[Table("Roles")]
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||||
public class Role : IdentityRole<Guid>
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{
|
||||
public virtual ICollection<Collection> Collections { get; set; }
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||||
}
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||||
}
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||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,124 @@
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|||
using System;
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||||
using Microsoft.EntityFrameworkCore.Migrations;
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||||
|
||||
#nullable disable
|
||||
|
||||
namespace LANCommander.Migrations
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class AddCollections : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Collections",
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||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<Guid>(type: "TEXT", nullable: false),
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Name = table.Column<string>(type: "TEXT", nullable: false),
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||||
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
|
||||
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
|
||||
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
|
||||
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Collections", x => x.Id);
|
||||
table.ForeignKey(
|
||||
name: "FK_Collections_AspNetUsers_CreatedById",
|
||||
column: x => x.CreatedById,
|
||||
principalTable: "AspNetUsers",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.SetNull);
|
||||
table.ForeignKey(
|
||||
name: "FK_Collections_AspNetUsers_UpdatedById",
|
||||
column: x => x.UpdatedById,
|
||||
principalTable: "AspNetUsers",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.SetNull);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "CollectionGame",
|
||||
columns: table => new
|
||||
{
|
||||
CollectionId = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
GameId = table.Column<Guid>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_CollectionGame", x => new { x.CollectionId, x.GameId });
|
||||
table.ForeignKey(
|
||||
name: "FK_CollectionGame_Collections_CollectionId",
|
||||
column: x => x.CollectionId,
|
||||
principalTable: "Collections",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_CollectionGame_Games_GameId",
|
||||
column: x => x.GameId,
|
||||
principalTable: "Games",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "RoleCollection",
|
||||
columns: table => new
|
||||
{
|
||||
CollectionId = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
RoleId = table.Column<Guid>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_RoleCollection", x => new { x.CollectionId, x.RoleId });
|
||||
table.ForeignKey(
|
||||
name: "FK_RoleCollection_AspNetRoles_RoleId",
|
||||
column: x => x.RoleId,
|
||||
principalTable: "AspNetRoles",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_RoleCollection_Collections_CollectionId",
|
||||
column: x => x.CollectionId,
|
||||
principalTable: "Collections",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_CollectionGame_GameId",
|
||||
table: "CollectionGame",
|
||||
column: "GameId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Collections_CreatedById",
|
||||
table: "Collections",
|
||||
column: "CreatedById");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Collections_UpdatedById",
|
||||
table: "Collections",
|
||||
column: "UpdatedById");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RoleCollection_RoleId",
|
||||
table: "RoleCollection",
|
||||
column: "RoleId");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "CollectionGame");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RoleCollection");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Collections");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -36,6 +36,21 @@ namespace LANCommander.Migrations
|
|||
b.ToTable("CategoryGame");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("CollectionGame", b =>
|
||||
{
|
||||
b.Property<Guid>("CollectionId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("GameId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("CollectionId", "GameId");
|
||||
|
||||
b.HasIndex("GameId");
|
||||
|
||||
b.ToTable("CollectionGame");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("GameDeveloper", b =>
|
||||
{
|
||||
b.Property<Guid>("DeveloperId")
|
||||
|
@ -257,6 +272,37 @@ namespace LANCommander.Migrations
|
|||
b.ToTable("Categories");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("LANCommander.Data.Models.Collection", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("CreatedById")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<DateTime>("CreatedOn")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("UpdatedById")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<DateTime>("UpdatedOn")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("CreatedById");
|
||||
|
||||
b.HasIndex("UpdatedById");
|
||||
|
||||
b.ToTable("Collections");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("LANCommander.Data.Models.Company", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
|
@ -1157,6 +1203,21 @@ namespace LANCommander.Migrations
|
|||
b.ToTable("AspNetUserTokens", (string)null);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RoleCollection", b =>
|
||||
{
|
||||
b.Property<Guid>("CollectionId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("RoleId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("CollectionId", "RoleId");
|
||||
|
||||
b.HasIndex("RoleId");
|
||||
|
||||
b.ToTable("RoleCollection");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("CategoryGame", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.Category", null)
|
||||
|
@ -1172,6 +1233,21 @@ namespace LANCommander.Migrations
|
|||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("CollectionGame", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.Collection", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("CollectionId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.HasOne("LANCommander.Data.Models.Game", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("GameId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("GameDeveloper", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.Company", null)
|
||||
|
@ -1332,6 +1408,23 @@ namespace LANCommander.Migrations
|
|||
b.Navigation("UpdatedBy");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("LANCommander.Data.Models.Collection", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
|
||||
.WithMany()
|
||||
.HasForeignKey("CreatedById")
|
||||
.OnDelete(DeleteBehavior.SetNull);
|
||||
|
||||
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
|
||||
.WithMany()
|
||||
.HasForeignKey("UpdatedById")
|
||||
.OnDelete(DeleteBehavior.SetNull);
|
||||
|
||||
b.Navigation("CreatedBy");
|
||||
|
||||
b.Navigation("UpdatedBy");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("LANCommander.Data.Models.Company", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
|
||||
|
@ -1750,6 +1843,21 @@ namespace LANCommander.Migrations
|
|||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("RoleCollection", b =>
|
||||
{
|
||||
b.HasOne("LANCommander.Data.Models.Collection", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("CollectionId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.HasOne("LANCommander.Data.Models.Role", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("RoleId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("LANCommander.Data.Models.Category", b =>
|
||||
{
|
||||
b.Navigation("Children");
|
||||
|
|
|
@ -0,0 +1,7 @@
|
|||
namespace LANCommander.Models
|
||||
{
|
||||
public class AddToCollectionOptions
|
||||
{
|
||||
public IEnumerable<Guid> GameIds { get; set; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
namespace LANCommander.Models
|
||||
{
|
||||
public class RoleViewModel
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public int Users { get; set; }
|
||||
public int Collections { get; set; }
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,145 @@
|
|||
@page "/Collections/{id:guid}"
|
||||
@page "/Collections/Add"
|
||||
@using LANCommander.Data.Enums;
|
||||
@using LANCommander.Extensions
|
||||
@attribute [Authorize(Roles = "Administrator")]
|
||||
@inject CollectionService CollectionService
|
||||
@inject IMessageService MessageService
|
||||
@inject NavigationManager NavigationManager
|
||||
|
||||
<PageHeader>
|
||||
<PageHeaderTitle>
|
||||
<Input Size="@InputSize.Large" @bind-Value="@Collection.Name" />
|
||||
</PageHeaderTitle>
|
||||
<PageHeaderExtra>
|
||||
<Button Type="@ButtonType.Primary" OnClick="Save">Save</Button>
|
||||
</PageHeaderExtra>
|
||||
</PageHeader>
|
||||
|
||||
<Table TItem="Game" DataSource="@Collection.Games" Responsive>
|
||||
<Column TData="string" Title="Icon">
|
||||
<Image Src="@GetIcon(context)" Height="32" Width="32" Preview="false"></Image>
|
||||
</Column>
|
||||
|
||||
<PropertyColumn Property="g => g.Title" Sortable Filterable />
|
||||
|
||||
<PropertyColumn Property="g => g.ReleasedOn" Format="MM/dd/yyyy" Sortable Filterable />
|
||||
|
||||
<PropertyColumn Property="g => g.Singleplayer" Sortable Filterable>
|
||||
<Checkbox Disabled="true" Checked="context.Singleplayer" />
|
||||
</PropertyColumn>
|
||||
|
||||
<Column TData="bool" Title="Multiplayer">
|
||||
<Checkbox Disabled="true" Checked="context.MultiplayerModes?.Count > 0" />
|
||||
</Column>
|
||||
|
||||
<Column TData="string[]" Title="Developers">
|
||||
@foreach (var dev in context.Developers)
|
||||
{
|
||||
<Tag>@dev.Name</Tag>
|
||||
}
|
||||
</Column>
|
||||
|
||||
<Column TData="string[]" Title="Publishers">
|
||||
@foreach (var pub in context.Publishers)
|
||||
{
|
||||
<Tag>@pub.Name</Tag>
|
||||
}
|
||||
</Column>
|
||||
|
||||
<Column TData="string[]" Title="Genres">
|
||||
@foreach (var genre in context.Genres)
|
||||
{
|
||||
<Tag>@genre.Name</Tag>
|
||||
}
|
||||
</Column>
|
||||
|
||||
<Column TData="Data.Enums.MultiplayerType[]" Title="Multiplayer Modes">
|
||||
@foreach (var mode in context.MultiplayerModes.Select(mm => mm.Type).Distinct())
|
||||
{
|
||||
<Tag>@mode.GetDisplayName()</Tag>
|
||||
}
|
||||
</Column>
|
||||
|
||||
<ActionColumn Title="" Style="text-align: right">
|
||||
<ChildContent>
|
||||
<Space Direction="DirectionVHType.Horizontal">
|
||||
<SpaceItem>
|
||||
<Popconfirm OnConfirm="() => RemoveGame(context)" Title="Are you sure you want to remove this game from the collection?">
|
||||
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
|
||||
</Popconfirm>
|
||||
</SpaceItem>
|
||||
</Space>
|
||||
</ChildContent>
|
||||
</ActionColumn>
|
||||
</Table>
|
||||
|
||||
@code {
|
||||
[Parameter] public Guid Id { get; set; }
|
||||
|
||||
Collection Collection;
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
if (Id == Guid.Empty)
|
||||
Collection = new Collection();
|
||||
else
|
||||
Collection = await CollectionService.Get(Id);
|
||||
}
|
||||
|
||||
private async Task Save()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (Collection.Id != Guid.Empty)
|
||||
{
|
||||
Collection = await CollectionService.Update(Collection);
|
||||
|
||||
await MessageService.Success("Collection updated!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Collection = await CollectionService.Add(Collection);
|
||||
|
||||
NavigationManager.LocationChanged += NotifyCollectionAdded;
|
||||
|
||||
NavigationManager.NavigateTo($"/Collections/{Collection.Id}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await MessageService.Error("Could not save!");
|
||||
}
|
||||
}
|
||||
|
||||
private void NotifyCollectionAdded(object? sender, LocationChangedEventArgs e)
|
||||
{
|
||||
NavigationManager.LocationChanged -= NotifyCollectionAdded;
|
||||
|
||||
MessageService.Success("Collection added!");
|
||||
}
|
||||
|
||||
private async Task RemoveGame(Game game)
|
||||
{
|
||||
try
|
||||
{
|
||||
Collection.Games.Remove(game);
|
||||
|
||||
await CollectionService.Update(Collection);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageService.Error("Game could not be removed from the collection!");
|
||||
}
|
||||
}
|
||||
|
||||
private string GetIcon(Game game)
|
||||
{
|
||||
var media = game?.Media?.FirstOrDefault(m => m.Type == Data.Enums.MediaType.Icon);
|
||||
|
||||
if (media != null)
|
||||
return $"/api/Media/{media.Id}/Download?fileId={media.FileId}";
|
||||
else
|
||||
return "/favicon.ico";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,110 @@
|
|||
@page "/Collections"
|
||||
@using Microsoft.EntityFrameworkCore;
|
||||
@attribute [Authorize(Roles = "Administrator")]
|
||||
@inject CollectionService CollectionService
|
||||
@inject NavigationManager NavigationManager
|
||||
@inject IMessageService MessageService
|
||||
|
||||
<PageHeader Title="Collections">
|
||||
<PageHeaderExtra>
|
||||
<Space Direction="DirectionVHType.Horizontal">
|
||||
<SpaceItem>
|
||||
<Search Placeholder="Search" @bind-Value="Search" BindOnInput DebounceMilliseconds="150" OnChange="() => LoadData()" />
|
||||
</SpaceItem>
|
||||
</Space>
|
||||
</PageHeaderExtra>
|
||||
</PageHeader>
|
||||
|
||||
<TableColumnPicker @ref="Picker" Key="Collections" @bind-Visible="ColumnPickerVisible" />
|
||||
|
||||
<Table TItem="Collection" DataSource="@Collections" Loading="@Loading" PageSize="25" Responsive>
|
||||
<PropertyColumn Property="r => r.Name" Sortable Hidden="@(Picker.IsColumnHidden("Name"))" />
|
||||
<PropertyColumn Property="s => s.CreatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable Hidden="@(Picker.IsColumnHidden("Created On"))" />
|
||||
<PropertyColumn Property="s => s.CreatedBy" Sortable Hidden="@(Picker.IsColumnHidden("Created By"))">
|
||||
@context.CreatedBy?.UserName
|
||||
</PropertyColumn>
|
||||
<PropertyColumn Property="g => g.UpdatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable Hidden="@(Picker.IsColumnHidden("Updated On"))" />
|
||||
<PropertyColumn Property="g => g.UpdatedBy" Sortable Hidden="@(Picker.IsColumnHidden("Updated By"))">
|
||||
@context.UpdatedBy?.UserName
|
||||
</PropertyColumn>
|
||||
<Column Title="Games" TData="int">
|
||||
@context.Games.Count
|
||||
</Column>
|
||||
<ActionColumn Title="" Style="text-align: right; white-space: nowrap">
|
||||
<TitleTemplate>
|
||||
<div style="text-align: right">
|
||||
<Button Icon="@IconType.Outline.Edit" Type="@ButtonType.Text" OnClick="() => OpenColumnPicker()" />
|
||||
</div>
|
||||
</TitleTemplate>
|
||||
<ChildContent>
|
||||
<Space Direction="DirectionVHType.Horizontal">
|
||||
<SpaceItem>
|
||||
<a href="/Collections/@(context.Id)" class="ant-btn ant-btn-primary">Edit</a>
|
||||
</SpaceItem>
|
||||
<SpaceItem>
|
||||
<Popconfirm OnConfirm="() => Delete(context)" Title="Are you sure you want to delete this Collection?">
|
||||
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
|
||||
</Popconfirm>
|
||||
</SpaceItem>
|
||||
</Space>
|
||||
</ChildContent>
|
||||
</ActionColumn>
|
||||
</Table>
|
||||
|
||||
@code {
|
||||
IEnumerable<Collection> Collections { get; set; } = new List<Collection>();
|
||||
|
||||
bool Loading = true;
|
||||
|
||||
string Search = "";
|
||||
|
||||
TableColumnPicker Picker;
|
||||
bool ColumnPickerVisible = false;
|
||||
|
||||
protected override void OnAfterRender(bool firstRender)
|
||||
{
|
||||
if (firstRender)
|
||||
{
|
||||
LoadData();
|
||||
|
||||
Loading = false;
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task LoadData()
|
||||
{
|
||||
var fuzzySearch = Search.ToLower().Trim();
|
||||
|
||||
Collections = await CollectionService.Get(r => r.Name.ToLower().Contains(fuzzySearch)).OrderBy(r => r.Name).ToListAsync();
|
||||
}
|
||||
|
||||
private void Add()
|
||||
{
|
||||
NavigationManager.NavigateTo("/Collections/Add");
|
||||
}
|
||||
|
||||
private async Task Delete(Collection Collection)
|
||||
{
|
||||
Collections = new List<Collection>();
|
||||
|
||||
Loading = true;
|
||||
|
||||
await CollectionService.Delete(Collection);
|
||||
|
||||
Collections = await CollectionService.Get(x => true).OrderBy(r => r.Name).ToListAsync();
|
||||
|
||||
Loading = false;
|
||||
}
|
||||
|
||||
private async Task OpenColumnPicker()
|
||||
{
|
||||
ColumnPickerVisible = true;
|
||||
}
|
||||
|
||||
private async Task CloseColumnPicker()
|
||||
{
|
||||
ColumnPickerVisible = false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,107 @@
|
|||
@using LANCommander.Models
|
||||
@inherits FeedbackComponent<AddToCollectionOptions, Collection>
|
||||
@inject CollectionService CollectionService
|
||||
@inject GameService GameService
|
||||
@inject IMessageService MessageService
|
||||
|
||||
<Select
|
||||
TItem="Collection"
|
||||
TItemValue="Guid"
|
||||
DataSource="@Collections"
|
||||
@bind-Value="SelectedCollection"
|
||||
LabelName="@nameof(Collection.Name)"
|
||||
ValueName="@nameof(Collection.Id)"
|
||||
Placeholder="Select a Collection"
|
||||
DropdownRender="@DropdownRender"
|
||||
OnSelectedItemChanged="OnSelectedItemChanged" />
|
||||
|
||||
@code {
|
||||
ICollection<Collection> Collections = new List<Collection>();
|
||||
|
||||
Guid SelectedCollection;
|
||||
|
||||
string NewCollectionName;
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
await LoadData();
|
||||
}
|
||||
|
||||
private async Task LoadData()
|
||||
{
|
||||
Collections = (await CollectionService.Get()).OrderBy(c => c.Name).ToList();
|
||||
}
|
||||
|
||||
private RenderFragment DropdownRender(RenderFragment originNode)
|
||||
{
|
||||
RenderFragment customDropdownRender =
|
||||
@<Template>
|
||||
<div>
|
||||
@originNode
|
||||
<Divider Style="margin: 4px 0"></Divider>
|
||||
<div style="display: flex; flex-wrap: nowrap; padding: 8px">
|
||||
<Input Style="flex: auto" @bind-Value="@NewCollectionName" />
|
||||
<a style="flex: none; padding: 8px; display: block; cursor: pointer" @onclick="AddCollection">
|
||||
<Icon Type="plus" Theme="outline"></Icon>
|
||||
Add New Collection
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</Template>
|
||||
;
|
||||
|
||||
return customDropdownRender;
|
||||
}
|
||||
|
||||
private async Task AddCollection(MouseEventArgs args)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!String.IsNullOrWhiteSpace(NewCollectionName))
|
||||
{
|
||||
await CollectionService.Add(new Collection()
|
||||
{
|
||||
Name = NewCollectionName
|
||||
});
|
||||
|
||||
await LoadData();
|
||||
|
||||
MessageService.Success("Collection added!");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageService.Error("Could not add a new collection!");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSelectedItemChanged(Collection collection)
|
||||
{
|
||||
SelectedCollection = collection.Id;
|
||||
}
|
||||
|
||||
public override async Task OnFeedbackOkAsync(ModalClosingEventArgs args)
|
||||
{
|
||||
var collection = await CollectionService.Get(SelectedCollection);
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var gameId in Options.GameIds.Where(gid => collection.Games != null && !collection.Games.Any(g => g.Id == gid)))
|
||||
{
|
||||
var game = await GameService.Get(gameId);
|
||||
|
||||
collection.Games.Add(game);
|
||||
}
|
||||
|
||||
await CollectionService.Update(collection);
|
||||
|
||||
MessageService.Success("Added to collection!");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageService.Error("Could not add to collection!");
|
||||
}
|
||||
|
||||
await base.OkCancelRefWithResult!.OnOk(collection);
|
||||
}
|
||||
}
|
|
@ -2,18 +2,26 @@
|
|||
@using AntDesign.TableModels;
|
||||
@using LANCommander.Extensions;
|
||||
@using System.ComponentModel.DataAnnotations;
|
||||
@using LANCommander.Models
|
||||
@using LANCommander.Pages.Games.Components
|
||||
@using Microsoft.AspNetCore.Components.Server.ProtectedBrowserStorage;
|
||||
@using Microsoft.EntityFrameworkCore;
|
||||
@using System.Web
|
||||
@attribute [Authorize]
|
||||
@inject GameService GameService
|
||||
@inject NavigationManager NavigationManager
|
||||
@inject ModalService ModalService
|
||||
@inject IMessageService MessageService
|
||||
|
||||
<PageHeader Title="Games" Subtitle="@Games.Count().ToString()">
|
||||
<PageHeaderExtra>
|
||||
<Space Direction="DirectionVHType.Horizontal">
|
||||
|
||||
@if (Selected != null && Selected.Count() > 0)
|
||||
{
|
||||
<SpaceItem>
|
||||
<Button OnClick="() => AddToCollection()" Type="@ButtonType.Primary">Add to Collection</Button>
|
||||
</SpaceItem>
|
||||
}
|
||||
<SpaceItem>
|
||||
<Search Placeholder="Search" @bind-Value="Search" BindOnInput DebounceMilliseconds="250" OnChange="SearchChanged" />
|
||||
</SpaceItem>
|
||||
|
@ -26,7 +34,8 @@
|
|||
|
||||
<TableColumnPicker @ref="Picker" Key="Games" @bind-Visible="ColumnPickerVisible" />
|
||||
|
||||
<Table TItem="Game" DataSource="@Games" Loading="@Loading" PageSize="@PageSize" PageIndex="@PageIndex" OnPageIndexChange="PageIndexChanged" OnPageSizeChange="PageSizeChanged" Responsive>
|
||||
<Table TItem="Game" DataSource="@Games" @bind-SelectedRows="Selected" Loading="@Loading" PageSize="@PageSize" PageIndex="@PageIndex" OnPageIndexChange="PageIndexChanged" OnPageSizeChange="PageSizeChanged" Responsive>
|
||||
<Selection Key="@(context.Id.ToString())" />
|
||||
<Column TData="string" Title="Icon" Hidden="@(Picker.IsColumnHidden("Icon"))">
|
||||
<Image Src="@GetIcon(context)" Height="32" Width="32" Preview="false"></Image>
|
||||
</Column>
|
||||
|
@ -127,6 +136,8 @@
|
|||
|
||||
bool Visibility = false;
|
||||
|
||||
IEnumerable<Game> Selected;
|
||||
|
||||
TableColumnPicker Picker;
|
||||
bool ColumnPickerVisible = false;
|
||||
|
||||
|
@ -231,6 +242,31 @@
|
|||
Loading = false;
|
||||
}
|
||||
|
||||
private async void AddToCollection()
|
||||
{
|
||||
var modalOptions = new ModalOptions()
|
||||
{
|
||||
Title = "Add to Collection",
|
||||
Maximizable = false,
|
||||
DefaultMaximized = false,
|
||||
Closable = true,
|
||||
OkText = "Add"
|
||||
};
|
||||
|
||||
var options = new AddToCollectionOptions()
|
||||
{
|
||||
GameIds = Selected.Select(g => g.Id)
|
||||
};
|
||||
|
||||
var modalRef = await ModalService.CreateModalAsync<AddToCollectionDialog, AddToCollectionOptions, Collection>(modalOptions, options);
|
||||
|
||||
modalRef.OnOk = async (collection) =>
|
||||
{
|
||||
Selected = null;
|
||||
await LoadData();
|
||||
};
|
||||
}
|
||||
|
||||
private async Task OpenColumnPicker()
|
||||
{
|
||||
ColumnPickerVisible = true;
|
||||
|
|
|
@ -0,0 +1,144 @@
|
|||
@page "/Settings/Roles"
|
||||
@using LANCommander.Models;
|
||||
@layout SettingsLayout
|
||||
@inject RoleManager<Role> RoleManager
|
||||
@inject UserManager<User> UserManager
|
||||
@inject IMessageService MessageService
|
||||
@inject NavigationManager NavigationManager
|
||||
@attribute [Authorize(Roles = "Administrator")]
|
||||
|
||||
<PageHeader Title="Roles" Subtitle="@Roles.Count().ToString()">
|
||||
<PageHeaderExtra>
|
||||
<Space Direction="DirectionVHType.Horizontal">
|
||||
<SpaceItem>
|
||||
<Button OnClick="() => ShowNewRoleDialog()" Type="@ButtonType.Primary">Add Role</Button>
|
||||
</SpaceItem>
|
||||
</Space>
|
||||
</PageHeaderExtra>
|
||||
</PageHeader>
|
||||
|
||||
<div style="padding: 0 24px;">
|
||||
<Table TItem="RoleViewModel" DataSource="@Roles" Loading="@(Loading)" Responsive>
|
||||
<PropertyColumn Property="r => r.Name" Title="Name" />
|
||||
<PropertyColumn Property="r => r.Collections" Title="Collections" />
|
||||
<PropertyColumn Property="r => r.Users" Title="Users" />
|
||||
<ActionColumn>
|
||||
<Space Style="display: flex; justify-content: end">
|
||||
<SpaceItem>
|
||||
@if (context.Name != "Administrator")
|
||||
{
|
||||
<Popconfirm OnConfirm="() => DeleteRole(context)" Title="Are you sure you want to delete this role?">
|
||||
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
|
||||
</Popconfirm>
|
||||
}
|
||||
else
|
||||
{
|
||||
<Tooltip Title="The administrator role cannot be deleted.">
|
||||
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Disabled />
|
||||
</Tooltip>
|
||||
}
|
||||
</SpaceItem>
|
||||
</Space>
|
||||
</ActionColumn>
|
||||
</Table>
|
||||
</div>
|
||||
|
||||
<Modal Title="Add a Role" @bind-Visible="AddRoleDialogVisible" OnOk="AddRole" OnCancel="() => AddRoleDialogVisible = false">
|
||||
<Form Model="NewRole">
|
||||
<FormItem Label="Name">
|
||||
<Input @bind-Value="@context.Name" />
|
||||
</FormItem>
|
||||
</Form>
|
||||
</Modal>
|
||||
|
||||
@code {
|
||||
ICollection<RoleViewModel> Roles { get; set; }
|
||||
|
||||
LANCommanderSettings Settings = SettingService.GetSettings();
|
||||
bool Loading = true;
|
||||
bool AddRoleDialogVisible = false;
|
||||
|
||||
RoleViewModel NewRole = new RoleViewModel();
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
Roles = new List<RoleViewModel>();
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (firstRender)
|
||||
await LoadData();
|
||||
}
|
||||
|
||||
private async Task LoadData()
|
||||
{
|
||||
Roles = new List<RoleViewModel>();
|
||||
|
||||
foreach (var role in RoleManager.Roles)
|
||||
{
|
||||
var users = await UserManager.GetUsersInRoleAsync(role.Name);
|
||||
|
||||
Roles.Add(new RoleViewModel()
|
||||
{
|
||||
Name = role.Name,
|
||||
Collections = role.Collections != null ? role.Collections.Count : 0,
|
||||
Users = users != null ? users.Count : 0
|
||||
});
|
||||
}
|
||||
|
||||
Loading = false;
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
private async Task DeleteRole(RoleViewModel roleViewModel)
|
||||
{
|
||||
var role = await RoleManager.FindByNameAsync(roleViewModel.Name);
|
||||
|
||||
if (role.Name == "Administrator")
|
||||
{
|
||||
await MessageService.Error("Cannot delete the administrator role!");
|
||||
}
|
||||
else
|
||||
{
|
||||
await RoleManager.DeleteAsync(role);
|
||||
await LoadData();
|
||||
|
||||
await MessageService.Success($"Deleted {role.Name}!");
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowNewRoleDialog()
|
||||
{
|
||||
NewRole = new RoleViewModel();
|
||||
|
||||
AddRoleDialogVisible = true;
|
||||
}
|
||||
|
||||
private async Task AddRole()
|
||||
{
|
||||
if (await RoleManager.RoleExistsAsync(NewRole.Name))
|
||||
{
|
||||
MessageService.Error("A role with that name already exists!");
|
||||
AddRoleDialogVisible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await RoleManager.CreateAsync(new Role()
|
||||
{
|
||||
Name = NewRole.Name
|
||||
});
|
||||
|
||||
await LoadData();
|
||||
MessageService.Success("Role added!");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageService.Error("Could not added role!");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -7,6 +7,7 @@
|
|||
<Menu Mode=@MenuMode.Inline Style="height: 100%">
|
||||
<MenuItem RouterLink="/Settings/General">General</MenuItem>
|
||||
<MenuItem RouterLink="/Settings/Users">Users</MenuItem>
|
||||
<MenuItem RouterLink="/Settings/Roles">Roles</MenuItem>
|
||||
<MenuItem RouterLink="/Settings/Authentication">Authentication</MenuItem>
|
||||
<MenuItem RouterLink="/Settings/UserSaves">User Saves</MenuItem>
|
||||
<MenuItem RouterLink="/Settings/Archives">Archives</MenuItem>
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
|
||||
<SpaceItem>
|
||||
<Tooltip Title="Change Password">
|
||||
<Button Icon="@IconType.Outline.Key" Type="@ButtonType.Text" OnClick="() => ChangePassword(context)" />
|
||||
<Button Icon="@IconType.Outline.Lock" Type="@ButtonType.Text" OnClick="() => ChangePassword(context)" />
|
||||
</Tooltip>
|
||||
</SpaceItem>
|
||||
|
||||
|
|
|
@ -133,6 +133,7 @@ namespace LANCommander
|
|||
builder.Services.AddScoped<SettingService>();
|
||||
builder.Services.AddScoped<ArchiveService>();
|
||||
builder.Services.AddScoped<CategoryService>();
|
||||
builder.Services.AddScoped<CollectionService>();
|
||||
builder.Services.AddScoped<GameService>();
|
||||
builder.Services.AddScoped<ScriptService>();
|
||||
builder.Services.AddScoped<GenreService>();
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
using LANCommander.Data;
|
||||
using LANCommander.Data.Models;
|
||||
|
||||
namespace LANCommander.Services
|
||||
{
|
||||
public class CollectionService : BaseDatabaseService<Collection>
|
||||
{
|
||||
public CollectionService(DatabaseContext dbContext, IHttpContextAccessor httpContextAccessor) : base(dbContext, httpContextAccessor)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -9,6 +9,7 @@
|
|||
@if (User != null && User.IsInRole("Administrator"))
|
||||
{
|
||||
<MenuItem RouterLink="/Games">Games</MenuItem>
|
||||
<MenuItem RouterLink="/Collections">Collections</MenuItem>
|
||||
<MenuItem RouterLink="/Redistributables">Redistributables</MenuItem>
|
||||
<MenuItem RouterLink="/Servers">Servers</MenuItem>
|
||||
<MenuItem RouterLink="/Files">Files</MenuItem>
|
||||
|
|
Loading…
Reference in New Issue