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166 changed files with 2027 additions and 21998 deletions

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@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.SDK
namespace LANCommander.PlaynitePlugin
{
internal class ExtractionResult
{

View File

@ -1,12 +1,15 @@
using Microsoft.Extensions.Logging;
using Playnite.SDK;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.SDK.Helpers
namespace LANCommander.PlaynitePlugin.Helpers
{
internal static class RetryHelper
{
internal static readonly ILogger Logger;
internal static readonly ILogger Logger = LogManager.GetLogger();
internal static T RetryOnException<T>(int maxAttempts, TimeSpan delay, T @default, Func<T> action)
{
@ -16,14 +19,14 @@ namespace LANCommander.SDK.Helpers
{
try
{
Logger?.LogTrace($"Attempt #{attempts + 1}/{maxAttempts}...");
Logger.Trace($"Attempt #{attempts + 1}/{maxAttempts}...");
attempts++;
return action();
}
catch (Exception ex)
{
Logger?.LogError(ex, $"Attempt failed!");
Logger.Error(ex, $"Attempt failed!");
if (attempts >= maxAttempts)
return @default;

View File

@ -1,14 +1,17 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using LANCommander.PlaynitePlugin.Helpers;
using LANCommander.SDK.Enums;
using LANCommander.SDK.Extensions;
using LANCommander.SDK.Models;
using LANCommander.SDK.PowerShell;
using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions;
namespace LANCommander.PlaynitePlugin
{
@ -17,11 +20,15 @@ namespace LANCommander.PlaynitePlugin
public static readonly ILogger Logger = LogManager.GetLogger();
private LANCommanderLibraryPlugin Plugin;
private PowerShellRuntime PowerShellRuntime;
private Playnite.SDK.Models.Game PlayniteGame;
public LANCommanderInstallController(LANCommanderLibraryPlugin plugin, Playnite.SDK.Models.Game game) : base(game)
{
Name = "Install using LANCommander";
Plugin = plugin;
PlayniteGame = game;
PowerShellRuntime = new PowerShellRuntime();
}
public override void Install(InstallActionArgs args)
@ -36,176 +43,450 @@ namespace LANCommander.PlaynitePlugin
}
var gameId = Guid.Parse(Game.GameId);
var game = Plugin.LANCommander.GetGame(gameId);
string installDirectory = null;
Logger.Trace($"Installing game {game.Title} ({game.Id})...");
var result = RetryHelper.RetryOnException<ExtractionResult>(10, TimeSpan.FromMilliseconds(500), new ExtractionResult(), () =>
{
Logger.Trace("Attempting to download and extract game...");
return DownloadAndExtractGame(game);
});
if (!result.Success && !result.Canceled)
throw new Exception("Could not extract the install archive. Retry the install or check your connection.");
else if (result.Canceled)
throw new Exception("Install was canceled");
var installInfo = new GameInstallationData()
{
InstallDirectory = result.Directory
};
PlayniteGame.InstallDirectory = result.Directory;
SDK.GameManifest manifest = null;
var writeManifestSuccess = RetryHelper.RetryOnException(10, TimeSpan.FromSeconds(1), false, () =>
{
Logger.Trace("Attempting to get game manifest...");
manifest = Plugin.LANCommander.GetGameManifest(gameId);
WriteManifest(manifest, result.Directory);
return true;
});
if (!writeManifestSuccess)
throw new Exception("Could not get or write the manifest file. Retry the install or check your connection.");
Logger.Trace("Saving scripts...");
SaveScript(game, result.Directory, ScriptType.Install);
SaveScript(game, result.Directory, ScriptType.Uninstall);
SaveScript(game, result.Directory, ScriptType.NameChange);
SaveScript(game, result.Directory, ScriptType.KeyChange);
if (game.Redistributables != null && game.Redistributables.Count() > 0)
{
Logger.Trace("Installing required redistributables...");
InstallRedistributables(game);
}
try
{
PowerShellRuntime.RunScript(PlayniteGame, ScriptType.Install);
PowerShellRuntime.RunScript(PlayniteGame, ScriptType.NameChange, Plugin.Settings.PlayerName);
var key = Plugin.LANCommander.GetAllocatedKey(game.Id);
PowerShellRuntime.RunScript(PlayniteGame, ScriptType.KeyChange, $"\"{key}\"");
}
catch { }
Plugin.UpdateGame(manifest, gameId);
Plugin.DownloadCache.Remove(gameId);
InvokeOnInstalled(new GameInstalledEventArgs(installInfo));
}
private ExtractionResult DownloadAndExtractGame(LANCommander.SDK.Models.Game game)
{
if (game == null)
{
Logger.Trace("Game failed to download! No game was specified!");
throw new Exception("Game failed to download!");
}
var destination = Path.Combine(Plugin.Settings.InstallDirectory, game.Title.SanitizeFilename());
Logger.Trace($"Downloading and extracting \"{game.Title}\" to path {destination}");
var result = Plugin.PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
var gameManager = new GameManager(Plugin.LANCommanderClient, Plugin.Settings.InstallDirectory);
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
var lastTotalSize = 0d;
var speed = 0d;
gameManager.OnArchiveExtractionProgress += (long pos, long len) =>
try
{
if (stopwatch.ElapsedMilliseconds > 500)
Directory.CreateDirectory(destination);
progress.ProgressMaxValue = 100;
progress.CurrentProgressValue = 0;
using (var gameStream = Plugin.LANCommander.StreamGame(game.Id))
using (var reader = ReaderFactory.Open(gameStream))
{
var percent = Math.Ceiling((pos / (decimal)len) * 100);
progress.ProgressMaxValue = gameStream.Length;
progress.ProgressMaxValue = len;
progress.CurrentProgressValue = pos;
gameStream.OnProgress += (pos, len) =>
{
progress.CurrentProgressValue = pos;
};
speed = (double)(progress.CurrentProgressValue - lastTotalSize) / (stopwatch.ElapsedMilliseconds / 1000d);
reader.EntryExtractionProgress += (object sender, ReaderExtractionEventArgs<IEntry> e) =>
{
if (progress.CancelToken != null && progress.CancelToken.IsCancellationRequested)
{
reader.Cancel();
progress.IsIndeterminate = true;
progress.Text = $"Downloading {Game.Name} ({percent}%) | {ByteSizeLib.ByteSize.FromBytes(speed).ToString("#.#")}/s";
reader.Dispose();
gameStream.Dispose();
}
};
lastTotalSize = pos;
stopwatch.Restart();
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
};
gameManager.OnArchiveEntryExtractionProgress += (object sender, ArchiveEntryExtractionProgressArgs e) =>
}
catch (Exception ex)
{
if (progress.CancelToken != null && progress.CancelToken.IsCancellationRequested)
{
gameManager.CancelInstall();
Logger.Trace("User cancelled the download");
progress.IsIndeterminate = true;
if (Directory.Exists(destination))
{
Logger.Trace("Cleaning up orphaned install files after cancelled install...");
Directory.Delete(destination, true);
}
}
};
else
{
Logger.Error(ex, $"Could not extract to path {destination}");
installDirectory = gameManager.Install(gameId);
if (Directory.Exists(destination))
{
Logger.Trace("Cleaning up orphaned install files after bad install...");
stopwatch.Stop();
Directory.Delete(destination, true);
}
throw new Exception("The game archive could not be extracted. Please try again or fix the archive!");
}
}
},
new GlobalProgressOptions($"Preparing to download {Game.Name}")
new GlobalProgressOptions($"Downloading {game.Title}...")
{
IsIndeterminate = false,
Cancelable = true,
});
// Install any redistributables
var game = Plugin.LANCommanderClient.GetGame(gameId);
var extractionResult = new ExtractionResult
{
Canceled = result.Canceled
};
if (game.Redistributables != null && game.Redistributables.Count() > 0)
if (!result.Canceled)
{
extractionResult.Success = true;
extractionResult.Directory = destination;
Logger.Trace($"Game successfully downloaded and extracted to {destination}");
}
return extractionResult;
}
private void InstallRedistributables(LANCommander.SDK.Models.Game game)
{
foreach (var redistributable in game.Redistributables)
{
string installScriptTempFile = null;
string detectionScriptTempFile = null;
string extractTempPath = null;
try
{
var installScript = redistributable.Scripts.FirstOrDefault(s => s.Type == ScriptType.Install);
installScriptTempFile = SaveTempScript(installScript);
var detectionScript = redistributable.Scripts.FirstOrDefault(s => s.Type == ScriptType.DetectInstall);
detectionScriptTempFile = SaveTempScript(detectionScript);
var detectionResult = PowerShellRuntime.RunScript(detectionScriptTempFile, detectionScript.RequiresAdmin);
// Redistributable is not installed
if (detectionResult == 0)
{
if (redistributable.Archives.Count() > 0)
{
var extractionResult = DownloadAndExtractRedistributable(redistributable);
if (extractionResult.Success)
{
extractTempPath = extractionResult.Directory;
PowerShellRuntime.RunScript(installScriptTempFile, installScript.RequiresAdmin, null, extractTempPath);
}
}
else
{
PowerShellRuntime.RunScript(installScriptTempFile, installScript.RequiresAdmin, null, extractTempPath);
}
}
}
catch (Exception ex)
{
Logger.Error(ex, $"Redistributable {redistributable.Name} failed to install");
}
finally
{
if (File.Exists(installScriptTempFile))
File.Delete(installScriptTempFile);
if (File.Exists(detectionScriptTempFile))
File.Delete(detectionScriptTempFile);
if (Directory.Exists(extractTempPath))
Directory.Delete(extractTempPath);
}
}
}
private ExtractionResult DownloadAndExtractRedistributable(LANCommander.SDK.Models.Redistributable redistributable)
{
if (redistributable == null)
{
Logger.Trace("Redistributable failed to download! No redistributable was specified!");
throw new Exception("Redistributable failed to download!");
}
var destination = Path.Combine(Path.GetTempPath(), redistributable.Name.SanitizeFilename());
Logger.Trace($"Downloading and extracting \"{redistributable.Name}\" to path {destination}");
var result = Plugin.PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
try
{
Directory.CreateDirectory(destination);
progress.ProgressMaxValue = 100;
progress.CurrentProgressValue = 0;
using (var redistributableStream = Plugin.LANCommander.StreamRedistributable(redistributable.Id))
using (var reader = ReaderFactory.Open(redistributableStream))
{
progress.ProgressMaxValue = redistributableStream.Length;
redistributableStream.OnProgress += (pos, len) =>
{
progress.CurrentProgressValue = pos;
};
reader.EntryExtractionProgress += (object sender, ReaderExtractionEventArgs<IEntry> e) =>
{
if (progress.CancelToken != null && progress.CancelToken.IsCancellationRequested)
{
reader.Cancel();
progress.IsIndeterminate = true;
reader.Dispose();
redistributableStream.Dispose();
}
};
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
}
catch (Exception ex)
{
if (progress.CancelToken != null && progress.CancelToken.IsCancellationRequested)
{
Logger.Trace("User cancelled the download");
if (Directory.Exists(destination))
{
Logger.Trace("Cleaning up orphaned install files after cancelled install...");
Directory.Delete(destination, true);
}
}
else
{
Logger.Error(ex, $"Could not extract to path {destination}");
if (Directory.Exists(destination))
{
Logger.Trace("Cleaning up orphaned install files after bad install...");
Directory.Delete(destination, true);
}
throw new Exception("The redistributable archive could not be extracted. Please try again or fix the archive!");
}
}
},
new GlobalProgressOptions($"Downloading {redistributable.Name}...")
{
IsIndeterminate = false,
Cancelable = true,
});
var extractionResult = new ExtractionResult
{
Canceled = result.Canceled
};
if (!result.Canceled)
{
extractionResult.Success = true;
extractionResult.Directory = destination;
Logger.Trace($"Redistributable successfully downloaded and extracted to {destination}");
}
return extractionResult;
}
private string Download(LANCommander.SDK.Models.Game game)
{
string tempFile = String.Empty;
if (game != null)
{
Plugin.PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
var redistributableManager = new RedistributableManager(Plugin.LANCommanderClient);
progress.ProgressMaxValue = 100;
progress.CurrentProgressValue = 0;
redistributableManager.Install(game);
var destination = Plugin.LANCommander.DownloadGame(game.Id, (changed) =>
{
progress.CurrentProgressValue = changed.ProgressPercentage;
}, (complete) =>
{
progress.CurrentProgressValue = 100;
});
// Lock the thread until download is done
while (progress.CurrentProgressValue != 100)
{
}
tempFile = destination;
},
new GlobalProgressOptions("Installing redistributables...")
new GlobalProgressOptions($"Downloading {game.Title}...")
{
IsIndeterminate = true,
IsIndeterminate = false,
Cancelable = false,
});
return tempFile;
}
else
throw new Exception("Game failed to download!");
}
if (!result.Canceled && result.Error == null && !String.IsNullOrWhiteSpace(installDirectory))
private string Extract(LANCommander.SDK.Models.Game game, string archivePath)
{
var destination = Path.Combine(Plugin.Settings.InstallDirectory, game.Title.SanitizeFilename());
Plugin.PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
var manifest = ManifestHelper.Read(installDirectory);
Directory.CreateDirectory(destination);
Plugin.UpdateGame(manifest);
var installInfo = new GameInstallationData
using (var fs = File.OpenRead(archivePath))
using (var ts = new TrackableStream(fs))
using (var reader = ReaderFactory.Open(ts))
{
InstallDirectory = installDirectory,
};
progress.ProgressMaxValue = ts.Length;
ts.OnProgress += (pos, len) =>
{
progress.CurrentProgressValue = pos;
};
RunInstallScript(installDirectory);
RunNameChangeScript(installDirectory);
RunKeyChangeScript(installDirectory);
InvokeOnInstalled(new GameInstalledEventArgs(installInfo));
}
else if (result.Canceled)
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
},
new GlobalProgressOptions($"Extracting {game.Title}...")
{
var dbGame = Plugin.PlayniteApi.Database.Games.Get(Game.Id);
IsIndeterminate = false,
Cancelable = false,
});
dbGame.IsInstalling = false;
dbGame.IsInstalled = false;
Plugin.PlayniteApi.Database.Games.Update(dbGame);
}
else if (result.Error != null)
throw result.Error;
return destination;
}
private int RunInstallScript(string installDirectory)
private void WriteManifest(SDK.GameManifest manifest, string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.Install);
var destination = Path.Combine(installDirectory, "_manifest.yml");
if (File.Exists(path))
{
var script = new PowerShellScript();
Logger.Trace($"Attempting to write manifest to path {destination}");
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Plugin.Settings.InstallDirectory);
script.AddVariable("ServerAddress", Plugin.Settings.ServerAddress);
var serializer = new SerializerBuilder()
.WithNamingConvention(new PascalCaseNamingConvention())
.Build();
script.UseFile(ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.Install));
Logger.Trace("Serializing manifest...");
var yaml = serializer.Serialize(manifest);
return script.Execute();
}
return 0;
Logger.Trace("Writing manifest file...");
File.WriteAllText(destination, yaml);
}
private int RunNameChangeScript(string installDirectory)
private string SaveTempScript(LANCommander.SDK.Models.Script script)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.NameChange);
var tempPath = Path.GetTempFileName();
if (File.Exists(path))
{
var script = new PowerShellScript();
File.Move(tempPath, tempPath + ".ps1");
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Plugin.Settings.InstallDirectory);
script.AddVariable("ServerAddress", Plugin.Settings.ServerAddress);
script.AddVariable("OldPlayerAlias", "");
script.AddVariable("NewPlayerAlias", Plugin.Settings.PlayerName);
tempPath = tempPath + ".ps1";
script.UseFile(path);
Logger.Trace($"Writing script {script.Name} to {tempPath}");
return script.Execute();
}
File.WriteAllText(tempPath, script.Contents);
return 0;
return tempPath;
}
private int RunKeyChangeScript(string installDirectory)
private void SaveScript(LANCommander.SDK.Models.Game game, string installationDirectory, ScriptType type)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.KeyChange);
var script = game.Scripts.FirstOrDefault(s => s.Type == type);
if (File.Exists(path))
{
var script = new PowerShellScript();
if (script == null)
return;
var key = Plugin.LANCommanderClient.GetAllocatedKey(manifest.Id);
if (script.RequiresAdmin)
script.Contents = "# Requires Admin" + "\r\n\r\n" + script.Contents;
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Plugin.Settings.InstallDirectory);
script.AddVariable("ServerAddress", Plugin.Settings.ServerAddress);
script.AddVariable("AllocatedKey", key);
var filename = PowerShellRuntime.GetScriptFilePath(PlayniteGame, type);
script.UseFile(path);
if (File.Exists(filename))
File.Delete(filename);
return script.Execute();
}
Logger.Trace($"Writing {type} script to {filename}");
return 0;
File.WriteAllText(filename, script.Contents);
}
}
}

View File

@ -12,7 +12,6 @@
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -35,28 +34,19 @@
<Reference Include="BeaconLib, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\rix0rrr.BeaconLib.1.0.2\lib\net40\BeaconLib.dll</HintPath>
</Reference>
<Reference Include="ByteSize, Version=2.1.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\ByteSize.2.1.1\lib\net45\ByteSize.dll</HintPath>
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Bcl.AsyncInterfaces.7.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Bcl.AsyncInterfaces.8.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.DependencyInjection.Abstractions, Version=8.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Extensions.DependencyInjection.Abstractions.8.0.0\lib\net462\Microsoft.Extensions.DependencyInjection.Abstractions.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.Logging.Abstractions, Version=8.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Extensions.Logging.Abstractions.8.0.0\lib\net462\Microsoft.Extensions.Logging.Abstractions.dll</HintPath>
</Reference>
<Reference Include="Playnite.SDK, Version=6.10.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\PlayniteSDK.6.10.0\lib\net462\Playnite.SDK.dll</HintPath>
<Reference Include="Playnite.SDK, Version=6.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\PlayniteSDK.6.9.0\lib\net462\Playnite.SDK.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="RestSharp, Version=106.15.0.0, Culture=neutral, PublicKeyToken=598062e77f915f75, processorArchitecture=MSIL">
<HintPath>..\packages\RestSharp.106.15.0\lib\net452\RestSharp.dll</HintPath>
</Reference>
<Reference Include="SharpCompress, Version=0.34.2.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>..\packages\SharpCompress.0.34.2\lib\net462\SharpCompress.dll</HintPath>
<Reference Include="SharpCompress, Version=0.33.0.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>..\packages\SharpCompress.0.33.0\lib\net462\SharpCompress.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
@ -77,14 +67,14 @@
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.CodePages, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encoding.CodePages.8.0.0\lib\net462\System.Text.Encoding.CodePages.dll</HintPath>
<Reference Include="System.Text.Encoding.CodePages, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encoding.CodePages.7.0.0\lib\net462\System.Text.Encoding.CodePages.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encodings.Web, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encodings.Web.8.0.0\lib\net462\System.Text.Encodings.Web.dll</HintPath>
<Reference Include="System.Text.Encodings.Web, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encodings.Web.7.0.0\lib\net462\System.Text.Encodings.Web.dll</HintPath>
</Reference>
<Reference Include="System.Text.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Json.8.0.0\lib\net462\System.Text.Json.dll</HintPath>
<Reference Include="System.Text.Json, Version=7.0.0.3, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Json.7.0.3\lib\net462\System.Text.Json.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
@ -103,18 +93,18 @@
<Reference Include="WindowsBase" />
<Reference Include="YamlDotNet, Version=5.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\YamlDotNet.5.4.0\lib\net45\YamlDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ZstdSharp, Version=0.7.2.0, Culture=neutral, PublicKeyToken=8d151af33a4ad5cf, processorArchitecture=MSIL">
<HintPath>..\packages\ZstdSharp.Port.0.7.2\lib\net461\ZstdSharp.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ExtractionResult.cs" />
<Compile Include="TrackableStream.cs" />
<Compile Include="Extensions\MultiplayerInfoExtensions.cs" />
<Compile Include="PlayniteLogger.cs" />
<Compile Include="SaveController.cs" />
<Compile Include="Helpers\RetryHelper.cs" />
<Compile Include="PowerShellRuntime.cs" />
<Compile Include="Services\GameSaveService.cs" />
<Compile Include="UninstallController.cs" />
<Compile Include="InstallController.cs" />
<Compile Include="LANCommanderClient.cs" />
<Compile Include="LANCommanderLibraryPlugin.cs" />
<Compile Include="ViewModels\LANCommanderSettingsViewModel.cs" />
<Compile Include="Views\LANCommanderSettingsView.xaml.cs">
@ -155,10 +145,6 @@
</Page>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LANCommander.PowerShell\LANCommander.PowerShell.csproj">
<Project>{807943bf-0c7d-4ed3-8393-cfee64e3138c}</Project>
<Name>LANCommander.PowerShell</Name>
</ProjectReference>
<ProjectReference Include="..\LANCommander.SDK\LANCommander.SDK.csproj">
<Project>{4c2a71fd-a30b-4d62-888a-4ef843d8e506}</Project>
<Name>LANCommander.SDK</Name>

View File

@ -1,6 +1,6 @@
using LANCommander.SDK;
using LANCommander.SDK.Models;
using Microsoft.Extensions.Logging;
using Playnite.SDK;
using RestSharp;
using System;
using System.Collections.Generic;
@ -11,33 +11,19 @@ using System.Net;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace LANCommander.SDK
namespace LANCommander.PlaynitePlugin
{
public class Client
internal class LANCommanderClient
{
private readonly ILogger Logger;
public static readonly ILogger Logger = LogManager.GetLogger();
private RestClient ApiClient;
private AuthToken Token;
public readonly RestClient Client;
public AuthToken Token;
public string BaseUrl;
public Client(string baseUrl)
public LANCommanderClient(string baseUrl)
{
BaseUrl = baseUrl;
if (!String.IsNullOrWhiteSpace(BaseUrl))
ApiClient = new RestClient(BaseUrl);
}
public Client(string baseUrl, ILogger logger)
{
BaseUrl = baseUrl;
if (!String.IsNullOrWhiteSpace(BaseUrl))
ApiClient = new RestClient(BaseUrl);
Logger = logger;
if (!String.IsNullOrWhiteSpace(baseUrl))
Client = new RestClient(baseUrl);
}
private T PostRequest<T>(string route, object body)
@ -46,17 +32,7 @@ namespace LANCommander.SDK
.AddJsonBody(body)
.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
var response = ApiClient.Post<T>(request);
return response.Data;
}
private T PostRequest<T>(string route)
{
var request = new RestRequest(route)
.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
var response = ApiClient.Post<T>(request);
var response = Client.Post<T>(request);
return response.Data;
}
@ -66,7 +42,7 @@ namespace LANCommander.SDK
var request = new RestRequest(route)
.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
var response = ApiClient.Get<T>(request);
var response = Client.Get<T>(request);
return response.Data;
}
@ -82,7 +58,7 @@ namespace LANCommander.SDK
client.DownloadProgressChanged += (s, e) => progressHandler(e);
client.DownloadFileCompleted += (s, e) => completeHandler(e);
client.DownloadFileAsync(new Uri($"{ApiClient.BaseUrl}{route}"), tempFile);
client.DownloadFileAsync(new Uri($"{Client.BaseUrl}{route}"), tempFile);
return tempFile;
}
@ -96,14 +72,14 @@ namespace LANCommander.SDK
client.Headers.Add("Authorization", $"Bearer {Token.AccessToken}");
var ws = client.OpenRead(new Uri($"{ApiClient.BaseUrl}{route}"));
var ws = client.OpenRead(new Uri($"{Client.BaseUrl}{route}"));
return new TrackableStream(ws, true, Convert.ToInt64(client.ResponseHeaders["Content-Length"]));
}
public async Task<AuthToken> AuthenticateAsync(string username, string password)
public async Task<AuthResponse> AuthenticateAsync(string username, string password)
{
var response = await ApiClient.ExecuteAsync<AuthResponse>(new RestRequest("/api/Auth", Method.POST).AddJsonBody(new AuthRequest()
var response = await Client.ExecuteAsync<AuthResponse>(new RestRequest("/api/Auth", Method.POST).AddJsonBody(new AuthRequest()
{
UserName = username,
Password = password
@ -112,14 +88,7 @@ namespace LANCommander.SDK
switch (response.StatusCode)
{
case HttpStatusCode.OK:
Token = new AuthToken
{
AccessToken = response.Data.AccessToken,
RefreshToken = response.Data.RefreshToken,
Expiration = response.Data.Expiration
};
return Token;
return response.Data;
case HttpStatusCode.Forbidden:
case HttpStatusCode.BadRequest:
@ -131,9 +100,9 @@ namespace LANCommander.SDK
}
}
public async Task<AuthToken> RegisterAsync(string username, string password)
public async Task<AuthResponse> RegisterAsync(string username, string password)
{
var response = await ApiClient.ExecuteAsync<AuthResponse>(new RestRequest("/api/auth/register", Method.POST).AddJsonBody(new AuthRequest()
var response = await Client.ExecuteAsync<AuthResponse>(new RestRequest("/api/auth/register", Method.POST).AddJsonBody(new AuthRequest()
{
UserName = username,
Password = password
@ -142,14 +111,7 @@ namespace LANCommander.SDK
switch (response.StatusCode)
{
case HttpStatusCode.OK:
Token = new AuthToken
{
AccessToken = response.Data.AccessToken,
RefreshToken = response.Data.RefreshToken,
Expiration = response.Data.Expiration
};
return Token;
return response.Data;
case HttpStatusCode.BadRequest:
case HttpStatusCode.Forbidden:
@ -163,45 +125,33 @@ namespace LANCommander.SDK
public async Task<bool> PingAsync()
{
var response = await ApiClient.ExecuteAsync(new RestRequest("/api/Ping", Method.GET));
var response = await Client.ExecuteAsync(new RestRequest("/api/Ping", Method.GET));
return response.StatusCode == HttpStatusCode.OK;
}
public AuthToken RefreshToken(AuthToken token)
public AuthResponse RefreshToken(AuthToken token)
{
Logger?.LogTrace("Refreshing token...");
Logger.Trace("Refreshing token...");
var request = new RestRequest("/api/Auth/Refresh")
.AddJsonBody(token);
var response = ApiClient.Post<AuthResponse>(request);
var response = Client.Post<AuthResponse>(request);
if (response.StatusCode != HttpStatusCode.OK)
throw new WebException(response.ErrorMessage);
Token = new AuthToken
{
AccessToken = response.Data.AccessToken,
RefreshToken = response.Data.RefreshToken,
Expiration = response.Data.Expiration
};
return Token;
}
public bool ValidateToken()
{
return ValidateToken(Token);
return response.Data;
}
public bool ValidateToken(AuthToken token)
{
Logger?.LogTrace("Validating token...");
Logger.Trace("Validating token...");
if (token == null)
{
Logger?.LogTrace("Token is null!");
Logger.Trace("Token is null!");
return false;
}
@ -210,33 +160,22 @@ namespace LANCommander.SDK
if (String.IsNullOrEmpty(token.AccessToken) || String.IsNullOrEmpty(token.RefreshToken))
{
Logger?.LogTrace("Token is empty!");
Logger.Trace("Token is empty!");
return false;
}
var response = ApiClient.Post(request);
var response = Client.Post(request);
var valid = response.StatusCode == HttpStatusCode.OK;
if (valid)
Logger?.LogTrace("Token is valid!");
Logger.Trace("Token is valid!");
else
Logger?.LogTrace("Token is invalid!");
Logger.Trace("Token is invalid!");
return response.StatusCode == HttpStatusCode.OK;
}
public void UseToken(AuthToken token)
{
Token = token;
}
public void UseServerAddress(string address)
{
BaseUrl = address;
ApiClient = new RestClient(BaseUrl);
}
public IEnumerable<Game> GetGames()
{
return GetRequest<IEnumerable<Game>>("/api/Games");
@ -284,26 +223,26 @@ namespace LANCommander.SDK
public GameSave UploadSave(string gameId, byte[] data)
{
Logger?.LogTrace("Uploading save...");
Logger.Trace("Uploading save...");
var request = new RestRequest($"/api/Saves/Upload/{gameId}", Method.POST)
.AddHeader("Authorization", $"Bearer {Token.AccessToken}");
request.AddFile(gameId, data, gameId);
var response = ApiClient.Post<GameSave>(request);
var response = Client.Post<GameSave>(request);
return response.Data;
}
public string GetMediaUrl(Media media)
{
return (new Uri(ApiClient.BaseUrl, $"/api/Media/{media.Id}/Download?fileId={media.FileId}").ToString());
return (new Uri(Client.BaseUrl, $"/api/Media/{media.Id}/Download?fileId={media.FileId}").ToString());
}
public string GetKey(Guid id)
{
Logger?.LogTrace("Requesting key allocation...");
Logger.Trace("Requesting key allocation...");
var macAddress = GetMacAddress();
@ -322,7 +261,7 @@ namespace LANCommander.SDK
public string GetAllocatedKey(Guid id)
{
Logger?.LogTrace("Requesting allocated key...");
Logger.Trace("Requesting allocated key...");
var macAddress = GetMacAddress();
@ -344,7 +283,7 @@ namespace LANCommander.SDK
public string GetNewKey(Guid id)
{
Logger?.LogTrace("Requesting new key allocation...");
Logger.Trace("Requesting new key allocation...");
var macAddress = GetMacAddress();
@ -366,34 +305,20 @@ namespace LANCommander.SDK
public User GetProfile()
{
Logger?.LogTrace("Requesting player's profile...");
Logger.Trace("Requesting player's profile...");
return GetRequest<User>("/api/Profile");
}
public string ChangeAlias(string alias)
{
Logger?.LogTrace("Requesting to change player alias...");
Logger.Trace("Requesting to change player alias...");
var response = PostRequest<object>("/api/Profile/ChangeAlias", alias);
return alias;
}
public void StartPlaySession(Guid gameId)
{
Logger?.LogTrace("Starting a game session...");
PostRequest<object>($"/api/PlaySessions/Start/{gameId}");
}
public void EndPlaySession(Guid gameId)
{
Logger?.LogTrace("Ending a game session...");
PostRequest<object>($"/api/PlaySessions/End/{gameId}");
}
private string GetMacAddress()
{
return NetworkInterface.GetAllNetworkInterfaces()

View File

@ -1,6 +1,5 @@
using LANCommander.PlaynitePlugin.Extensions;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.PowerShell;
using LANCommander.PlaynitePlugin.Services;
using Playnite.SDK;
using Playnite.SDK.Events;
using Playnite.SDK.Models;
@ -22,8 +21,9 @@ namespace LANCommander.PlaynitePlugin
{
public static readonly ILogger Logger = LogManager.GetLogger();
internal LANCommanderSettingsViewModel Settings { get; set; }
internal LANCommander.SDK.Client LANCommanderClient { get; set; }
internal LANCommanderSaveController SaveController { get; set; }
internal LANCommanderClient LANCommander { get; set; }
internal PowerShellRuntime PowerShellRuntime { get; set; }
internal GameSaveService GameSaveService { get; set; }
public override Guid Id { get; } = Guid.Parse("48e1bac7-e0a0-45d7-ba83-36f5e9e959fc");
public override string Name => "LANCommander";
@ -39,14 +39,16 @@ namespace LANCommander.PlaynitePlugin
Settings = new LANCommanderSettingsViewModel(this);
LANCommanderClient = new SDK.Client(Settings.ServerAddress, new PlayniteLogger(Logger));
LANCommanderClient.UseToken(new SDK.Models.AuthToken()
LANCommander = new LANCommanderClient(Settings.ServerAddress);
LANCommander.Token = new SDK.Models.AuthToken()
{
AccessToken = Settings.AccessToken,
RefreshToken = Settings.RefreshToken,
});
};
// GameSaveService = new GameSaveService(LANCommander, PlayniteApi, PowerShellRuntime);
PowerShellRuntime = new PowerShellRuntime();
GameSaveService = new GameSaveService(LANCommander, PlayniteApi, PowerShellRuntime);
api.UriHandler.RegisterSource("lancommander", args =>
{
@ -89,7 +91,7 @@ namespace LANCommander.PlaynitePlugin
public bool ValidateConnection()
{
return LANCommanderClient.ValidateToken();
return LANCommander.ValidateToken(LANCommander.Token);
}
public override IEnumerable<GameMetadata> GetGames(LibraryGetGamesArgs args)
@ -109,7 +111,7 @@ namespace LANCommander.PlaynitePlugin
}
}
var games = LANCommanderClient
var games = LANCommander
.GetGames()
.Where(g => g != null && g.Archives != null && g.Archives.Count() > 0);
@ -119,7 +121,7 @@ namespace LANCommander.PlaynitePlugin
{
Logger.Trace($"Importing/updating metadata for game \"{game.Title}\"...");
var manifest = LANCommanderClient.GetGameManifest(game.Id);
var manifest = LANCommander.GetGameManifest(game.Id);
Logger.Trace("Successfully grabbed game manifest");
var existingGame = PlayniteApi.Database.Games.FirstOrDefault(g => g.GameId == game.Id.ToString() && g.PluginId == Id && g.IsInstalled);
@ -128,7 +130,7 @@ namespace LANCommander.PlaynitePlugin
{
Logger.Trace("Game already exists in library, updating metadata...");
UpdateGame(manifest);
UpdateGame(manifest, game.Id);
continue;
}
@ -144,6 +146,7 @@ namespace LANCommander.PlaynitePlugin
GameId = game.Id.ToString(),
ReleaseDate = new ReleaseDate(manifest.ReleasedOn),
//Version = game.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault().Version,
Icon = new MetadataFile($"{Settings.ServerAddress}{manifest.Icon}"),
GameActions = game.Actions.OrderBy(a => a.SortOrder).Select(a => new PN.SDK.Models.GameAction()
{
Name = a.Name,
@ -181,13 +184,13 @@ namespace LANCommander.PlaynitePlugin
metadata.Features.Add(new MetadataNameProperty($"Online Multiplayer {manifest.OnlineMultiplayer.GetPlayerCount()}".Trim()));
if (game.Media.Any(m => m.Type == SDK.Enums.MediaType.Icon))
metadata.Icon = new MetadataFile(LANCommanderClient.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Icon)));
metadata.Icon = new MetadataFile(LANCommander.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Icon)));
if (game.Media.Any(m => m.Type == SDK.Enums.MediaType.Cover))
metadata.CoverImage = new MetadataFile(LANCommanderClient.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Cover)));
metadata.CoverImage = new MetadataFile(LANCommander.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Cover)));
if (game.Media.Any(m => m.Type == SDK.Enums.MediaType.Background))
metadata.BackgroundImage = new MetadataFile(LANCommanderClient.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Background)));
metadata.BackgroundImage = new MetadataFile(LANCommander.GetMediaUrl(game.Media.First(m => m.Type == SDK.Enums.MediaType.Background)));
gameMetadata.Add(metadata);
}
@ -222,9 +225,9 @@ namespace LANCommander.PlaynitePlugin
if (args.Games.Count == 1 && args.Games.First().IsInstalled && !String.IsNullOrWhiteSpace(args.Games.First().InstallDirectory))
{
var nameChangeScriptPath = ScriptHelper.GetScriptFilePath(args.Games.First().InstallDirectory, SDK.Enums.ScriptType.NameChange);
var keyChangeScriptPath = ScriptHelper.GetScriptFilePath(args.Games.First().InstallDirectory, SDK.Enums.ScriptType.KeyChange);
var installScriptPath = ScriptHelper.GetScriptFilePath(args.Games.First().InstallDirectory, SDK.Enums.ScriptType.Install);
var nameChangeScriptPath = PowerShellRuntime.GetScriptFilePath(args.Games.First(), SDK.Enums.ScriptType.NameChange);
var keyChangeScriptPath = PowerShellRuntime.GetScriptFilePath(args.Games.First(), SDK.Enums.ScriptType.KeyChange);
var installScriptPath = PowerShellRuntime.GetScriptFilePath(args.Games.First(), SDK.Enums.ScriptType.Install);
if (File.Exists(nameChangeScriptPath))
{
@ -241,11 +244,8 @@ namespace LANCommander.PlaynitePlugin
if (result.Result == true)
{
var game = nameChangeArgs.Games.First();
RunNameChangeScript(game.InstallDirectory, oldName, result.SelectedString);
LANCommanderClient.ChangeAlias(result.SelectedString);
PowerShellRuntime.RunScript(nameChangeArgs.Games.First(), SDK.Enums.ScriptType.NameChange, $@"""{result.SelectedString}"" ""{oldName}""");
LANCommander.ChangeAlias(result.SelectedString);
}
}
};
@ -265,12 +265,12 @@ namespace LANCommander.PlaynitePlugin
if (Guid.TryParse(keyChangeArgs.Games.First().GameId, out gameId))
{
// NUKIEEEE
var newKey = LANCommanderClient.GetNewKey(gameId);
var newKey = LANCommander.GetNewKey(gameId);
if (String.IsNullOrEmpty(newKey))
PlayniteApi.Dialogs.ShowErrorMessage("There are no more keys available on the server.", "No Keys Available");
else
RunKeyChangeScript(keyChangeArgs.Games.First().InstallDirectory, newKey);
PowerShellRuntime.RunScript(keyChangeArgs.Games.First(), SDK.Enums.ScriptType.KeyChange, $@"""{newKey}""");
}
else
{
@ -292,9 +292,13 @@ namespace LANCommander.PlaynitePlugin
Guid gameId;
if (Guid.TryParse(installArgs.Games.First().GameId, out gameId))
RunInstallScript(installArgs.Games.First().InstallDirectory);
{
PowerShellRuntime.RunScript(installArgs.Games.First(), SDK.Enums.ScriptType.Install);
}
else
{
PlayniteApi.Dialogs.ShowErrorMessage("This game could not be found on the server. Your game may be corrupted.");
}
}
};
}
@ -331,42 +335,12 @@ namespace LANCommander.PlaynitePlugin
public override void OnGameStarting(OnGameStartingEventArgs args)
{
if (args.Game.PluginId == Id)
{
var gameId = Guid.Parse(args.Game.GameId);
LANCommanderClient.StartPlaySession(gameId);
try
{
SaveController = new LANCommanderSaveController(this, args.Game);
SaveController.Download(args.Game);
}
catch (Exception ex)
{
Logger?.Error(ex, "Could not download save");
}
}
GameSaveService.DownloadSave(args.Game);
}
public override void OnGameStopped(OnGameStoppedEventArgs args)
{
if (args.Game.PluginId == Id)
{
var gameId = Guid.Parse(args.Game.GameId);
LANCommanderClient.EndPlaySession(gameId);
try
{
SaveController = new LANCommanderSaveController(this, args.Game);
SaveController.Upload(args.Game);
}
catch (Exception ex)
{
Logger?.Error(ex, "Could not upload save");
}
}
GameSaveService.UploadSave(args.Game);
}
public override IEnumerable<TopPanelItem> GetTopPanelItems()
@ -420,8 +394,6 @@ namespace LANCommander.PlaynitePlugin
}
else
{
var oldName = Settings.PlayerName;
Settings.PlayerName = result.SelectedString;
Logger.Trace($"New player name of \"{Settings.PlayerName}\" has been set!");
@ -431,28 +403,18 @@ namespace LANCommander.PlaynitePlugin
var games = PlayniteApi.Database.Games.Where(g => g.IsInstalled).ToList();
LANCommanderClient.ChangeAlias(result.SelectedString);
LANCommander.ChangeAlias(result.SelectedString);
Logger.Trace($"Running name change scripts across {games.Count} installed game(s)");
foreach (var game in games)
{
var script = new PowerShellScript();
script.AddVariable("OldName", oldName);
script.AddVariable("NewName", Settings.PlayerName);
script.UseFile(ScriptHelper.GetScriptFilePath(game.InstallDirectory, SDK.Enums.ScriptType.NameChange));
script.Execute();
}
PowerShellRuntime.RunScripts(games, SDK.Enums.ScriptType.NameChange, Settings.PlayerName);
}
}
else
Logger.Trace("Name change was cancelled");
}
public Window ShowAuthenticationWindow(string serverAddress = null, EventHandler onClose = null)
public Window ShowAuthenticationWindow(string serverAddress = null)
{
Window window = null;
Application.Current.Dispatcher.Invoke((Action)delegate
@ -474,19 +436,15 @@ namespace LANCommander.PlaynitePlugin
window.Owner = PlayniteApi.Dialogs.GetCurrentAppWindow();
window.WindowStartupLocation = WindowStartupLocation.CenterOwner;
window.ResizeMode = ResizeMode.NoResize;
if (onClose != null)
window.Closed += onClose;
window.ShowDialog();
});
return window;
}
public void UpdateGame(SDK.GameManifest manifest)
public void UpdateGame(SDK.GameManifest manifest, Guid gameId)
{
var game = PlayniteApi.Database.Games.FirstOrDefault(g => g.GameId == manifest?.Id.ToString());
var game = PlayniteApi.Database.Games.First(g => g.GameId == gameId.ToString());
if (game == null)
return;
@ -496,6 +454,8 @@ namespace LANCommander.PlaynitePlugin
else
game.GameActions.Clear();
game.Icon = $"{Settings.ServerAddress}{manifest.Icon}";
if (manifest.Actions == null)
throw new Exception("The game has no actions defined.");
@ -568,77 +528,5 @@ namespace LANCommander.PlaynitePlugin
PlayniteApi.Database.Games.Update(game);
}
private int RunInstallScript(string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.Install);
if (File.Exists(path))
{
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Settings.InstallDirectory);
script.AddVariable("ServerAddress", Settings.ServerAddress);
script.UseFile(path);
return script.Execute();
}
return 0;
}
private int RunNameChangeScript(string installDirectory, string oldPlayerAlias, string newPlayerAlias)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.NameChange);
if (File.Exists(path))
{
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Settings.InstallDirectory);
script.AddVariable("ServerAddress", Settings.ServerAddress);
script.AddVariable("OldPlayerAlias", oldPlayerAlias);
script.AddVariable("NewPlayerAlias", newPlayerAlias);
script.UseFile(path);
return script.Execute();
}
return 0;
}
private int RunKeyChangeScript(string installDirectory, string key = "")
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.KeyChange);
if (File.Exists(path))
{
var script = new PowerShellScript();
if (String.IsNullOrEmpty(key))
key = LANCommanderClient.GetAllocatedKey(manifest.Id);
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Settings.InstallDirectory);
script.AddVariable("ServerAddress", Settings.ServerAddress);
script.AddVariable("AllocatedKey", key);
script.UseFile(path);
return script.Execute();
}
return 0;
}
}
}

View File

@ -1,55 +0,0 @@
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.PlaynitePlugin
{
public sealed class PlayniteLogger : ILogger
{
private readonly Playnite.SDK.ILogger Logger;
public PlayniteLogger(Playnite.SDK.ILogger logger) {
Logger = logger;
}
public IDisposable BeginScope<TState>(TState state)
{
return default;
}
public bool IsEnabled(LogLevel logLevel)
{
return true;
}
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
{
switch (logLevel)
{
case LogLevel.Trace:
Logger?.Trace(formatter.Invoke(state, exception));
break;
case LogLevel.Debug:
Logger?.Debug(formatter.Invoke(state, exception));
break;
case LogLevel.Information:
Logger.Info(formatter.Invoke(state, exception));
break;
case LogLevel.Warning:
Logger.Warn(formatter.Invoke(state, exception));
break;
case LogLevel.Error:
case LogLevel.Critical:
Logger.Error(formatter.Invoke(state, exception));
break;
}
}
}
}

View File

@ -0,0 +1,165 @@
using LANCommander.SDK.Enums;
using Playnite.SDK;
using Playnite.SDK.Models;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Management.Automation;
using System.Runtime.InteropServices;
using System.Security.RightsManagement;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.PlaynitePlugin
{
internal class PowerShellRuntime
{
public static readonly ILogger Logger = LogManager.GetLogger();
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool Wow64DisableWow64FsRedirection(ref IntPtr ptr);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool Wow64RevertWow64FsRedirection(ref IntPtr ptr);
public void RunCommand(string command, bool asAdmin = false)
{
Logger.Trace($"Executing command `{command}` | Admin: {asAdmin}");
var tempScript = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString() + ".ps1");
Logger.Trace($"Creating temp script at path {tempScript}");
File.WriteAllText(tempScript, command);
RunScript(tempScript, asAdmin);
File.Delete(tempScript);
}
public int RunScript(string path, bool asAdmin = false, string arguments = null, string workingDirectory = null)
{
Logger.Trace($"Executing script at path {path} | Admin: {asAdmin} | Arguments: {arguments}");
var wow64Value = IntPtr.Zero;
// Disable Wow64 redirection so we can hit areas of the registry absolutely
Wow64DisableWow64FsRedirection(ref wow64Value);
var process = new Process();
process.StartInfo.FileName = "powershell.exe";
process.StartInfo.Arguments = $@"-ExecutionPolicy Unrestricted -File ""{path}""";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = false;
if (arguments != null)
process.StartInfo.Arguments += " " + arguments;
if (workingDirectory != null)
process.StartInfo.WorkingDirectory = workingDirectory;
if (asAdmin)
{
process.StartInfo.Verb = "runas";
process.StartInfo.UseShellExecute = true;
}
process.Start();
process.WaitForExit();
Wow64RevertWow64FsRedirection(ref wow64Value);
return process.ExitCode;
}
public void RunScript(Game game, ScriptType type, string arguments = null)
{
var path = GetScriptFilePath(game, type);
if (File.Exists(path))
{
var contents = File.ReadAllText(path);
if (contents.StartsWith("# Requires Admin"))
RunScript(path, true, arguments);
else
RunScript(path, false, arguments);
}
}
public void RunScriptsAsAdmin(IEnumerable<string> paths, string arguments = null)
{
// Concatenate scripts
var sb = new StringBuilder();
Logger.Trace("Concatenating scripts...");
foreach (var path in paths)
{
var contents = File.ReadAllText(path);
sb.AppendLine(contents);
Logger.Trace($"Added {path}!");
}
Logger.Trace("Done concatenating!");
if (sb.Length > 0)
{
var scriptPath = Path.GetTempFileName();
Logger.Trace($"Creating temp script at path {scriptPath}");
File.WriteAllText(scriptPath, sb.ToString());
RunScript(scriptPath, true, arguments);
}
}
public void RunScripts(IEnumerable<Game> games, ScriptType type, string arguments = null)
{
List<string> scripts = new List<string>();
List<string> adminScripts = new List<string>();
foreach (var game in games)
{
var path = GetScriptFilePath(game, type);
if (!File.Exists(path))
continue;
var contents = File.ReadAllText(path);
if (contents.StartsWith("# Requires Admin"))
adminScripts.Add(path);
else
scripts.Add(path);
}
RunScriptsAsAdmin(adminScripts, arguments);
foreach (var script in scripts)
{
RunScript(script, false, arguments);
}
}
public static string GetScriptFilePath(Game game, ScriptType type)
{
Dictionary<ScriptType, string> filenames = new Dictionary<ScriptType, string>() {
{ ScriptType.Install, "_install.ps1" },
{ ScriptType.Uninstall, "_uninstall.ps1" },
{ ScriptType.NameChange, "_changename.ps1" },
{ ScriptType.KeyChange, "_changekey.ps1" }
};
var filename = filenames[type];
return Path.Combine(game.InstallDirectory, filename);
}
}
}

View File

@ -1,61 +0,0 @@
using LANCommander.SDK;
using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
namespace LANCommander.PlaynitePlugin
{
public class LANCommanderSaveController : ControllerBase
{
private static readonly ILogger Logger;
private LANCommanderLibraryPlugin Plugin;
public LANCommanderSaveController(LANCommanderLibraryPlugin plugin, Game game) : base(game)
{
Name = "Download save using LANCommander";
Plugin = plugin;
}
public void Download(Game game)
{
if (game != null)
{
Plugin.PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
progress.ProgressMaxValue = 100;
progress.CurrentProgressValue = 0;
var saveManager = new GameSaveManager(Plugin.LANCommanderClient);
saveManager.OnDownloadProgress += (downloadProgress) =>
{
progress.CurrentProgressValue = downloadProgress.ProgressPercentage;
};
saveManager.OnDownloadComplete += (downloadComplete) =>
{
progress.CurrentProgressValue = 100;
};
saveManager.Download(game.InstallDirectory);
// Lock the thread until the download is done
while (progress.CurrentProgressValue != 100) { }
},
new GlobalProgressOptions("Downloading latest save...")
{
IsIndeterminate = false,
Cancelable = false
});
}
}
public void Upload(Game game)
{
var saveManager = new GameSaveManager(Plugin.LANCommanderClient);
saveManager.Upload(game.InstallDirectory);
}
}
}

View File

@ -0,0 +1,289 @@
using LANCommander.SDK;
using Playnite.SDK;
using Playnite.SDK.Models;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions;
namespace LANCommander.PlaynitePlugin.Services
{
internal class GameSaveService
{
private readonly LANCommanderClient LANCommander;
private readonly IPlayniteAPI PlayniteApi;
private readonly PowerShellRuntime PowerShellRuntime;
internal GameSaveService(LANCommanderClient lanCommander, IPlayniteAPI playniteApi, PowerShellRuntime powerShellRuntime)
{
LANCommander = lanCommander;
PlayniteApi = playniteApi;
PowerShellRuntime = powerShellRuntime;
}
internal void DownloadSave(Game game)
{
string tempFile = String.Empty;
if (game != null)
{
PlayniteApi.Dialogs.ActivateGlobalProgress(progress =>
{
progress.ProgressMaxValue = 100;
progress.CurrentProgressValue = 0;
var destination = LANCommander.DownloadLatestSave(Guid.Parse(game.GameId), (changed) =>
{
progress.CurrentProgressValue = changed.ProgressPercentage;
}, (complete) =>
{
progress.CurrentProgressValue = 100;
});
// Lock the thread until download is done
while (progress.CurrentProgressValue != 100)
{
}
tempFile = destination;
},
new GlobalProgressOptions("Downloading latest save...")
{
IsIndeterminate = false,
Cancelable = false
});
// Go into the archive and extract the files to the correct locations
try
{
var tempLocation = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
Directory.CreateDirectory(tempLocation);
ExtractFilesFromZip(tempFile, tempLocation);
var deserializer = new DeserializerBuilder()
.WithNamingConvention(new PascalCaseNamingConvention())
.Build();
var manifestContents = File.ReadAllText(Path.Combine(tempLocation, "_manifest.yml"));
var manifest = deserializer.Deserialize<GameManifest>(manifestContents);
#region Move files
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "File"))
{
bool inInstallDir = savePath.Path.StartsWith("{InstallDir}");
string tempSavePath = Path.Combine(tempLocation, savePath.Id.ToString());
var tempSavePathFile = Path.Combine(tempSavePath, savePath.Path.Replace('/', '\\').Replace("{InstallDir}\\", ""));
var destination = Environment.ExpandEnvironmentVariables(savePath.Path.Replace('/', '\\').Replace("{InstallDir}", game.InstallDirectory));
if (File.Exists(tempSavePathFile))
{
// Is file, move file
if (File.Exists(destination))
File.Delete(destination);
File.Move(tempSavePathFile, destination);
}
else if (Directory.Exists(tempSavePath))
{
var files = Directory.GetFiles(tempSavePath, "*", SearchOption.AllDirectories);
if (inInstallDir)
{
foreach (var file in files)
{
if (inInstallDir)
{
// Files are in the game's install directory. Move them there from the save path.
destination = file.Replace(tempSavePath, savePath.Path.Replace('/', '\\').TrimEnd('\\').Replace("{InstallDir}", game.InstallDirectory));
if (File.Exists(destination))
File.Delete(destination);
File.Move(file, destination);
}
else
{
// Specified path is probably an absolute path, maybe with environment variables.
destination = Environment.ExpandEnvironmentVariables(file.Replace(tempSavePathFile, savePath.Path.Replace('/', '\\')));
if (File.Exists(destination))
File.Delete(destination);
File.Move(file, destination);
}
}
}
else
{
}
}
}
#endregion
#region Handle registry importing
var registryImportFilePath = Path.Combine(tempLocation, "_registry.reg");
if (File.Exists(registryImportFilePath))
{
var registryImportFileContents = File.ReadAllText(registryImportFilePath);
PowerShellRuntime.RunCommand($"regedit.exe /s \"{registryImportFilePath}\"", registryImportFileContents.Contains("HKEY_LOCAL_MACHINE"));
}
#endregion
// Clean up temp files
Directory.Delete(tempLocation, true);
}
catch (Exception ex)
{
}
}
}
internal void UploadSave(Game game)
{
var manifestPath = Path.Combine(game.InstallDirectory, "_manifest.yml");
if (File.Exists(manifestPath))
{
var deserializer = new DeserializerBuilder()
.WithNamingConvention(new PascalCaseNamingConvention())
.Build();
var manifest = deserializer.Deserialize<GameManifest>(File.ReadAllText(manifestPath));
var temp = Path.GetTempFileName();
if (manifest.SavePaths != null && manifest.SavePaths.Count() > 0)
{
using (var archive = ZipArchive.Create())
{
archive.DeflateCompressionLevel = SharpCompress.Compressors.Deflate.CompressionLevel.BestCompression;
#region Add files from defined paths
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "File"))
{
var localPath = Environment.ExpandEnvironmentVariables(savePath.Path.Replace('/', '\\').Replace("{InstallDir}", game.InstallDirectory));
if (Directory.Exists(localPath))
{
AddDirectoryToZip(archive, localPath, localPath, savePath.Id);
}
else if (File.Exists(localPath))
{
archive.AddEntry(Path.Combine(savePath.Id.ToString(), savePath.Path.Replace("{InstallDir}/", "")), localPath);
}
}
#endregion
#region Add files from defined paths
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "File"))
{
var localPath = Environment.ExpandEnvironmentVariables(savePath.Path.Replace('/', '\\').Replace("{InstallDir}", game.InstallDirectory));
if (Directory.Exists(localPath))
{
AddDirectoryToZip(archive, localPath, localPath, savePath.Id);
}
else if (File.Exists(localPath))
{
archive.AddEntry(Path.Combine(savePath.Id.ToString(), savePath.Path.Replace("{InstallDir}/", "")), localPath);
}
}
#endregion
#region Export registry keys
if (manifest.SavePaths.Any(sp => sp.Type == "Registry"))
{
List<string> tempRegFiles = new List<string>();
var exportCommand = new StringBuilder();
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "Registry"))
{
var tempRegFile = Path.Combine(Path.GetTempPath(), Guid.NewGuid() + ".reg");
exportCommand.AppendLine($"reg.exe export \"{savePath.Path.Replace(":\\", "\\")}\" \"{tempRegFile}\"");
tempRegFiles.Add(tempRegFile);
}
PowerShellRuntime.RunCommand(exportCommand.ToString());
var exportFile = new StringBuilder();
foreach (var tempRegFile in tempRegFiles)
{
exportFile.AppendLine(File.ReadAllText(tempRegFile));
File.Delete(tempRegFile);
}
archive.AddEntry("_registry.reg", new MemoryStream(Encoding.UTF8.GetBytes(exportFile.ToString())), true);
}
#endregion
archive.AddEntry("_manifest.yml", manifestPath);
using (var ms = new MemoryStream())
{
archive.SaveTo(ms);
ms.Seek(0, SeekOrigin.Begin);
var save = LANCommander.UploadSave(game.GameId, ms.ToArray());
}
}
}
}
}
private void AddDirectoryToZip(ZipArchive zipArchive, string path, string workingDirectory, Guid pathId)
{
foreach (var file in Directory.GetFiles(path))
{
// Oh man is this a hack. We should be removing only the working directory from the start,
// but we're making the assumption that the working dir put in actually prefixes the path.
// Also wtf, that Path.Combine is stripping the pathId out?
zipArchive.AddEntry(Path.Combine(pathId.ToString(), path.Substring(workingDirectory.Length), Path.GetFileName(file)), file);
}
foreach (var child in Directory.GetDirectories(path))
{
// See above
//ZipEntry entry = new ZipEntry(Path.Combine(pathId.ToString(), path.Substring(workingDirectory.Length), Path.GetFileName(path)));
//zipStream.PutNextEntry(entry);
//zipStream.CloseEntry();
AddDirectoryToZip(zipArchive, child, workingDirectory, pathId);
}
}
private void ExtractFilesFromZip(string zipPath, string destination)
{
using (var fs = File.OpenRead(zipPath))
using (var ts = new TrackableStream(fs))
using (var reader = ReaderFactory.Open(ts))
{
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
}
}
}

View File

@ -1,9 +1,9 @@
using System;
using System.IO;
namespace LANCommander.SDK
namespace LANCommander.PlaynitePlugin
{
public class TrackableStream : MemoryStream, IDisposable
internal class TrackableStream : MemoryStream, IDisposable
{
public delegate void OnProgressDelegate(long Position, long Length);
public event OnProgressDelegate OnProgress = delegate { };

View File

@ -1,6 +1,4 @@
using LANCommander.SDK.Enums;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.PowerShell;
using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
@ -14,49 +12,29 @@ namespace LANCommander.PlaynitePlugin
public static readonly ILogger Logger = LogManager.GetLogger();
private LANCommanderLibraryPlugin Plugin;
private PowerShellRuntime PowerShellRuntime;
public LANCommanderUninstallController(LANCommanderLibraryPlugin plugin, Game game) : base(game)
{
Name = "Uninstall LANCommander Game";
Plugin = plugin;
PowerShellRuntime = new PowerShellRuntime();
}
public override void Uninstall(UninstallActionArgs args)
{
try
{
var gameManager = new LANCommander.SDK.GameManager(Plugin.LANCommanderClient, Plugin.Settings.InstallDirectory);
try
{
var scriptPath = ScriptHelper.GetScriptFilePath(Game.InstallDirectory, SDK.Enums.ScriptType.Uninstall);
if (!String.IsNullOrEmpty(scriptPath) && File.Exists(scriptPath))
{
var manifest = ManifestHelper.Read(Game.InstallDirectory);
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", Game.InstallDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", Plugin.Settings.InstallDirectory);
script.AddVariable("ServerAddress", Plugin.Settings.ServerAddress);
script.UseFile(scriptPath);
script.Execute();
}
}
catch (Exception ex)
{
Logger.Error(ex, "There was an error running the uninstall script");
}
gameManager.Uninstall(Game.InstallDirectory);
}
catch (Exception ex)
{
Logger.Error(ex, "There was an error uninstalling the game");
PowerShellRuntime.RunScript(Game, ScriptType.Uninstall);
}
catch { }
Logger.Trace("Attempting to delete install directory...");
if (!String.IsNullOrWhiteSpace(Game.InstallDirectory) && Directory.Exists(Game.InstallDirectory))
Directory.Delete(Game.InstallDirectory, true);
Logger.Trace("Deleted!");
InvokeOnUninstalled(new GameUninstalledEventArgs());
}

View File

@ -100,18 +100,24 @@ namespace LANCommander.PlaynitePlugin.Views
LoginButton.Content = "Logging in...";
}));
if (Plugin.LANCommanderClient == null)
Plugin.LANCommanderClient = new LANCommander.SDK.Client(Context.ServerAddress);
if (Plugin.LANCommander == null || Plugin.LANCommander.Client == null)
Plugin.LANCommander = new LANCommanderClient(Context.ServerAddress);
else
Plugin.LANCommanderClient.UseServerAddress(Context.ServerAddress);
Plugin.LANCommander.Client.BaseUrl = new Uri(Context.ServerAddress);
var response = await Plugin.LANCommanderClient.AuthenticateAsync(Context.UserName, Context.Password);
var response = await Plugin.LANCommander.AuthenticateAsync(Context.UserName, Context.Password);
Plugin.Settings.ServerAddress = Context.ServerAddress;
Plugin.Settings.AccessToken = response.AccessToken;
Plugin.Settings.RefreshToken = response.RefreshToken;
var profile = Plugin.LANCommanderClient.GetProfile();
Plugin.LANCommander.Token = new AuthToken()
{
AccessToken = response.AccessToken,
RefreshToken = response.RefreshToken,
};
var profile = Plugin.LANCommander.GetProfile();
Plugin.Settings.PlayerName = String.IsNullOrWhiteSpace(profile.Alias) ? profile.UserName : profile.Alias;
@ -124,8 +130,6 @@ namespace LANCommander.PlaynitePlugin.Views
}
catch (Exception ex)
{
Logger.Error(ex, ex.Message);
Plugin.PlayniteApi.Dialogs.ShowErrorMessage(ex.Message);
LoginButton.Dispatcher.Invoke(new System.Action(() =>
@ -144,16 +148,24 @@ namespace LANCommander.PlaynitePlugin.Views
RegisterButton.IsEnabled = false;
RegisterButton.Content = "Working...";
if (Plugin.LANCommanderClient == null)
Plugin.LANCommanderClient = new LANCommander.SDK.Client(Context.ServerAddress);
if (Plugin.LANCommander == null || Plugin.LANCommander.Client == null)
Plugin.LANCommander = new LANCommanderClient(Context.ServerAddress);
else
Plugin.LANCommander.Client.BaseUrl = new Uri(Context.ServerAddress);
var response = await Plugin.LANCommanderClient.RegisterAsync(Context.UserName, Context.Password);
var response = await Plugin.LANCommander.RegisterAsync(Context.UserName, Context.Password);
Plugin.Settings.ServerAddress = Context.ServerAddress;
Plugin.Settings.AccessToken = response.AccessToken;
Plugin.Settings.RefreshToken = response.RefreshToken;
Plugin.Settings.PlayerName = Context.UserName;
Plugin.LANCommander.Token = new AuthToken()
{
AccessToken = response.AccessToken,
RefreshToken = response.RefreshToken,
};
Context.Password = String.Empty;
Plugin.SavePluginSettings(Plugin.Settings);

View File

@ -14,45 +14,30 @@
<Grid Margin="20">
<Grid.RowDefinitions>
<RowDefinition Height="auto" />
<RowDefinition Height="auto" />
<RowDefinition Height="auto" />
<RowDefinition Height="auto" />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100" />
<ColumnDefinition Width="auto" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="75" />
<ColumnDefinition Width="auto" />
</Grid.ColumnDefinitions>
<Label Grid.Column="0" Content="Install Directory" />
<TextBox Name="PART_InstallDirectory" Grid.Column="2" Text="{Binding InstallDirectory}" />
<Button Grid.Column="4" Content="Browse" Click="SelectInstallDirectory_Click" VerticalAlignment="Center" Grid.ColumnSpan="2" />
</Grid>
<Grid Grid.Row="1" Margin="0,10,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="75" />
</Grid.ColumnDefinitions>
<Label Grid.Column="0" Content="Server Address" />
<TextBox Name="PART_ServerAddress" Grid.Column="2" Text="{Binding ServerAddress}" IsEnabled="false" />
</Grid>
<Grid Grid.Row="2" Margin="0,10,0,0">
<Grid Height="40" Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button Name="PART_AuthenticationButton" Content="Authenticate" Grid.Column="0" Click="AuthenticateButton_Click" VerticalAlignment="Center" />
<Button Name="PART_DisconnectButton" Content="Disconnect" Grid.Column="0" Click="DisconnectButton_Click" VerticalAlignment="Center" />
<Label Name="PART_AuthenticateLabel" Margin="20,0,0,0" VerticalAlignment="Center" Grid.Column="3" />
<Label Name="PART_AuthenticateLabel" Margin="20,0,0,0" VerticalAlignment="Center" Grid.Column="1" />
</Grid>
</Grid>
</UserControl>

View File

@ -39,7 +39,6 @@ namespace LANCommander.PlaynitePlugin
PART_AuthenticateLabel.Content = "Checking authentication status...";
PART_AuthenticationButton.IsEnabled = false;
PART_InstallDirectory.Text = Settings.InstallDirectory;
PART_ServerAddress.Text = Settings.ServerAddress;
var token = new AuthToken()
{
@ -47,7 +46,7 @@ namespace LANCommander.PlaynitePlugin
RefreshToken = Settings.RefreshToken,
};
var task = Task.Run(() => Plugin.LANCommanderClient.ValidateToken(token))
var task = Task.Run(() => Plugin.LANCommander.ValidateToken(token))
.ContinueWith(antecedent =>
{
try
@ -58,17 +57,11 @@ namespace LANCommander.PlaynitePlugin
{
PART_AuthenticateLabel.Content = "Authentication failed!";
PART_AuthenticationButton.IsEnabled = true;
PART_AuthenticationButton.Visibility = Visibility.Visible;
PART_DisconnectButton.IsEnabled = false;
PART_DisconnectButton.Visibility = Visibility.Hidden;
}
else
{
PART_AuthenticateLabel.Content = "Connection established!";
PART_AuthenticationButton.IsEnabled = false;
PART_AuthenticationButton.Visibility = Visibility.Hidden;
PART_DisconnectButton.IsEnabled = true;
PART_DisconnectButton.Visibility = Visibility.Visible;
}
}));
}
@ -81,22 +74,9 @@ namespace LANCommander.PlaynitePlugin
private void AuthenticateButton_Click(object sender, RoutedEventArgs e)
{
var authWindow = Plugin.ShowAuthenticationWindow(Settings.ServerAddress, AuthWindow_Closed);
}
var authWindow = Plugin.ShowAuthenticationWindow();
private void DisconnectButton_Click(object sender, RoutedEventArgs e)
{
Plugin.Settings.AccessToken = String.Empty;
Plugin.Settings.RefreshToken = String.Empty;
Plugin.LANCommanderClient.UseToken(null);
Plugin.SavePluginSettings(Plugin.Settings);
PART_AuthenticateLabel.Content = "Not Authenticated";
PART_AuthenticationButton.IsEnabled = true;
PART_AuthenticationButton.Visibility = Visibility.Visible;
PART_DisconnectButton.IsEnabled = false;
PART_DisconnectButton.Visibility = Visibility.Hidden;
authWindow.Closed += AuthWindow_Closed;
}
private void AuthWindow_Closed(object sender, EventArgs e)

View File

@ -20,31 +20,3 @@ Packages:
- Player name is now persisted across machines and is stored as the user's profile name
- Added support for servers to bundle redistributables with games
- Added support for opening authentication window using Playnite API
- Version: 0.2.1
RequiredApiVersion: 6.0.0
ReleaseDate: 2023-11-03
PackageUrl: https://github.com/LANCommander/LANCommander/releases/download/v0.2.1/LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_0_2_1.pext
Changelog:
- LANCommander servers can now provide game art to Playnite clients
- Added server address to addon settings
- Added disconnect button to addon settings
- Version: 0.2.2
RequiredApiVersion: 6.0.0
ReleaseDate: 2023-11-20
PackageUrl: https://github.com/LANCommander/LANCommander/releases/download/v0.2.2/LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_0_2_2.pext
Changelog:
- _manifest.yml files in the game's install directory now includes the game's ID
- Installation progress dialog now shows the download percentage and transfer speed
- Full game download will be skipped if the game files already exist, see full release notes for more details
- Play sessions are now recorded to the server with user ID, start time, and end time
- Connection status now updates correctly when authenticating through addon settings
- Version: 0.3.0
RequiredApiVersion: 6.0.0
ReleaseDate: 2023-12-03
PackageUrl: https://github.com/LANCommander/LANCommander/releases/download/v0.3.0/LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_0_3_0.pext
Changelog:
- Save paths now support regex patterns (experimental)
- Fixed redistributable archive downloading
- Fixed redistributable scripts not being able to run as admin if marked as such
- Fixed game save downloading
- Fixed addon loading of YamlDotNet library

View File

@ -1,24 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="ByteSize" version="2.1.1" targetFramework="net462" />
<package id="Microsoft.Bcl.AsyncInterfaces" version="8.0.0" targetFramework="net462" />
<package id="Microsoft.Extensions.DependencyInjection.Abstractions" version="8.0.0" targetFramework="net462" />
<package id="Microsoft.Extensions.Logging.Abstractions" version="8.0.0" targetFramework="net462" />
<package id="NuGet.CommandLine" version="6.8.0" targetFramework="net462" developmentDependency="true" />
<package id="PlayniteSDK" version="6.10.0" targetFramework="net462" />
<package id="Microsoft.Bcl.AsyncInterfaces" version="7.0.0" targetFramework="net462" />
<package id="NuGet.CommandLine" version="6.7.0" targetFramework="net462" developmentDependency="true" />
<package id="PlayniteSDK" version="6.9.0" targetFramework="net462" />
<package id="PowerShellStandard.Library" version="5.1.1" targetFramework="net462" />
<package id="RestSharp" version="106.15.0" targetFramework="net462" />
<package id="rix0rrr.BeaconLib" version="1.0.2" targetFramework="net462" />
<package id="SharpCompress" version="0.34.2" targetFramework="net462" />
<package id="SharpCompress" version="0.33.0" targetFramework="net462" />
<package id="System.Buffers" version="4.5.1" targetFramework="net462" />
<package id="System.Memory" version="4.5.5" targetFramework="net462" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net462" />
<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net462" />
<package id="System.Text.Encoding.CodePages" version="8.0.0" targetFramework="net462" />
<package id="System.Text.Encodings.Web" version="8.0.0" targetFramework="net462" />
<package id="System.Text.Json" version="8.0.0" targetFramework="net462" />
<package id="System.Text.Encoding.CodePages" version="7.0.0" targetFramework="net462" />
<package id="System.Text.Encodings.Web" version="7.0.0" targetFramework="net462" />
<package id="System.Text.Json" version="7.0.3" targetFramework="net462" />
<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net462" />
<package id="System.ValueTuple" version="4.5.0" targetFramework="net462" />
<package id="YamlDotNet" version="5.4.0" targetFramework="net462" />
<package id="ZstdSharp.Port" version="0.7.2" targetFramework="net462" />
</packages>

View File

@ -1,64 +0,0 @@
using LANCommander.PowerShell.Cmdlets;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Linq;
namespace LANCommander.PowerShell.Tests
{
[TestClass]
public class CmdletTests
{
[TestMethod]
public void ConvertToSerializedBase64ShouldBeDeserializable()
{
var testPhrase = "Hello world! This should be deserializable back to its original form.";
var encodingCmdlet = new ConvertToSerializedBase64Cmdlet()
{
Input = testPhrase
};
var encodingResults = encodingCmdlet.Invoke().OfType<string>().ToList();
Assert.AreEqual(1, encodingResults.Count);
var decodingCmdlet = new ConvertFromSerializedBase64Cmdlet()
{
Input = encodingResults.First()
};
var decodingResults = decodingCmdlet.Invoke().OfType<string>().ToList();
Assert.AreEqual(1, encodingResults.Count);
Assert.AreEqual(testPhrase, decodingResults.First());
}
[TestMethod]
[DataRow(640, 480, 640, 360, 16, 9)]
[DataRow(1024, 768, 1024, 576, 16, 9)]
[DataRow(1600, 1200, 1600, 900, 16, 9)]
[DataRow(1920, 1080, 1440, 1080, 4, 3)]
[DataRow(1366, 1024, 1024, 768, 4, 3)]
[DataRow(854, 480, 640, 480, 4, 3)]
public void ConvertAspectRatioShouldReturnCorrectBounds(int x1, int y1, int x2, int y2, int ratioX, int ratioY)
{
var aspectRatio = (double)ratioX / (double)ratioY;
var cmdlet = new ConvertAspectRatioCmdlet()
{
AspectRatio = aspectRatio,
Width = x1,
Height = y1
};
var output = cmdlet.Invoke().OfType<DisplayResolution>().ToList();
Assert.AreEqual(1, output.Count);
var bounds = output.First();
Assert.AreEqual(x2, bounds.Width);
Assert.AreEqual(y2, bounds.Height);
}
}
}

View File

@ -1,115 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D7069A13-F0AA-4CBF-9013-4276F130A6DD}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LANCommander.PowerShell.Tests</RootNamespace>
<AssemblyName>LANCommander.PowerShell.Tests</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">15.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
<IsCodedUITest>False</IsCodedUITest>
<TestProjectType>UnitTest</TestProjectType>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
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<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
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<WarningLevel>4</WarningLevel>
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<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=5.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Bcl.AsyncInterfaces.5.0.0\lib\net461\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\MSTest.TestFramework.2.2.10\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll</HintPath>
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<Reference Include="RestSharp, Version=106.15.0.0, Culture=neutral, PublicKeyToken=598062e77f915f75, processorArchitecture=MSIL">
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</Reference>
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.CodePages, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encoding.CodePages.8.0.0\lib\net462\System.Text.Encoding.CodePages.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Web" />
<Reference Include="YamlDotNet, Version=5.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\YamlDotNet.5.4.0\lib\net45\YamlDotNet.dll</HintPath>
</Reference>
<Reference Include="ZstdSharp, Version=0.7.4.0, Culture=neutral, PublicKeyToken=8d151af33a4ad5cf, processorArchitecture=MSIL">
<HintPath>..\packages\ZstdSharp.Port.0.7.4\lib\net462\ZstdSharp.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Cmdlets.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LANCommander.PowerShell\LANCommander.PowerShell.csproj">
<Project>{807943bf-0c7d-4ed3-8393-cfee64e3138c}</Project>
<Name>LANCommander.PowerShell</Name>
</ProjectReference>
<ProjectReference Include="..\LANCommander.SDK\LANCommander.SDK.csproj">
<Project>{4c2a71fd-a30b-4d62-888a-4ef843d8e506}</Project>
<Name>LANCommander.SDK</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.props'))" />
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets'))" />
</Target>
<Import Project="..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.10\build\net46\MSTest.TestAdapter.targets')" />
</Project>

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@ -1,20 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("LANCommander.PowerShell.Tests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LANCommander.PowerShell.Tests")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: Guid("d7069a13-f0aa-4cbf-9013-4276f130a6dd")]
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,16 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Bcl.AsyncInterfaces" version="5.0.0" targetFramework="net462" />
<package id="MSTest.TestAdapter" version="2.2.10" targetFramework="net462" />
<package id="MSTest.TestFramework" version="2.2.10" targetFramework="net462" />
<package id="RestSharp" version="106.15.0" targetFramework="net462" />
<package id="SharpCompress" version="0.34.2" targetFramework="net462" />
<package id="System.Buffers" version="4.5.1" targetFramework="net462" />
<package id="System.Memory" version="4.5.5" targetFramework="net462" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net462" />
<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net462" />
<package id="System.Text.Encoding.CodePages" version="8.0.0" targetFramework="net462" />
<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net462" />
<package id="YamlDotNet" version="5.4.0" targetFramework="net462" />
<package id="ZstdSharp.Port" version="0.7.4" targetFramework="net462" />
</packages>

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@ -1,45 +0,0 @@
using System;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
public class DisplayResolution
{
public int Width { get; set; }
public int Height { get; set; }
}
[Cmdlet(VerbsData.Convert, "AspectRatio")]
[OutputType(typeof(string))]
public class ConvertAspectRatioCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public int Width { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public int Height { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public double AspectRatio { get; set; }
protected override void ProcessRecord()
{
var resolution = new DisplayResolution();
// Display is wider, pillar box
if ((Width / Height) < AspectRatio)
{
resolution.Width = (int)Math.Ceiling(Height * AspectRatio);
resolution.Height = Height;
}
// Letterbox
else
{
resolution.Width = Width;
resolution.Height = (int)Math.Ceiling(Width * (1 / AspectRatio));
}
WriteObject(resolution);
}
}
}

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@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.ConvertFrom, "SerializedBase64")]
[OutputType(typeof(object))]
public class ConvertFromSerializedBase64Cmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Input { get; set; }
protected override void ProcessRecord()
{
var xml = Encoding.UTF8.GetString(Convert.FromBase64String(Input));
WriteObject(PSSerializer.Deserialize(xml));
}
}
}

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@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.ConvertTo, "SerializedBase64")]
[OutputType(typeof(object))]
public class ConvertToSerializedBase64Cmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public object Input { get; set; }
protected override void ProcessRecord()
{
var output = Convert.ToBase64String(Encoding.UTF8.GetBytes(PSSerializer.Serialize(Input)));
WriteObject(output);
}
}
}

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@ -1,48 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.ConvertTo, "StringBytes")]
[OutputType(typeof(byte[]))]
public class ConvertToStringBytesCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Input { get; set; }
[Parameter]
public bool Utf16 { get; set; } = false;
[Parameter]
public bool BigEndian { get; set; } = false;
[Parameter]
public int MaxLength { get; set; } = 0;
[Parameter]
public int MinLength { get; set; } = 0;
protected override void ProcessRecord()
{
byte[] output;
if (MaxLength > 0 && Input.Length > MaxLength)
Input = Input.Substring(0, MaxLength);
if (MinLength > 0 && MinLength < MaxLength)
Input = Input.PadRight(MinLength, '\0');
else if (MinLength > 0)
Input = Input.PadRight(MaxLength, '\0');
if (Utf16 && BigEndian)
output = System.Text.Encoding.BigEndianUnicode.GetBytes(Input);
else if (Utf16)
output = System.Text.Encoding.Unicode.GetBytes(Input);
else
output = System.Text.Encoding.ASCII.GetBytes(Input);
WriteObject(output);
}
}
}

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@ -1,30 +0,0 @@
using System;
using System.IO;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.Edit, "PatchBinary")]
[OutputType(typeof(string))]
public class EditPatchBinaryCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public long Offset { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public byte[] Data { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public string FilePath { get; set; }
protected override void ProcessRecord()
{
using (var writer = File.OpenWrite(FilePath))
{
writer.Seek(Offset, SeekOrigin.Begin);
writer.Write(Data, 0, Data.Length);
}
}
}
}

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@ -1,19 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommon.Get, "GameManifest")]
[OutputType(typeof(GameManifest))]
public class GetGameManifestCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Path { get; set; }
protected override void ProcessRecord()
{
WriteObject(ManifestHelper.Read(Path));
}
}
}

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@ -1,18 +0,0 @@
using System.Linq;
using System.Management.Automation;
using System.Windows.Forms;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommon.Get, "PrimaryDisplay")]
[OutputType(typeof(string))]
public class GetPrimaryDisplayCmdlet : Cmdlet
{
protected override void ProcessRecord()
{
var screens = Screen.AllScreens;
WriteObject(screens.First(s => s.Primary));
}
}
}

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@ -1,132 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.PowerShell;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Management.Automation;
using System.Windows.Forms;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsLifecycle.Install, "Game")]
[OutputType(typeof(string))]
public class InstallGameCmdlet : Cmdlet
{
[Parameter(Mandatory = true)]
public Client Client { get; set; }
[Parameter(Mandatory = true)]
public Guid Id { get; set; }
[Parameter(Mandatory = false)]
public string InstallDirectory { get; set; } = "C:\\Games";
protected override void ProcessRecord()
{
var gameManager = new GameManager(Client, InstallDirectory);
var game = Client.GetGame(Id);
var progress = new ProgressRecord(1, $"Installing {game.Title}", "Progress:");
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
gameManager.OnArchiveExtractionProgress += (long position, long length) =>
{
// Only update a max of every 500ms
if (stopwatch.ElapsedMilliseconds > 500)
{
progress.PercentComplete = (int)Math.Ceiling((position / (decimal)length) * 100);
WriteProgress(progress);
stopwatch.Restart();
}
};
var installDirectory = gameManager.Install(Id);
stopwatch.Stop();
RunInstallScript(installDirectory);
RunNameChangeScript(installDirectory);
RunKeyChangeScript(installDirectory);
WriteObject(installDirectory);
}
private int RunInstallScript(string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.Install);
if (File.Exists(path))
{
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", InstallDirectory);
script.AddVariable("ServerAddress", Client.BaseUrl);
script.UseFile(ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.Install));
return script.Execute();
}
return 0;
}
private int RunNameChangeScript(string installDirectory)
{
var user = Client.GetProfile();
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.NameChange);
if (File.Exists(path))
{
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", InstallDirectory);
script.AddVariable("ServerAddress", Client.BaseUrl);
script.AddVariable("OldPlayerAlias", "");
script.AddVariable("NewPlayerAlias", user.UserName);
script.UseFile(path);
return script.Execute();
}
return 0;
}
private int RunKeyChangeScript(string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
var path = ScriptHelper.GetScriptFilePath(installDirectory, SDK.Enums.ScriptType.KeyChange);
if (File.Exists(path))
{
var script = new PowerShellScript();
var key = Client.GetAllocatedKey(manifest.Id);
script.AddVariable("InstallDirectory", installDirectory);
script.AddVariable("GameManifest", manifest);
script.AddVariable("DefaultInstallDirectory", InstallDirectory);
script.AddVariable("ServerAddress", Client.BaseUrl);
script.AddVariable("AllocatedKey", key);
script.UseFile(path);
return script.Execute();
}
return 0;
}
}
}

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@ -1,42 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.PowerShell;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Management.Automation;
using System.Windows.Forms;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsLifecycle.Uninstall, "Game")]
[OutputType(typeof(string))]
public class UninstallGameCmdlet : Cmdlet
{
[Parameter(Mandatory = true)]
public string InstallDirectory { get; set; }
protected override void ProcessRecord()
{
var scriptPath = ScriptHelper.GetScriptFilePath(InstallDirectory, SDK.Enums.ScriptType.Uninstall);
if (!String.IsNullOrEmpty(scriptPath) && File.Exists(scriptPath))
{
var manifest = ManifestHelper.Read(InstallDirectory);
var script = new PowerShellScript();
script.AddVariable("InstallDirectory", InstallDirectory);
script.AddVariable("GameManifest", manifest);
script.UseFile(scriptPath);
script.Execute();
}
var gameManager = new GameManager(null, InstallDirectory);
gameManager.Uninstall(InstallDirectory);
}
}
}

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@ -1,24 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommunications.Write, "GameManifest")]
[OutputType(typeof(string))]
public class WriteGameManifestCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Path { get; set; }
[Parameter(Mandatory = true, Position = 1, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public GameManifest Manifest { get; set; }
protected override void ProcessRecord()
{
var destination = ManifestHelper.Write(Manifest, Path);
WriteObject(destination);
}
}
}

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@ -1,36 +0,0 @@
using System.IO;
using System.Management.Automation;
using System.Text.RegularExpressions;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommunications.Write, "ReplaceContentInFile")]
[OutputType(typeof(string))]
public class ReplaceContentInFileCmdlet : Cmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public string Pattern { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public string Substitution { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public string FilePath { get; set; }
protected override void ProcessRecord()
{
if (File.Exists(FilePath))
{
var contents = File.ReadAllText(FilePath);
var regex = new Regex(Pattern, RegexOptions.Multiline);
contents = regex.Replace(contents, Substitution);
File.WriteAllText(FilePath, contents);
WriteObject(contents);
}
}
}
}

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@ -1,75 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{807943BF-0C7D-4ED3-8393-CFEE64E3138C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LANCommander.PowerShell</RootNamespace>
<AssemblyName>LANCommander.PowerShell</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\PowerShellStandard.Library.5.1.1\lib\net452\System.Management.Automation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cmdlets\ConvertTo-SerializedBase64.cs" />
<Compile Include="Cmdlets\ConvertFrom-SerializedBase64.cs" />
<Compile Include="Cmdlets\Edit-PatchBinary.cs" />
<Compile Include="Cmdlets\Uninstall-Game.cs" />
<Compile Include="Cmdlets\Install-Game.cs" />
<Compile Include="Cmdlets\Write-ReplaceContentInFile.cs" />
<Compile Include="Cmdlets\ConvertTo-StringBytes.cs" />
<Compile Include="Cmdlets\Get-PrimaryDisplay.cs" />
<Compile Include="Cmdlets\Convert-AspectRatio.cs" />
<Compile Include="Cmdlets\Get-GameManifest.cs" />
<Compile Include="Cmdlets\Write-GameManifest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="LANCommander.PowerShell.psd1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LANCommander.SDK\LANCommander.SDK.csproj">
<Project>{4c2a71fd-a30b-4d62-888a-4ef843d8e506}</Project>
<Name>LANCommander.SDK</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LANCommander.PowerShell")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LANCommander.PowerShell")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("807943bf-0c7d-4ed3-8393-cfee64e3138c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="PowerShellStandard.Library" version="5.1.1" targetFramework="net472" />
</packages>

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@ -1,20 +0,0 @@
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.Text;
namespace LANCommander.SDK
{
public class ArchiveExtractionProgressArgs : EventArgs
{
public long Position { get; set; }
public long Length { get; set; }
}
public class ArchiveEntryExtractionProgressArgs : EventArgs
{
public ReaderProgress Progress { get; set; }
public IEntry Entry { get; set; }
}
}

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@ -1,227 +0,0 @@
using LANCommander.SDK.Enums;
using LANCommander.SDK.Extensions;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.Models;
using Microsoft.Extensions.Logging;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace LANCommander.SDK
{
public class GameManager
{
private readonly ILogger Logger;
private Client Client { get; set; }
private string DefaultInstallDirectory { get; set; }
public delegate void OnArchiveEntryExtractionProgressHandler(object sender, ArchiveEntryExtractionProgressArgs e);
public event OnArchiveEntryExtractionProgressHandler OnArchiveEntryExtractionProgress;
public delegate void OnArchiveExtractionProgressHandler(long position, long length);
public event OnArchiveExtractionProgressHandler OnArchiveExtractionProgress;
private TrackableStream Stream;
private IReader Reader;
public GameManager(Client client, string defaultInstallDirectory)
{
Client = client;
DefaultInstallDirectory = defaultInstallDirectory;
}
public GameManager(Client client, string defaultInstallDirectory, ILogger logger)
{
Client = client;
DefaultInstallDirectory = defaultInstallDirectory;
Logger = logger;
}
/// <summary>
/// Downloads, extracts, and runs post-install scripts for the specified game
/// </summary>
/// <param name="game">Game to install</param>
/// <param name="maxAttempts">Maximum attempts in case of transmission error</param>
/// <returns>Final install path</returns>
/// <exception cref="Exception"></exception>
public string Install(Guid gameId, int maxAttempts = 10)
{
GameManifest manifest = null;
var game = Client.GetGame(gameId);
var destination = Path.Combine(DefaultInstallDirectory, game.Title.SanitizeFilename());
try
{
if (ManifestHelper.Exists(destination))
manifest = ManifestHelper.Read(destination);
}
catch (Exception ex)
{
Logger?.LogTrace(ex, "Error reading manifest before install");
}
if (manifest == null || manifest.Id != gameId)
{
Logger?.LogTrace("Installing game {GameTitle} ({GameId})", game.Title, game.Id);
var result = RetryHelper.RetryOnException<ExtractionResult>(maxAttempts, TimeSpan.FromMilliseconds(500), new ExtractionResult(), () =>
{
Logger?.LogTrace("Attempting to download and extract game");
return DownloadAndExtract(game, destination);
});
if (!result.Success && !result.Canceled)
throw new Exception("Could not extract the installer. Retry the install or check your connection");
else if (result.Canceled)
return "";
game.InstallDirectory = result.Directory;
}
else
{
Logger?.LogTrace("Game {GameTitle} ({GameId}) is already installed to {InstallDirectory}", game.Title, game.Id, destination);
game.InstallDirectory = destination;
}
var writeManifestSuccess = RetryHelper.RetryOnException(maxAttempts, TimeSpan.FromSeconds(1), false, () =>
{
Logger?.LogTrace("Attempting to get game manifest");
manifest = Client.GetGameManifest(game.Id);
ManifestHelper.Write(manifest, game.InstallDirectory);
return true;
});
if (!writeManifestSuccess)
throw new Exception("Could not grab the manifest file. Retry the install or check your connection");
Logger?.LogTrace("Saving scripts");
ScriptHelper.SaveScript(game, ScriptType.Install);
ScriptHelper.SaveScript(game, ScriptType.Uninstall);
ScriptHelper.SaveScript(game, ScriptType.NameChange);
ScriptHelper.SaveScript(game, ScriptType.KeyChange);
return game.InstallDirectory;
}
public void Uninstall(string installDirectory)
{
Logger?.LogTrace("Attempting to delete the install directory");
if (Directory.Exists(installDirectory))
Directory.Delete(installDirectory, true);
Logger?.LogTrace("Deleted install directory {InstallDirectory}", installDirectory);
}
private ExtractionResult DownloadAndExtract(Game game, string destination)
{
if (game == null)
{
Logger?.LogTrace("Game failed to download, no game was specified");
throw new ArgumentNullException("No game was specified");
}
Logger?.LogTrace("Downloading and extracting {Game} to path {Destination}", game.Title, destination);
var extractionResult = new ExtractionResult
{
Canceled = false,
};
try
{
Directory.CreateDirectory(destination);
Stream = Client.StreamGame(game.Id);
Reader = ReaderFactory.Open(Stream);
Stream.OnProgress += (pos, len) =>
{
OnArchiveExtractionProgress?.Invoke(pos, len);
};
Reader.EntryExtractionProgress += (object sender, ReaderExtractionEventArgs<IEntry> e) =>
{
OnArchiveEntryExtractionProgress?.Invoke(this, new ArchiveEntryExtractionProgressArgs
{
Entry = e.Item,
Progress = e.ReaderProgress,
});
};
while (Reader.MoveToNextEntry())
{
if (Reader.Cancelled)
break;
Reader.WriteEntryToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true,
PreserveFileTime = true,
});
}
Reader.Dispose();
Stream.Dispose();
}
catch (ReaderCancelledException ex)
{
Logger?.LogTrace("User cancelled the download");
extractionResult.Canceled = true;
if (Directory.Exists(destination))
{
Logger?.LogTrace("Cleaning up orphaned files after cancelled install");
Directory.Delete(destination, true);
}
}
catch (Exception ex)
{
Logger?.LogError(ex, "Could not extract to path {Destination}", destination);
if (Directory.Exists(destination))
{
Logger?.LogTrace("Cleaning up orphaned install files after bad install");
Directory.Delete(destination, true);
}
throw new Exception("The game archive could not be extracted, is it corrupted? Please try again");
}
if (!extractionResult.Canceled)
{
extractionResult.Success = true;
extractionResult.Directory = destination;
Logger?.LogTrace("Game {Game} successfully downloaded and extracted to {Destination}", game.Title, destination);
}
return extractionResult;
}
public void CancelInstall()
{
Reader?.Cancel();
// Reader?.Dispose();
// Stream?.Dispose();
}
}
}

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@ -1,285 +0,0 @@
using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.Models;
using LANCommander.SDK.PowerShell;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions;
namespace LANCommander.SDK
{
public class GameSaveManager
{
private readonly Client Client;
public delegate void OnDownloadProgressHandler(DownloadProgressChangedEventArgs e);
public event OnDownloadProgressHandler OnDownloadProgress;
public delegate void OnDownloadCompleteHandler(AsyncCompletedEventArgs e);
public event OnDownloadCompleteHandler OnDownloadComplete;
public GameSaveManager(Client client)
{
Client = client;
}
public void Download(string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
string tempFile = String.Empty;
if (manifest != null)
{
var destination = Client.DownloadLatestSave(manifest.Id, (changed) =>
{
OnDownloadProgress?.Invoke(changed);
}, (complete) =>
{
OnDownloadComplete?.Invoke(complete);
});
tempFile = destination;
// Go into the archive and extract the files to the correct locations
try
{
var tempLocation = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
Directory.CreateDirectory(tempLocation);
ExtractFilesFromZip(tempFile, tempLocation);
#region Move files
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "File"))
{
bool inInstallDir = savePath.Path.StartsWith("{InstallDir}");
string tempSavePath = Path.Combine(tempLocation, savePath.Id.ToString());
foreach (var entry in savePath.Entries)
{
var tempSavePathFile = Path.Combine(tempSavePath, entry.ArchivePath);
destination = Environment.ExpandEnvironmentVariables(entry.ActualPath).Replace("{InstallDir}", installDirectory);
if (File.Exists(tempSavePathFile))
{
if (File.Exists(destination))
File.Delete(destination);
File.Move(tempSavePathFile, destination);
}
else if (Directory.Exists(tempSavePath))
{
var files = Directory.GetFiles(tempSavePath, "*", SearchOption.AllDirectories);
foreach (var file in files)
{
if (inInstallDir)
{
// Files are in the game's install directory. Move them there from the save path.
destination = file.Replace(tempSavePath, savePath.Path.Replace('/', Path.DirectorySeparatorChar).TrimEnd(Path.DirectorySeparatorChar).Replace("{InstallDir}", installDirectory));
if (File.Exists(destination))
File.Delete(destination);
File.Move(file, destination);
}
else
{
// Specified path is probably an absolute path, maybe with environment variables.
destination = Environment.ExpandEnvironmentVariables(file.Replace(tempSavePathFile, savePath.Path.Replace('/', Path.DirectorySeparatorChar)));
if (File.Exists(destination))
File.Delete(destination);
File.Move(file, destination);
}
}
}
}
}
#endregion
#region Handle registry importing
var registryImportFilePath = Path.Combine(tempLocation, "_registry.reg");
if (File.Exists(registryImportFilePath))
{
var registryImportFileContents = File.ReadAllText(registryImportFilePath);
var script = new PowerShellScript();
script.UseInline($"regedit.exe /s \"{registryImportFilePath}\"");
if (registryImportFileContents.Contains("HKEY_LOCAL_MACHINE"))
script.RunAsAdmin();
script.Execute();
}
#endregion
// Clean up temp files
Directory.Delete(tempLocation, true);
}
catch (Exception ex)
{
}
}
}
public void Upload(string installDirectory)
{
var manifest = ManifestHelper.Read(installDirectory);
var temp = Path.GetTempFileName();
if (manifest.SavePaths != null && manifest.SavePaths.Count() > 0)
{
using (var archive = ZipArchive.Create())
{
archive.DeflateCompressionLevel = SharpCompress.Compressors.Deflate.CompressionLevel.BestCompression;
#region Add files from defined paths
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "File"))
{
IEnumerable<string> localPaths;
if (savePath.IsRegex)
{
var regex = new Regex(Environment.ExpandEnvironmentVariables(savePath.Path.Replace('/', '\\').Replace("{InstallDir}", installDirectory)));
localPaths = Directory.GetFiles(installDirectory, "*", SearchOption.AllDirectories)
.Where(p => regex.IsMatch(p))
.ToList();
}
else
localPaths = new string[] { savePath.Path };
var entries = new List<SavePathEntry>();
foreach (var localPath in localPaths)
{
var actualPath = Environment.ExpandEnvironmentVariables(savePath.Path.Replace('/', Path.DirectorySeparatorChar).Replace("{InstallDir}", installDirectory));
var relativePath = actualPath.Replace(installDirectory + Path.DirectorySeparatorChar, "");
if (Directory.Exists(actualPath))
{
AddDirectoryToZip(archive, relativePath, actualPath, savePath.Id);
}
else if (File.Exists(actualPath))
{
archive.AddEntry(Path.Combine(savePath.Id.ToString(), relativePath), actualPath);
}
entries.Add(new SavePathEntry
{
ArchivePath = relativePath,
ActualPath = actualPath.Replace(installDirectory, "{InstallDir}")
});
savePath.Entries = entries;
}
}
#endregion
#region Export registry keys
if (manifest.SavePaths.Any(sp => sp.Type == "Registry"))
{
List<string> tempRegFiles = new List<string>();
var exportCommand = new StringBuilder();
foreach (var savePath in manifest.SavePaths.Where(sp => sp.Type == "Registry"))
{
var tempRegFile = Path.Combine(Path.GetTempPath(), Guid.NewGuid() + ".reg");
exportCommand.AppendLine($"reg.exe export \"{savePath.Path.Replace(":\\", "\\")}\" \"{tempRegFile}\"");
tempRegFiles.Add(tempRegFile);
}
var script = new PowerShellScript();
script.UseInline(exportCommand.ToString());
script.Execute();
var exportFile = new StringBuilder();
foreach (var tempRegFile in tempRegFiles)
{
exportFile.AppendLine(File.ReadAllText(tempRegFile));
File.Delete(tempRegFile);
}
archive.AddEntry("_registry.reg", new MemoryStream(Encoding.UTF8.GetBytes(exportFile.ToString())), true);
}
#endregion
var tempManifest = Path.GetTempFileName();
File.WriteAllText(tempManifest, ManifestHelper.Serialize(manifest));
archive.AddEntry("_manifest.yml", tempManifest);
using (var ms = new MemoryStream())
{
archive.SaveTo(ms);
ms.Seek(0, SeekOrigin.Begin);
var save = Client.UploadSave(manifest.Id.ToString(), ms.ToArray());
}
}
}
}
private void AddDirectoryToZip(ZipArchive zipArchive, string path, string workingDirectory, Guid pathId)
{
foreach (var file in Directory.GetFiles(path))
{
// Oh man is this a hack. We should be removing only the working directory from the start,
// but we're making the assumption that the working dir put in actually prefixes the path.
// Also wtf, that Path.Combine is stripping the pathId out?
zipArchive.AddEntry(Path.Combine(pathId.ToString(), path.Substring(workingDirectory.Length), Path.GetFileName(file)), file);
}
foreach (var child in Directory.GetDirectories(path))
{
// See above
//ZipEntry entry = new ZipEntry(Path.Combine(pathId.ToString(), path.Substring(workingDirectory.Length), Path.GetFileName(path)));
//zipStream.PutNextEntry(entry);
//zipStream.CloseEntry();
AddDirectoryToZip(zipArchive, child, workingDirectory, pathId);
}
}
private void ExtractFilesFromZip(string zipPath, string destination)
{
using (var fs = File.OpenRead(zipPath))
using (var ts = new TrackableStream(fs))
using (var reader = ReaderFactory.Open(ts))
{
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
}
}
}

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@ -1,73 +0,0 @@
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization;
namespace LANCommander.SDK.Helpers
{
public static class ManifestHelper
{
public static readonly ILogger Logger;
public const string ManifestFilename = "_manifest.yml";
public static bool Exists(string installDirectory)
{
var path = GetPath(installDirectory);
return File.Exists(path);
}
public static GameManifest Read(string installDirectory)
{
var source = GetPath(installDirectory);
var yaml = File.ReadAllText(source);
var deserializer = new DeserializerBuilder()
.WithNamingConvention(new PascalCaseNamingConvention())
.Build();
Logger?.LogTrace("Deserializing manifest");
var manifest = deserializer.Deserialize<GameManifest>(yaml);
return manifest;
}
public static string Write(GameManifest manifest, string installDirectory)
{
var destination = GetPath(installDirectory);
Logger?.LogTrace("Attempting to write manifest to path {Destination}", destination);
var yaml = Serialize(manifest);
Logger?.LogTrace("Writing manifest file");
File.WriteAllText(destination, yaml);
return destination;
}
public static string Serialize(GameManifest manifest)
{
var serializer = new SerializerBuilder()
.WithNamingConvention(new PascalCaseNamingConvention())
.Build();
Logger?.LogTrace("Serializing manifest");
var yaml = serializer.Serialize(manifest);
return yaml;
}
public static string GetPath(string installDirectory)
{
return Path.Combine(installDirectory, ManifestFilename);
}
}
}

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@ -1,78 +0,0 @@
using LANCommander.SDK.Enums;
using LANCommander.SDK.Models;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace LANCommander.SDK.Helpers
{
public static class ScriptHelper
{
public static readonly ILogger Logger;
public static string SaveTempScript(Script script)
{
var tempPath = SaveTempScript(script.Contents);
Logger?.LogTrace("Wrote script {Script} to {Destination}", script.Name, tempPath);
return tempPath;
}
public static string SaveTempScript(string contents)
{
var tempPath = Path.GetTempFileName();
// PowerShell will only run scripts with the .ps1 file extension
File.Move(tempPath, tempPath + ".ps1");
tempPath = tempPath + ".ps1";
File.WriteAllText(tempPath, contents);
return tempPath;
}
public static void SaveScript(Game game, ScriptType type)
{
var script = game.Scripts.FirstOrDefault(s => s.Type == type);
if (script == null)
return;
if (script.RequiresAdmin)
script.Contents = "# Requires Admin" + "\r\n\r\n" + script.Contents;
var filename = GetScriptFilePath(game, type);
if (File.Exists(filename))
File.Delete(filename);
Logger?.LogTrace("Writing {ScriptType} script to {Destination}", type, filename);
File.WriteAllText(filename, script.Contents);
}
public static string GetScriptFilePath(Game game, ScriptType type)
{
return GetScriptFilePath(game.InstallDirectory, type);
}
public static string GetScriptFilePath(string installDirectory, ScriptType type)
{
Dictionary<ScriptType, string> filenames = new Dictionary<ScriptType, string>() {
{ ScriptType.Install, "_install.ps1" },
{ ScriptType.Uninstall, "_uninstall.ps1" },
{ ScriptType.NameChange, "_changename.ps1" },
{ ScriptType.KeyChange, "_changekey.ps1" }
};
var filename = filenames[type];
return Path.Combine(installDirectory, filename);
}
}
}

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@ -1,15 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="8.0.0" />
<PackageReference Include="PowerShellStandard.Library" Version="5.1.1" />
<PackageReference Include="RestSharp" Version="106.15.0" />
<PackageReference Include="SharpCompress" Version="0.34.2" />
<PackageReference Include="YamlDotNet" Version="5.4.0" />
</ItemGroup>
</Project>

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@ -8,6 +8,5 @@ namespace LANCommander.SDK.Models
{
public string AccessToken { get; set; }
public string RefreshToken { get; set; }
public DateTime Expiration { get; set; }
}
}

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@ -10,7 +10,6 @@ namespace LANCommander.SDK.Models
public string DirectoryName { get; set; }
public string Description { get; set; }
public DateTime ReleasedOn { get; set; }
public string InstallDirectory { get; set; }
public virtual IEnumerable<Action> Actions { get; set; }
public virtual IEnumerable<Tag> Tags { get; set; }
public virtual Company Publisher { get; set; }

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@ -6,7 +6,6 @@ namespace LANCommander.SDK
{
public class GameManifest
{
public Guid Id { get; set; }
public string Title { get; set; }
public string SortTitle { get; set; }
public string Description { get; set; }
@ -16,6 +15,7 @@ namespace LANCommander.SDK
public IEnumerable<string> Publishers { get; set; }
public IEnumerable<string> Developers { get; set; }
public string Version { get; set; }
public string Icon { get; set; }
public IEnumerable<GameAction> Actions { get; set; }
public bool Singleplayer { get; set; }
public MultiplayerInfo LocalMultiplayer { get; set; }
@ -47,13 +47,5 @@ namespace LANCommander.SDK
public Guid Id { get; set; }
public string Type { get; set; }
public string Path { get; set; }
public bool IsRegex { get; set; }
public IEnumerable<SavePathEntry> Entries { get; set; }
}
public class SavePathEntry
{
public string ArchivePath { get; set; }
public string ActualPath { get; set; }
}
}

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@ -9,7 +9,6 @@ namespace LANCommander.SDK.Models
{
public SavePathType Type { get; set; }
public string Path { get; set; }
public bool IsRegex { get; set; }
public virtual Game Game { get; set; }
}
}

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@ -1,20 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace LANCommander.SDK.PowerShell
{
public class PowerShellArgument
{
public string Name { get; set; }
public object Value { get; set; }
public Type Type { get; set; }
public PowerShellArgument(string name, object value, Type type)
{
Name = name;
Value = value;
Type = type;
}
}
}

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@ -1,193 +0,0 @@
using LANCommander.SDK.Helpers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace LANCommander.SDK.PowerShell
{
public class PowerShellScript
{
private string Contents { get; set; } = "";
private string WorkingDirectory { get; set; } = "";
private bool AsAdmin { get; set; } = false;
private bool ShellExecute { get; set; } = false;
private bool IgnoreWow64 { get; set; } = false;
private ICollection<PowerShellVariable> Variables { get; set; }
private Dictionary<string, string> Arguments { get; set; }
private List<string> Modules { get; set; }
private Process Process { get; set; }
public PowerShellScript()
{
Variables = new List<PowerShellVariable>();
Arguments = new Dictionary<string, string>();
Modules = new List<string>();
Process = new Process();
Process.StartInfo.FileName = "powershell.exe";
Process.StartInfo.RedirectStandardOutput = false;
AddArgument("ExecutionPolicy", "Unrestricted");
var moduleManifests = Directory.EnumerateFiles(Environment.CurrentDirectory, "LANCommander.PowerShell.psd1", SearchOption.AllDirectories);
if (moduleManifests.Any())
AddModule(moduleManifests.First());
IgnoreWow64Redirection();
}
public PowerShellScript UseFile(string path)
{
Contents = File.ReadAllText(path);
return this;
}
public PowerShellScript UseInline(string contents)
{
Contents = contents;
return this;
}
public PowerShellScript UseWorkingDirectory(string path)
{
WorkingDirectory = path;
return this;
}
public PowerShellScript UseShellExecute()
{
ShellExecute = true;
return this;
}
public PowerShellScript AddVariable<T>(string name, T value)
{
Variables.Add(new PowerShellVariable(name, value, typeof(T)));
return this;
}
public PowerShellScript AddArgument<T>(string name, T value)
{
Arguments.Add(name, $"\"{value}\"");
return this;
}
public PowerShellScript AddArgument(string name, int value)
{
Arguments[name] = value.ToString();
return this;
}
public PowerShellScript AddArgument(string name, long value)
{
Arguments[name] = value.ToString();
return this;
}
public PowerShellScript AddModule(string path)
{
Modules.Add(path);
return this;
}
public PowerShellScript RunAsAdmin()
{
AsAdmin = true;
Process.StartInfo.Verb = "runas";
Process.StartInfo.UseShellExecute = true;
return this;
}
public PowerShellScript IgnoreWow64Redirection()
{
IgnoreWow64 = true;
return this;
}
public int Execute()
{
var scriptBuilder = new StringBuilder();
var wow64Value = IntPtr.Zero;
if (Contents.StartsWith("# Requires Admin"))
RunAsAdmin();
foreach (var module in Modules)
{
scriptBuilder.AppendLine($"Import-Module \"{module}\"");
}
foreach (var variable in Variables)
{
scriptBuilder.AppendLine($"${variable.Name} = ConvertFrom-SerializedBase64 \"{Serialize(variable.Value)}\"");
}
scriptBuilder.AppendLine(Contents);
var path = ScriptHelper.SaveTempScript(scriptBuilder.ToString());
AddArgument("File", path);
if (IgnoreWow64)
Wow64DisableWow64FsRedirection(ref wow64Value);
foreach (var argument in Arguments)
{
Process.StartInfo.Arguments += $" -{argument.Key} {argument.Value}";
}
if (!String.IsNullOrEmpty(WorkingDirectory))
Process.StartInfo.WorkingDirectory = WorkingDirectory;
if (ShellExecute)
Process.StartInfo.UseShellExecute = true;
if (AsAdmin)
{
Process.StartInfo.Verb = "runas";
Process.StartInfo.UseShellExecute = true;
}
Process.Start();
Process.WaitForExit();
if (IgnoreWow64)
Wow64RevertWow64FsRedirection(ref wow64Value);
if (File.Exists(path))
File.Delete(path);
return Process.ExitCode;
}
public static string Serialize<T>(T input)
{
// Use the PowerShell serializer to generate XML for our input. Then convert to base64 so we can put it on one line.
return Convert.ToBase64String(Encoding.UTF8.GetBytes(System.Management.Automation.PSSerializer.Serialize(input)));
}
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool Wow64DisableWow64FsRedirection(ref IntPtr ptr);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool Wow64RevertWow64FsRedirection(ref IntPtr ptr);
}
}

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@ -1,20 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace LANCommander.SDK.PowerShell
{
public class PowerShellVariable
{
public string Name { get; set; }
public object Value { get; set; }
public Type Type { get; set; }
public PowerShellVariable(string name, object value, Type type)
{
Name = name;
Value = value;
Type = type;
}
}
}

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@ -1,184 +0,0 @@
using LANCommander.SDK.Enums;
using LANCommander.SDK.Extensions;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.Models;
using LANCommander.SDK.PowerShell;
using Microsoft.Extensions.Logging;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace LANCommander.SDK
{
public class RedistributableManager
{
private readonly ILogger Logger;
private Client Client { get; set; }
public delegate void OnArchiveEntryExtractionProgressHandler(object sender, ArchiveEntryExtractionProgressArgs e);
public event OnArchiveEntryExtractionProgressHandler OnArchiveEntryExtractionProgress;
public delegate void OnArchiveExtractionProgressHandler(long position, long length);
public event OnArchiveExtractionProgressHandler OnArchiveExtractionProgress;
public RedistributableManager(Client client)
{
Client = client;
}
public RedistributableManager(Client client, ILogger logger)
{
Client = client;
Logger = logger;
}
public void Install(Game game)
{
foreach (var redistributable in game.Redistributables)
{
Install(redistributable);
}
}
public void Install(Redistributable redistributable)
{
string installScriptTempFile = null;
string detectionScriptTempFile = null;
string extractTempPath = null;
try
{
var installScript = redistributable.Scripts.FirstOrDefault(s => s.Type == ScriptType.Install);
installScriptTempFile = ScriptHelper.SaveTempScript(installScript);
var detectionScript = redistributable.Scripts.FirstOrDefault(s => s.Type == ScriptType.DetectInstall);
detectionScriptTempFile = ScriptHelper.SaveTempScript(detectionScript);
var detectionResult = RunScript(detectionScriptTempFile, redistributable, detectionScript.RequiresAdmin);
// Redistributable is not installed
if (detectionResult == 0)
{
if (redistributable.Archives.Count() > 0)
{
var extractionResult = DownloadAndExtract(redistributable);
if (extractionResult.Success)
{
extractTempPath = extractionResult.Directory;
RunScript(installScriptTempFile, redistributable, installScript.RequiresAdmin, extractTempPath);
}
}
else
{
RunScript(installScriptTempFile, redistributable, installScript.RequiresAdmin, extractTempPath);
}
}
}
catch (Exception ex)
{
Logger?.LogError(ex, "Redistributable {Redistributable} failed to install", redistributable.Name);
}
finally
{
if (File.Exists(installScriptTempFile))
File.Delete(installScriptTempFile);
if (File.Exists(detectionScriptTempFile))
File.Delete(detectionScriptTempFile);
if (Directory.Exists(extractTempPath))
Directory.Delete(extractTempPath);
}
}
private ExtractionResult DownloadAndExtract(Redistributable redistributable)
{
if (redistributable == null)
{
Logger?.LogTrace("Redistributable failed to download! No redistributable was specified");
throw new ArgumentNullException("No redistributable was specified");
}
var destination = Path.Combine(Path.GetTempPath(), redistributable.Name.SanitizeFilename());
Logger?.LogTrace("Downloading and extracting {Redistributable} to path {Destination}", redistributable.Name, destination);
try
{
Directory.CreateDirectory(destination);
using (var redistributableStream = Client.StreamRedistributable(redistributable.Id))
using (var reader = ReaderFactory.Open(redistributableStream))
{
redistributableStream.OnProgress += (pos, len) =>
{
OnArchiveExtractionProgress?.Invoke(pos, len);
};
reader.EntryExtractionProgress += (object sender, ReaderExtractionEventArgs<IEntry> e) =>
{
OnArchiveEntryExtractionProgress?.Invoke(this, new ArchiveEntryExtractionProgressArgs
{
Entry = e.Item,
Progress = e.ReaderProgress,
});
};
reader.WriteAllToDirectory(destination, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
}
}
catch (Exception ex)
{
Logger?.LogError(ex, "Could not extract to path {Destination}", destination);
if (Directory.Exists(destination))
{
Logger?.LogTrace("Cleaning up orphaned files after bad install");
Directory.Delete(destination, true);
}
throw new Exception("The redistributable archive could not be extracted, is it corrupted? Please try again");
}
var extractionResult = new ExtractionResult
{
Canceled = false
};
if (!extractionResult.Canceled)
{
extractionResult.Success = true;
extractionResult.Directory = destination;
Logger?.LogTrace("Redistributable {Redistributable} successfully downloaded and extracted to {Destination}", redistributable.Name, destination);
}
return extractionResult;
}
private int RunScript(string path, Redistributable redistributable, bool requiresAdmin = false, string workingDirectory = "")
{
var script = new PowerShellScript();
script.AddVariable("Redistributable", redistributable);
script.UseWorkingDirectory(workingDirectory);
script.UseFile(path);
if (requiresAdmin)
script.RunAsAdmin();
return script.Execute();
}
}
}

View File

@ -11,10 +11,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LANCommander.SDK", "LANComm
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LANCommander.PCGamingWiki", "LANCommander.PCGamingWiki\LANCommander.PCGamingWiki.csproj", "{2436B817-4475-4E70-9BB2-E1E7866DB79F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LANCommander.PowerShell", "LANCommander.PowerShell\LANCommander.PowerShell.csproj", "{807943BF-0C7D-4ED3-8393-CFEE64E3138C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LANCommander.PowerShell.Tests", "LANCommander.PowerShell.Tests\LANCommander.PowerShell.Tests.csproj", "{D7069A13-F0AA-4CBF-9013-4276F130A6DD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -37,14 +33,6 @@ Global
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.Build.0 = Release|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Release|Any CPU.Build.0 = Release|Any CPU
{D7069A13-F0AA-4CBF-9013-4276F130A6DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D7069A13-F0AA-4CBF-9013-4276F130A6DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D7069A13-F0AA-4CBF-9013-4276F130A6DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D7069A13-F0AA-4CBF-9013-4276F130A6DD}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -15,20 +15,49 @@ namespace LANCommander.Areas.Identity.Pages.Account
{
public class LogoutModel : PageModel
{
private readonly SignInManager<User> SignInManager;
private readonly ILogger<LogoutModel> Logger;
private readonly SignInManager<User> _signInManager;
private readonly ILogger<LogoutModel> _logger;
public LogoutModel(SignInManager<User> signInManager, ILogger<LogoutModel> logger)
{
SignInManager = signInManager;
Logger = logger;
_signInManager = signInManager;
_logger = logger;
}
public async Task<IActionResult> OnGet()
public async Task<IActionResult> OnGet(string returnUrl = null, bool force = false)
{
await SignInManager.SignOutAsync();
if (force)
{
await _signInManager.SignOutAsync();
_logger.LogInformation("User logged out.");
return LocalRedirect("/");
if (returnUrl != null)
{
return LocalRedirect(returnUrl);
}
else
{
return LocalRedirect("/Identity/Account/Login");
}
}
return Page();
}
public async Task<IActionResult> OnPost(string returnUrl = null)
{
await _signInManager.SignOutAsync();
_logger.LogInformation("User logged out.");
if (returnUrl != null)
{
return LocalRedirect(returnUrl);
}
else
{
// This needs to be a redirect so that the browser performs a new
// request and the identity for the user gets updated.
return RedirectToPage();
}
}
}
}

View File

@ -11,7 +11,7 @@
<Space Direction="DirectionVHType.Vertical" Style="width: 100%">
<SpaceItem>
<Table TItem="Archive" DataSource="@Archives" HidePagination="true" Responsive>
<Table TItem="Archive" DataSource="@Archives.OrderByDescending(a => a.CreatedOn)" HidePagination="true" Responsive>
<PropertyColumn Property="a => a.Version" />
<PropertyColumn Property="a => a.CompressedSize">
@ByteSizeLib.ByteSize.FromBytes(context.CompressedSize)
@ -19,7 +19,7 @@
<PropertyColumn Property="a => a.CreatedBy">
@context.CreatedBy?.UserName
</PropertyColumn>
<PropertyColumn Property="a => a.CreatedOn" Format="MM/dd/yyyy hh:mm tt" DefaultSortOrder="@SortDirection.Descending" />
<PropertyColumn Property="a => a.CreatedOn" Format="MM/dd/yyyy hh:mm tt" />
<ActionColumn Title="">
<Space Style="display: flex; justify-content: end">
<SpaceItem>
@ -46,14 +46,15 @@
</SpaceItem>
</Space>
<ArchiveUploader @ref="Uploader" GameId="GameId" RedistributableId="RedistributableId" OnArchiveUploaded="LoadData" />
<ArchiveUploader @ref="Uploader" OnArchiveUploaded="AddArchive" />
@code {
[Parameter] public Guid GameId { get; set; }
[Parameter] public Guid RedistributableId { get; set; }
[Parameter] public ICollection<Archive> Archives { get; set; }
[Parameter] public EventCallback<ICollection<Archive>> ArchivesChanged { get; set; }
ICollection<Archive> Archives { get; set; }
Archive Archive;
ArchiveUploader Uploader;
protected override async Task OnInitializedAsync()
@ -65,10 +66,7 @@
private async Task LoadData()
{
if (GameId != Guid.Empty)
Archives = await ArchiveService.Get(a => a.GameId == GameId).ToListAsync();
else if (RedistributableId != Guid.Empty)
Archives = await ArchiveService.Get(a => a.RedistributableId == RedistributableId).ToListAsync();
Archives = await ArchiveService.Get(a => a.GameId == GameId).OrderByDescending(a => a.CreatedOn).ToListAsync();
}
private async Task Download(Archive archive)
@ -80,7 +78,27 @@
private async Task UploadArchive()
{
await Uploader.Open();
if (GameId != Guid.Empty)
Archive = new Archive() { GameId = GameId, Id = Guid.NewGuid() };
if (RedistributableId != Guid.Empty)
Archive = new Archive() { RedistributableId = RedistributableId, Id = Guid.NewGuid() };
await Uploader.Open(Archive);
}
private async Task AddArchive(Archive archive)
{
var lastArchive = Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault();
Archive = await ArchiveService.Add(archive);
await LoadData();
var settings = SettingService.GetSettings();
if (lastArchive != null && settings.Archives.EnablePatching)
BackgroundJob.Enqueue<PatchArchiveBackgroundJob>(x => x.Execute(lastArchive.Id, Archive.Id));
}
private async Task Delete(Archive archive)
@ -89,8 +107,6 @@
{
await ArchiveService.Delete(archive);
await LoadData();
await MessageService.Success("Archive deleted!");
}
catch (Exception ex)

View File

@ -2,7 +2,6 @@
@using System.Diagnostics;
@using Hangfire;
@using LANCommander.Jobs.Background;
@using Microsoft.EntityFrameworkCore;
@inject HttpClient HttpClient
@inject NavigationManager Navigator
@inject ArchiveService ArchiveService
@ -63,9 +62,7 @@
</Modal>
@code {
[Parameter] public Guid GameId { get; set; }
[Parameter] public Guid RedistributableId { get; set; }
[Parameter] public EventCallback<Guid> OnArchiveUploaded { get; set; }
[Parameter] public EventCallback<Archive> OnArchiveUploaded { get; set; }
Archive Archive;
@ -116,21 +113,9 @@
File = args.File;
}
public async Task Open(Guid? archiveId = null)
public async Task Open(Archive archive)
{
if (archiveId.HasValue && archiveId != Guid.Empty)
{
Archive = await ArchiveService.Get(archiveId.Value);
}
else
{
Archive = new Archive();
if (GameId != Guid.Empty)
Archive.GameId = GameId;
else if (RedistributableId != Guid.Empty)
Archive.RedistributableId = RedistributableId;
}
Archive = archive;
Visible = true;
@ -143,8 +128,8 @@
{
if (FileInput != null)
{
if (!String.IsNullOrWhiteSpace(Archive.ObjectKey) && Archive.ObjectKey != Guid.Empty.ToString())
await JS.InvokeVoidAsync("Uploader.Init", "FileInput", Archive.ObjectKey.ToString());
if (!String.IsNullOrWhiteSpace(archive.ObjectKey) && archive.ObjectKey != Guid.Empty.ToString())
await JS.InvokeVoidAsync("Uploader.Init", "FileInput", archive.ObjectKey.ToString());
else
await JS.InvokeVoidAsync("Uploader.Init", "FileInput", "");
@ -178,32 +163,12 @@
Archive.ObjectKey = objectKey.ToString();
Archive.CompressedSize = File.Size;
if (Archive.Id != Guid.Empty)
Archive = await ArchiveService.Update(Archive);
else
Archive = await ArchiveService.Add(Archive);
Visible = false;
await InvokeAsync(StateHasChanged);
Archive? lastArchive = null;
var settings = SettingService.GetSettings();
if (settings.Archives.EnablePatching)
{
if (Archive.GameId != Guid.Empty)
lastArchive = await ArchiveService.Get(a => a.Id != Archive.Id && a.GameId == Archive.GameId).OrderByDescending(a => a.CreatedOn).FirstOrDefaultAsync();
else if (Archive.RedistributableId != Guid.Empty)
lastArchive = await ArchiveService.Get(a => a.Id != Archive.Id && a.RedistributableId == Archive.RedistributableId).OrderByDescending(a => a.CreatedOn).FirstOrDefaultAsync();
if (lastArchive != null && settings.Archives.EnablePatching)
BackgroundJob.Enqueue<PatchArchiveBackgroundJob>(x => x.Execute(lastArchive.Id, Archive.Id));
}
if (OnArchiveUploaded.HasDelegate)
await OnArchiveUploaded.InvokeAsync(Archive.Id);
await OnArchiveUploaded.InvokeAsync(Archive);
await MessageService.Success("Archive uploaded!");
}

View File

@ -239,37 +239,24 @@
async Task<HashSet<FileManagerDirectory>> GetArchiveDirectoriesAsync(Guid archiveId)
{
try
var entries = await ArchiveService.GetContents(archiveId);
var directories = new HashSet<FileManagerDirectory>();
var root = new FileManagerDirectory
{
var entries = await ArchiveService.GetContents(archiveId);
var directories = new HashSet<FileManagerDirectory>();
Name = "Root",
Path = "",
IsExpanded = true
};
var root = new FileManagerDirectory
{
Name = "Root",
Path = "",
IsExpanded = true
};
root.PopulateChildren(entries);
root.PopulateChildren(entries);
await ChangeDirectory(root, true);
await ChangeDirectory(root, true);
return new HashSet<FileManagerDirectory>
{
root
};
}
catch (FileNotFoundException ex)
return new HashSet<FileManagerDirectory>
{
MessageService.Error("Could not open archive! Is it missing?");
}
catch (Exception ex)
{
MessageService.Error("An unknown error occurred trying to open the archive");
}
return new HashSet<FileManagerDirectory>();
root
};
}
string GetEntryName(IFileManagerEntry entry)

View File

@ -4,12 +4,75 @@
@using LANCommander.Models
@using LANCommander.Services
@using System.IO.Compression;
@using Microsoft.EntityFrameworkCore;
@inject ScriptService ScriptService
@inject ModalService ModalService
@inject IMessageService MessageService
@{
RenderFragment Footer =
@<Template>
<Button OnClick="Save" Disabled="@(String.IsNullOrWhiteSpace(Script.Name))" Type="@ButtonType.Primary">Save</Button>
<Button OnClick="Close">Close</Button>
</Template>;
}
<Modal Visible="ModalVisible" Footer="@Footer" Title="@(Script == null ? "Add Script" : "Edit Script")" OkText="@("Save")" Maximizable="false" DefaultMaximized="true" Closable="true" OnCancel="Close">
<Form Model="@Script" Layout="@FormLayout.Vertical">
<FormItem>
@foreach (var group in Snippets.Select(s => s.Group).Distinct())
{
<Dropdown>
<Overlay>
<Menu>
@foreach (var snippet in Snippets.Where(s => s.Group == group))
{
<MenuItem OnClick="() => InsertSnippet(snippet)">
@snippet.Name
</MenuItem>
}
</Menu>
</Overlay>
<ChildContent>
<Button Type="@ButtonType.Primary">@group</Button>
</ChildContent>
</Dropdown>
}
@if (ArchiveId != Guid.Empty)
{
<Button Icon="@IconType.Outline.FolderOpen" OnClick="BrowseForPath" Type="@ButtonType.Text">Browse</Button>
}
<Button Icon="@IconType.Outline.Build" OnClick="() => RegToPowerShell.Open()" Type="@ButtonType.Text">Import .reg</Button>
</FormItem>
<FormItem>
<StandaloneCodeEditor @ref="Editor" Id="editor" ConstructionOptions="EditorConstructionOptions" />
</FormItem>
<FormItem Label="Name">
<Input @bind-Value="@context.Name" />
</FormItem>
<FormItem Label="Type">
<Select @bind-Value="context.Type" TItem="ScriptType" TItemValue="ScriptType" DataSource="Enum.GetValues<ScriptType>().Where(st => AllowedTypes == null || AllowedTypes.Contains(st))">
<LabelTemplate Context="Value">@Value.GetDisplayName()</LabelTemplate>
<ItemTemplate Context="Value">@Value.GetDisplayName()</ItemTemplate>
</Select>
</FormItem>
<FormItem>
<Checkbox @bind-Checked="context.RequiresAdmin">Requires Admin</Checkbox>
</FormItem>
<FormItem Label="Description">
<TextArea @bind-Value="context.Description" MaxLength=500 ShowCount />
</FormItem>
</Form>
</Modal>
<RegToPowerShell @ref="RegToPowerShell" OnParsed="(text) => InsertText(text)" />
<Space Direction="DirectionVHType.Vertical" Size="@("large")" Style="width: 100%">
<SpaceItem>
@ -22,9 +85,8 @@
<ActionColumn Title="">
<Space Style="display: flex; justify-content: end">
<SpaceItem>
<Button OnClick="() => Edit(context.Id)" Icon="@IconType.Outline.Edit" Type="@ButtonType.Text" />
</SpaceItem>
<SpaceItem>
<Button OnClick="() => Edit(context)" Icon="@IconType.Outline.Edit" Type="@ButtonType.Text" />
<Popconfirm OnConfirm="() => Delete(context)" Title="Are you sure you want to delete this script?">
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
</Popconfirm>
@ -53,51 +115,61 @@
[Parameter] public Guid GameId { get; set; }
[Parameter] public Guid RedistributableId { get; set; }
[Parameter] public Guid ArchiveId { get; set; }
[Parameter] public ICollection<Script> Scripts { get; set; }
[Parameter] public EventCallback<ICollection<Script>> ScriptsChanged { get; set; }
[Parameter] public IEnumerable<ScriptType> AllowedTypes { get; set; }
ICollection<Script> Scripts { get; set; } = new List<Script>();
Script Script;
protected override async Task OnParametersSetAsync()
bool ModalVisible = false;
IEnumerable<Snippet> Snippets { get; set; }
StandaloneCodeEditor? Editor;
RegToPowerShell RegToPowerShell;
private StandaloneEditorConstructionOptions EditorConstructionOptions(StandaloneCodeEditor editor)
{
await LoadData();
return new StandaloneEditorConstructionOptions
{
AutomaticLayout = true,
Language = "powershell",
Value = Script.Contents,
Theme = "vs-dark",
};
}
private async Task LoadData()
protected override async Task OnInitializedAsync()
{
if (GameId != Guid.Empty)
Scripts = await ScriptService.Get(s => s.GameId == GameId).ToListAsync();
else if (RedistributableId != Guid.Empty)
Scripts = await ScriptService.Get(s => s.RedistributableId == RedistributableId).ToListAsync();
if (Scripts == null)
Scripts = new List<Script>();
await InvokeAsync(StateHasChanged);
Snippets = ScriptService.GetSnippets();
if (Script == null)
Script = new Script();
}
private async void Edit(Guid? scriptId = null)
private async void Edit(Script script = null)
{
var modalOptions = new ModalOptions()
{
Title = scriptId == null ? "Add Script" : "Edit Script",
Maximizable = false,
DefaultMaximized = true,
Closable = true,
OkText = "Save"
};
if (script == null) {
if (GameId != Guid.Empty)
Script = new Script() { GameId = GameId };
var options = new ScriptEditorOptions()
{
ScriptId = scriptId ?? default,
AllowedTypes = AllowedTypes,
ArchiveId = ArchiveId,
GameId = GameId,
RedistributableId = RedistributableId
};
if (RedistributableId != Guid.Empty)
Script = new Script() { RedistributableId = RedistributableId };
var modalRef = await ModalService.CreateModalAsync<ScriptEditorDialog, ScriptEditorOptions, Script>(modalOptions, options);
if (Editor != null)
await Editor.SetValue("");
}
else
Script = script;
modalRef.OnOk = async (script) =>
{
await LoadData();
};
if (Editor != null && Script != null)
await Editor.SetValue(Script.Contents);
ModalVisible = true;
StateHasChanged();
}
private async void Delete(Script script = null)
@ -107,4 +179,81 @@
await MessageService.Success("Script deleted!");
}
private void Close()
{
ModalVisible = false;
}
private async Task Save()
{
var value = await Editor.GetValue();
Script.Contents = value;
if (Script.Id == Guid.Empty)
Script = await ScriptService.Add(Script);
else
Script = await ScriptService.Update(Script);
Close();
StateHasChanged();
await MessageService.Success("Script saved!");
}
private async Task InsertText(string text)
{
var line = await Editor.GetPosition();
var range = new BlazorMonaco.Range(line.LineNumber, 1, line.LineNumber, 1);
var currentSelections = await Editor.GetSelections();
await Editor.ExecuteEdits("ScriptEditor", new List<IdentifiedSingleEditOperation>()
{
new IdentifiedSingleEditOperation
{
Range = range,
Text = text,
ForceMoveMarkers = true
}
}, currentSelections);
}
private async Task InsertSnippet(Snippet snippet)
{
await InsertText(snippet.Content);
}
private async void BrowseForPath()
{
var modalOptions = new ModalOptions()
{
Title = "Choose Reference",
Maximizable = false,
DefaultMaximized = true,
Closable = true,
OkText = "Insert File Path"
};
var browserOptions = new FilePickerOptions()
{
ArchiveId = ArchiveId,
Select = true,
Multiple = false
};
var modalRef = await ModalService.CreateModalAsync<FilePickerDialog, FilePickerOptions, IEnumerable<IFileManagerEntry>>(modalOptions, browserOptions);
modalRef.OnOk = (results) =>
{
var path = results.FirstOrDefault().Path;
InsertText($"$InstallDir\\{path.Replace('/', '\\')}");
StateHasChanged();
return Task.CompletedTask;
};
}
}

View File

@ -1,195 +0,0 @@
@using LANCommander.Components.FileManagerComponents;
@using LANCommander.Extensions;
@using LANCommander.Data.Enums;
@using LANCommander.Models;
@inherits FeedbackComponent<ScriptEditorOptions, Script>
@inject ScriptService ScriptService
@inject ModalService ModalService
@inject IMessageService MessageService
<Form Model="@Script" Layout="@FormLayout.Vertical">
<FormItem>
@foreach (var group in Snippets.Select(s => s.Group).Distinct())
{
<Dropdown>
<Overlay>
<Menu>
@foreach (var snippet in Snippets.Where(s => s.Group == group))
{
<MenuItem OnClick="() => InsertSnippet(snippet)">
@snippet.Name
</MenuItem>
}
</Menu>
</Overlay>
<ChildContent>
<Button Type="@ButtonType.Primary">@group</Button>
</ChildContent>
</Dropdown>
}
@if (Options.ArchiveId != Guid.Empty)
{
<Button Icon="@IconType.Outline.FolderOpen" OnClick="BrowseForPath" Type="@ButtonType.Text">Browse</Button>
}
<Button Icon="@IconType.Outline.Build" OnClick="() => RegToPowerShell.Open()" Type="@ButtonType.Text">Import .reg</Button>
</FormItem>
<FormItem>
<StandaloneCodeEditor @ref="Editor" Id="@("editor-" + Id.ToString())" ConstructionOptions="EditorConstructionOptions" />
</FormItem>
<FormItem Label="Name">
<Input @bind-Value="@context.Name" />
</FormItem>
<FormItem Label="Type">
<Select @bind-Value="context.Type" TItem="ScriptType" TItemValue="ScriptType" DataSource="Enum.GetValues<ScriptType>().Where(st => Options.AllowedTypes == null || Options.AllowedTypes.Contains(st))">
<LabelTemplate Context="Value">@Value.GetDisplayName()</LabelTemplate>
<ItemTemplate Context="Value">@Value.GetDisplayName()</ItemTemplate>
</Select>
</FormItem>
<FormItem>
<Checkbox @bind-Checked="context.RequiresAdmin">Requires Admin</Checkbox>
</FormItem>
<FormItem Label="Description">
<TextArea @bind-Value="context.Description" MaxLength=500 ShowCount />
</FormItem>
</Form>
<RegToPowerShell @ref="RegToPowerShell" OnParsed="(text) => InsertText(text)" />
@code {
Guid Id = Guid.NewGuid();
Script Script;
StandaloneCodeEditor? Editor;
RegToPowerShell RegToPowerShell;
IEnumerable<Snippet> Snippets { get; set; }
private StandaloneEditorConstructionOptions EditorConstructionOptions(StandaloneCodeEditor editor)
{
return new StandaloneEditorConstructionOptions
{
AutomaticLayout = true,
Language = "powershell",
Value = Script.Contents,
Theme = "vs-dark",
};
}
protected override async Task OnInitializedAsync()
{
if (Options.ScriptId != Guid.Empty)
Script = await ScriptService.Get(Options.ScriptId);
else if (Options.GameId != Guid.Empty)
Script = new Script()
{
GameId = Options.GameId
};
else if (Options.RedistributableId != Guid.Empty)
Script = new Script()
{
RedistributableId = Options.RedistributableId
};
Snippets = ScriptService.GetSnippets();
}
public override async Task OnFeedbackOkAsync(ModalClosingEventArgs args)
{
await Save();
Editor.Dispose();
await base.OkCancelRefWithResult!.OnOk(Script);
}
public override async Task CancelAsync(ModalClosingEventArgs args)
{
Editor.Dispose();
await base.CancelAsync(args);
}
private async void BrowseForPath()
{
var modalOptions = new ModalOptions()
{
Title = "Choose Reference",
Maximizable = false,
DefaultMaximized = true,
Closable = true,
OkText = "Insert File Path"
};
var browserOptions = new FilePickerOptions()
{
ArchiveId = Options.ArchiveId,
Select = true,
Multiple = false
};
var modalRef = await ModalService.CreateModalAsync<FilePickerDialog, FilePickerOptions, IEnumerable<IFileManagerEntry>>(modalOptions, browserOptions);
modalRef.OnOk = (results) =>
{
var path = results.FirstOrDefault().Path;
InsertText($"$InstallDir\\{path.Replace('/', '\\')}");
StateHasChanged();
return Task.CompletedTask;
};
}
private async Task InsertText(string text)
{
var line = await Editor.GetPosition();
var range = new BlazorMonaco.Range(line.LineNumber, 1, line.LineNumber, 1);
var currentSelections = await Editor.GetSelections();
await Editor.ExecuteEdits("ScriptEditor", new List<IdentifiedSingleEditOperation>()
{
new IdentifiedSingleEditOperation
{
Range = range,
Text = text,
ForceMoveMarkers = true
}
}, currentSelections);
}
private async Task InsertSnippet(Snippet snippet)
{
await InsertText(snippet.Content);
}
private async Task Save()
{
try
{
var value = await Editor.GetValue();
Script.Contents = value;
if (Script.Id == Guid.Empty)
Script = await ScriptService.Add(Script);
else
Script = await ScriptService.Update(Script);
MessageService.Success("Script saved!");
}
catch (Exception ex)
{
MessageService.Error("Script could not be saved!");
throw ex;
}
}
}

View File

@ -2,7 +2,7 @@
<Select Mode="tags" TItem="Guid" TItemValue="Guid" @bind-Values="@SelectedValues" OnSelectedItemsChanged="OnSelectedItemsChanged" EnableSearch>
<SelectOptions>
@foreach (var entity in Entities.OrderBy(OptionLabelSelector))
@foreach (var entity in Entities)
{
<SelectOption TItemValue="Guid" TItem="Guid" Value="@entity.Id" Label="@OptionLabelSelector.Invoke(entity)" />
}
@ -45,7 +45,7 @@
}
if (ValuesChanged.HasDelegate)
await ValuesChanged.InvokeAsync(Values);
await ValuesChanged.InvokeAsync();
StateHasChanged();
}

View File

@ -23,8 +23,7 @@
Title = TitleSelector.Invoke(i)
});
if (Values != null)
TargetKeys = Values.Select(i => i.Id.ToString()).ToList();
TargetKeys = Values.Select(i => i.Id.ToString()).ToList();
}
}

View File

@ -42,6 +42,8 @@ namespace LANCommander.Controllers.Api
{
var manifest = await GameService.GetManifest(id);
manifest.Icon = Url.Action(nameof(GetIcon), new { id = id });
return manifest;
}
@ -65,5 +67,21 @@ namespace LANCommander.Controllers.Api
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", $"{game.Title.SanitizeFilename()}.zip");
}
[AllowAnonymous]
[HttpGet("{id}/Icon.png")]
public async Task<IActionResult> GetIcon(Guid id)
{
try
{
var game = await GameService.Get(id);
return File(GameService.GetIcon(game), "image/png");
}
catch (FileNotFoundException ex)
{
return NotFound();
}
}
}
}

View File

@ -1,53 +0,0 @@
using LANCommander.Data.Models;
using LANCommander.Services;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
namespace LANCommander.Controllers.Api
{
[Authorize(AuthenticationSchemes = "Bearer")]
[Route("api/[controller]")]
[ApiController]
public class PlaySessionsController : ControllerBase
{
private readonly PlaySessionService PlaySessionService;
private readonly GameService GameService;
private readonly UserManager<User> UserManager;
public PlaySessionsController(PlaySessionService playSessionService, GameService gameService, UserManager<User> userManager)
{
PlaySessionService = playSessionService;
GameService = gameService;
UserManager = userManager;
}
[HttpPost("Start/{id}")]
public async Task<IActionResult> Start(Guid id)
{
var user = await UserManager.FindByNameAsync(User.Identity.Name);
var game = await GameService.Get(id);
if (game == null || user == null)
return BadRequest();
await PlaySessionService.StartSession(game.Id, user.Id);
return Ok();
}
[HttpPost("End/{id}")]
public async Task<IActionResult> End(Guid id)
{
var user = await UserManager.FindByNameAsync(User.Identity.Name);
var game = await GameService.Get(id);
if (game == null || user == null)
return BadRequest();
await PlaySessionService.EndSession(game.Id, user.Id);
return Ok();
}
}
}

View File

@ -31,14 +31,7 @@ namespace LANCommander.Controllers
if (!System.IO.File.Exists(filename))
return NotFound();
string name = "";
if (archive.GameId != null && archive.GameId != Guid.Empty)
name = $"{archive.Game.Title.SanitizeFilename()}.zip";
else if (archive.RedistributableId != null && archive.RedistributableId != Guid.Empty)
name = $"{archive.Redistributable.Name.SanitizeFilename()}.zip";
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", name);
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", $"{archive.Game.Title.SanitizeFilename()}.zip");
}
}
}

View File

@ -30,7 +30,7 @@ namespace LANCommander.Controllers
if (!System.IO.File.Exists(filename))
return NotFound();
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/zip", $"{save.User?.UserName} - {(save.Game == null ? "Unknown" : save.Game?.Title)} - {save.CreatedOn.ToString("MM-dd-yyyy.hh-mm")}.zip");
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/zip", $"{save.User?.UserName} - {save.Game?.Title} - {save.CreatedOn.ToString("MM-dd-yyyy.hh-mm")}");
}
}
}

View File

@ -20,44 +20,14 @@ namespace LANCommander.Controllers
if (server == null)
return NotFound();
if (server.HttpPaths == null || server.HttpPaths.Count == 0)
path = path.Replace('/', Path.DirectorySeparatorChar);
var filename = Path.Combine(server.HTTPRootPath, path);
if (!System.IO.File.Exists(filename))
return NotFound();
// Sanitize
if (path == null)
path = "/";
path = path.Trim('/');
path = path + "/";
var httpPath = server.HttpPaths.FirstOrDefault(hp => path.StartsWith(hp.Path.TrimStart('/')));
// Check to see if there's a root path defined if nothing else matches
if (httpPath == null)
httpPath = server.HttpPaths.FirstOrDefault(hp => hp.Path == "/");
if (httpPath == null)
return Forbid();
var relativePath = path.Substring(httpPath.Path.TrimStart('/').Length).Replace('/', Path.DirectorySeparatorChar).TrimStart('\\');
var localPath = Path.Combine(httpPath.LocalPath, relativePath).TrimEnd('\\');
var attrs = System.IO.File.GetAttributes(localPath);
if ((attrs & FileAttributes.Directory) == FileAttributes.Directory)
{
if (!System.IO.Directory.Exists(localPath))
return NotFound();
return Json(Directory.GetFileSystemEntries(localPath).Select(fse => fse.Substring(localPath.Length)));
}
else
{
if (!System.IO.File.Exists(localPath))
return NotFound();
return File(new FileStream(localPath, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", Path.GetFileName(localPath));
}
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", Path.GetFileName(filename));
}
}
}

View File

@ -17,26 +17,6 @@ namespace LANCommander.Data
{
base.OnModelCreating(builder);
builder.ConfigureBaseRelationships<Data.Models.Action>();
builder.ConfigureBaseRelationships<Archive>();
builder.ConfigureBaseRelationships<Category>();
builder.ConfigureBaseRelationships<Collection>();
builder.ConfigureBaseRelationships<Company>();
builder.ConfigureBaseRelationships<Game>();
builder.ConfigureBaseRelationships<GameSave>();
builder.ConfigureBaseRelationships<Genre>();
builder.ConfigureBaseRelationships<Key>();
builder.ConfigureBaseRelationships<Media>();
builder.ConfigureBaseRelationships<MultiplayerMode>();
builder.ConfigureBaseRelationships<PlaySession>();
builder.ConfigureBaseRelationships<Redistributable>();
builder.ConfigureBaseRelationships<SavePath>();
builder.ConfigureBaseRelationships<Script>();
builder.ConfigureBaseRelationships<Server>();
builder.ConfigureBaseRelationships<ServerConsole>();
builder.ConfigureBaseRelationships<ServerHttpPath>();
builder.ConfigureBaseRelationships<Tag>();
builder.Entity<Genre>()
.HasMany(g => g.Games)
.WithMany(g => g.Genres);
@ -54,7 +34,6 @@ namespace LANCommander.Data
.HasMany(t => t.Games)
.WithMany(g => g.Tags);
#region Game Relationships
builder.Entity<Game>()
.HasMany(g => g.Archives)
.WithOne(g => g.Game)
@ -84,28 +63,6 @@ namespace LANCommander.Data
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.Media)
.WithOne(m => m.Game)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.SavePaths)
.WithOne(p => p.Game)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.PlaySessions)
.WithOne(ps => ps.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Game>()
.HasMany(g => g.GameSaves)
.WithOne(gs => gs.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Game>()
.HasMany(g => g.Developers)
.WithMany(c => c.DevelopedGames)
@ -132,28 +89,29 @@ namespace LANCommander.Data
gr => gr.HasOne<Redistributable>().WithMany().HasForeignKey("RedistributableId"),
gr => gr.HasOne<Game>().WithMany().HasForeignKey("GameId")
);
#endregion
#region User Relationships
builder.Entity<Game>()
.HasMany(g => g.Media)
.WithOne(m => m.Game)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<User>()
.HasMany(u => u.GameSaves)
.WithOne(gs => gs.User)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<User>()
.HasMany(u => u.PlaySessions)
.WithOne(ps => ps.User)
builder.Entity<Game>()
.HasMany(g => g.GameSaves)
.WithOne(gs => gs.Game)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
#endregion
.OnDelete(DeleteBehavior.NoAction);
#region Server Relationships
builder.Entity<Server>()
.HasOne(s => s.Game)
.WithMany(g => g.Servers)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
.OnDelete(DeleteBehavior.NoAction);
builder.Entity<Server>()
.HasMany<ServerConsole>()
@ -161,14 +119,6 @@ namespace LANCommander.Data
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Server>()
.HasMany<ServerHttpPath>()
.WithOne(s => s.Server)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region Redistributable Relationships
builder.Entity<Redistributable>()
.HasMany(r => r.Archives)
.WithOne(a => a.Redistributable)
@ -180,29 +130,6 @@ namespace LANCommander.Data
.WithOne(s => s.Redistributable)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region Collection Relationships
builder.Entity<Collection>()
.HasMany(c => c.Games)
.WithMany(g => g.Collections)
.UsingEntity<Dictionary<string, object>>(
"CollectionGame",
cg => cg.HasOne<Game>().WithMany().HasForeignKey("GameId"),
cg => cg.HasOne<Collection>().WithMany().HasForeignKey("CollectionId")
);
#endregion
#region Role Relationships
builder.Entity<Role>()
.HasMany(r => r.Collections)
.WithMany(c => c.Roles)
.UsingEntity<Dictionary<string, object>>(
"RoleCollection",
rc => rc.HasOne<Collection>().WithMany().HasForeignKey("CollectionId"),
rc => rc.HasOne<Role>().WithMany().HasForeignKey("RoleId")
);
#endregion
}
public DbSet<Game>? Games { get; set; }
@ -219,8 +146,6 @@ namespace LANCommander.Data
public DbSet<GameSave>? GameSaves { get; set; }
public DbSet<PlaySession>? PlaySessions { get; set; }
public DbSet<Server>? Servers { get; set; }
public DbSet<ServerConsole>? ServerConsoles { get; set; }

View File

@ -1,23 +0,0 @@
using LANCommander.Data.Models;
using Microsoft.EntityFrameworkCore;
namespace LANCommander.Data
{
public static class ModelBuilderExtensions
{
public static void ConfigureBaseRelationships<T>(this ModelBuilder modelBuilder) where T : BaseModel
{
modelBuilder.Entity<T>()
.HasOne(x => x.CreatedBy)
.WithMany()
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
modelBuilder.Entity<T>()
.HasOne(x => x.UpdatedBy)
.WithMany()
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
}
}
}

View File

@ -10,13 +10,10 @@ namespace LANCommander.Data.Models
[Display(Name = "Created On")]
public DateTime CreatedOn { get; set; }
[Display(Name = "Created By")]
public virtual User? CreatedBy { get; set; }
[Display(Name = "Updated On")]
public DateTime UpdatedOn { get; set; }
[Display(Name = "Updated By")]
public virtual User? UpdatedBy { get; set; }
}

View File

@ -1,15 +0,0 @@
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace LANCommander.Data.Models
{
[Table("Collections")]
public class Collection : BaseModel
{
public string Name { get; set; }
[JsonIgnore]
public virtual ICollection<Game> Games { get; set; }
[JsonIgnore]
public virtual ICollection<Role> Roles { get; set; }
}
}

View File

@ -10,6 +10,7 @@ namespace LANCommander.Data.Models
public string Title { get; set; }
[Display(Name = "Sort Title")]
public string? SortTitle { get; set; }
public string? Icon { get; set; }
[Display(Name = "Directory Name")]
public string? DirectoryName { get; set; }
public string? Description { get; set; }
@ -31,7 +32,6 @@ namespace LANCommander.Data.Models
public virtual ICollection<Archive>? Archives { get; set; }
public virtual ICollection<Script>? Scripts { get; set; }
public virtual ICollection<GameSave>? GameSaves { get; set; }
public virtual ICollection<PlaySession>? PlaySessions { get; set; }
public virtual ICollection<SavePath>? SavePaths { get; set; }
public virtual ICollection<Server>? Servers { get; set; }
public virtual ICollection<Redistributable>? Redistributables { get; set; }
@ -39,6 +39,5 @@ namespace LANCommander.Data.Models
public string? ValidKeyRegex { get; set; }
public virtual ICollection<Key>? Keys { get; set; }
public virtual ICollection<Collection> Collections { get; set; }
}
}

View File

@ -7,7 +7,7 @@ namespace LANCommander.Data.Models
[Table("GameSaves")]
public class GameSave : BaseModel
{
public Guid? GameId { get; set; }
public Guid GameId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameId))]
[InverseProperty("GameSaves")]

View File

@ -1,27 +0,0 @@
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace LANCommander.Data.Models
{
[Table("PlaySessions")]
public class PlaySession : BaseModel
{
public Guid? GameId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameId))]
[InverseProperty("PlaySessions")]
public virtual Game? Game { get; set; }
public Guid UserId { get; set; }
[ForeignKey(nameof(UserId))]
[InverseProperty("PlaySessions")]
public virtual User? User { get; set; }
[Display(Name = "Start")]
public DateTime? Start { get; set; }
[Display(Name = "End")]
public DateTime? End { get; set; }
}
}

View File

@ -6,6 +6,5 @@ namespace LANCommander.Data.Models
[Table("Roles")]
public class Role : IdentityRole<Guid>
{
public virtual ICollection<Collection> Collections { get; set; }
}
}

View File

@ -10,7 +10,6 @@ namespace LANCommander.Data.Models
{
public SavePathType Type { get; set; }
public string Path { get; set; }
public bool IsRegex { get; set; }
public Guid? GameId { get; set; }
[JsonIgnore]

View File

@ -17,6 +17,9 @@ namespace LANCommander.Data.Models
public bool Autostart { get; set; }
public int AutostartDelay { get; set; }
public bool EnableHTTP { get; set; }
public string HTTPRootPath { get; set; }
public Guid? GameId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameId))]
@ -24,6 +27,5 @@ namespace LANCommander.Data.Models
public virtual Game? Game { get; set; }
public virtual ICollection<ServerConsole>? ServerConsoles { get; set; }
public virtual ICollection<ServerHttpPath>? HttpPaths { get; set; }
}
}

View File

@ -1,17 +0,0 @@
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace LANCommander.Data.Models
{
public class ServerHttpPath : BaseModel
{
public string LocalPath { get; set; }
public string Path { get; set; }
public Guid ServerId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(ServerId))]
[InverseProperty("HttpPaths")]
public virtual Server Server { get; set; }
}
}

View File

@ -46,9 +46,6 @@ namespace LANCommander.Data.Models
[JsonIgnore]
public virtual ICollection<GameSave>? GameSaves { get; set; }
[JsonIgnore]
public virtual ICollection<PlaySession>? PlaySessions { get; set; }
[JsonIgnore]
public bool Approved { get; set; }

View File

@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UserSecretsId>aspnet-LANCommander-C1F79CFA-9767-4AD7-BD5A-2549F8328A2D</UserSecretsId>
@ -22,26 +22,26 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AntDesign" Version="0.16.1" />
<PackageReference Include="AntDesign.Charts" Version="0.3.2" />
<PackageReference Include="AntDesign" Version="0.15.5" />
<PackageReference Include="AntDesign.Charts" Version="0.3.1" />
<PackageReference Include="Blazor-ApexCharts" Version="1.0.1" />
<PackageReference Include="BlazorMonaco" Version="3.1.0" />
<PackageReference Include="ByteSize" Version="2.1.1" />
<PackageReference Include="CoreRCON" Version="5.0.5" />
<PackageReference Include="craftersmine.SteamGridDB.Net" Version="1.1.5" />
<PackageReference Include="Hangfire.AspNetCore" Version="1.8.6" />
<PackageReference Include="Hangfire.Core" Version="1.8.6" />
<PackageReference Include="Hangfire.InMemory" Version="0.6.0" />
<PackageReference Include="Hangfire.AspNetCore" Version="1.8.5" />
<PackageReference Include="Hangfire.Core" Version="1.8.5" />
<PackageReference Include="Hangfire.InMemory" Version="0.5.1" />
<PackageReference Include="IGDB" Version="2.3.2" />
<PackageReference Include="IPXRelayDotNet" Version="1.0.0" />
<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="8.0.0" />
<PackageReference Include="Microsoft.AspNetCore.Diagnostics.EntityFrameworkCore" Version="8.0.0" />
<PackageReference Include="Microsoft.AspNetCore.Identity.EntityFrameworkCore" Version="8.0.0" />
<PackageReference Include="Microsoft.AspNetCore.Identity.UI" Version="8.0.0" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="8.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Proxies" Version="8.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="8.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="8.0.0">
<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="7.0.11" />
<PackageReference Include="Microsoft.AspNetCore.Diagnostics.EntityFrameworkCore" Version="7.0.11" />
<PackageReference Include="Microsoft.AspNetCore.Identity.EntityFrameworkCore" Version="7.0.11" />
<PackageReference Include="Microsoft.AspNetCore.Identity.UI" Version="7.0.11" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="7.0.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Proxies" Version="7.0.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="7.0.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="7.0.11">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
@ -50,15 +50,15 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.19.5" />
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="8.0.0" />
<PackageReference Include="NLog" Version="5.2.5" />
<PackageReference Include="NLog.Web.AspNetCore" Version="5.3.5" />
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="7.0.10" />
<PackageReference Include="NLog" Version="5.2.4" />
<PackageReference Include="NLog.Web.AspNetCore" Version="5.3.4" />
<PackageReference Include="RegParserDotNet" Version="1.0.4" />
<PackageReference Include="rix0rrr.BeaconLib" Version="1.0.2" />
<PackageReference Include="swashbuckle" Version="5.6.0" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.5.0" />
<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="8.0.0" />
<PackageReference Include="XtermBlazor" Version="1.10.0" />
<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="7.0.0" />
<PackageReference Include="XtermBlazor" Version="1.9.0" />
<PackageReference Include="YamlDotNet" Version="13.3.1" />
</ItemGroup>
@ -66,6 +66,7 @@
<Folder Include="bin\Debug\net6.0\" />
<Folder Include="Data\Migrations\" />
<Folder Include="Migrations\" />
<Folder Include="Pages\Games\Archives\" />
<Folder Include="Scripts\" />
</ItemGroup>
@ -87,81 +88,6 @@
<None Update="favicon.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Copy Directory.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Create Directory.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Create Registry Path.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Get User Registry Virtual Store.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Patch Binary.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Remove Directory.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Rename File.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Sanitize Filename.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Set Compatibility Mode.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Set Registry Key.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Trim String.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Examples\Write to File.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\Convert-AspectRatio.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\ConvertTo-StringBytes.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\Edit-PatchBinary.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\Get-GameManifest.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\Get-PrimaryDisplay.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Functions\Write-ReplaceContentInFile.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Allocated Key.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Default Install Directory.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Game Install Directory.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Game Manifest.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\New Player Alias.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Old Player Alias.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Snippets\Variables\Server Address.ps1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>

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using LANCommander.Data.Enums;
using LANCommander.Services;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class RemoveGameIconProperty : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
var settings = SettingService.GetSettings();
// Migrate any old icons from the filesystem
if (Directory.Exists("Icon"))
foreach (var file in Directory.EnumerateFiles("Icon"))
{
var objectKey = Path.GetFileNameWithoutExtension(file);
var mediaId = Guid.NewGuid();
var fileId = Guid.NewGuid();
// Probably not an issue, but we'll check to make sure these are valid GUIDs just in case
if (Guid.TryParse(objectKey, out var gameId))
{
var sql = $@"
INSERT INTO Media
(Id, FileId, Type, SourceUrl, GameId, MimeType, CreatedOn, UpdatedOn)
SELECT
'{mediaId.ToString().ToUpper()}', '{fileId.ToString().ToUpper()}', '{(int)MediaType.Icon}', '', '{gameId.ToString().ToUpper()}', 'image/png', DateTime('now'), DateTime('now')
WHERE EXISTS (SELECT 1 FROM Games WHERE Id = '{gameId.ToString().ToUpper()}')
";
migrationBuilder.Sql(sql);
}
File.Move(file, Path.Combine(settings.Media.StoragePath, fileId.ToString()));
}
migrationBuilder.DropColumn(
name: "Icon",
table: "Games");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "Icon",
table: "Games",
type: "TEXT",
nullable: true);
}
}
}

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using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class AddServerHttpPaths : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "ServerHttpPath",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
LocalPath = table.Column<string>(type: "TEXT", nullable: false),
Path = table.Column<string>(type: "TEXT", nullable: false),
ServerId = table.Column<Guid>(type: "TEXT", nullable: false),
ServerId1 = table.Column<Guid>(type: "TEXT", nullable: true),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_ServerHttpPath", x => x.Id);
table.ForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_ServerHttpPath_Servers_ServerId",
column: x => x.ServerId,
principalTable: "Servers",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_ServerHttpPath_Servers_ServerId1",
column: x => x.ServerId1,
principalTable: "Servers",
principalColumn: "Id");
});
migrationBuilder.CreateIndex(
name: "IX_ServerHttpPath_CreatedById",
table: "ServerHttpPath",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_ServerHttpPath_ServerId",
table: "ServerHttpPath",
column: "ServerId");
migrationBuilder.CreateIndex(
name: "IX_ServerHttpPath_ServerId1",
table: "ServerHttpPath",
column: "ServerId1");
migrationBuilder.CreateIndex(
name: "IX_ServerHttpPath_UpdatedById",
table: "ServerHttpPath",
column: "UpdatedById");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "ServerHttpPath");
}
}
}

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using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class RemoveDeprecatedServerHttpOptions : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "EnableHTTP",
table: "Servers");
migrationBuilder.DropColumn(
name: "HTTPRootPath",
table: "Servers");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<bool>(
name: "EnableHTTP",
table: "Servers",
type: "INTEGER",
nullable: false,
defaultValue: false);
migrationBuilder.AddColumn<string>(
name: "HTTPRootPath",
table: "Servers",
type: "TEXT",
nullable: false,
defaultValue: "");
}
}
}

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using LANCommander.Data.Enums;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class DeleteDeprecatedSnippets : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
string[] snippetsToRemove = new string[]
{
"Examples\\Replace Content In File.ps1",
"Examples\\Separate ASCII Bytes.ps1",
"Examples\\String to ASCII Bytes.ps1",
"Functions\\Get-43Resolution.ps1",
"Functions\\Get-AsciiBytes.ps1",
"Functions\\Patch-Binary.ps1",
"Functions\\Separate-AsciiBytes.ps1",
"Variables\\Display.ps1",
"Variables\\InstallDir.ps1",
"Variables\\NewName.ps1",
"Variables\\OldName.ps1",
};
foreach (var snippet in snippetsToRemove)
{
var path = Path.Combine("Snippets", snippet);
if (File.Exists(path))
File.Delete(path);
}
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$NewName = $args[0]' || char(13) || char(10), '')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$OldName = \"\"' || char(13) || char(10) || 'if ($args[1]) {' || char(13) || char(10) || char(9) || '$OldName = $args[1]' || char(13) || char(10) || '}' || char(13) || char(10), '')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$InstallDir = $PSScriptRoot' || char(13) || char(10), '')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$InstallDir', '$InstallDirectory')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$NewName', '$NewPlayerAlias')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$OldName', '$OldPlayerAlias')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, 'function Write-ReplaceContentInFile', 'function Write-ReplaceContentInFile-Old')");
migrationBuilder.Sql($"UPDATE Scripts SET Contents = REPLACE(Contents, '$args[0]', '$AllocatedKey') WHERE Type = {(int)ScriptType.Install}");
migrationBuilder.Sql($"UPDATE Scripts SET Contents = REPLACE(Contents, '$args[0]', '$AllocatedKey') WHERE Type = {(int)ScriptType.KeyChange}");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, 'Add-Type -AssemblyName System.Windows.Forms' || char(13) || char(10), '')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$Display = [System.Windows.Forms.Screen]::AllScreens | Where-Object Primary | Select Bounds', '$Display = Get-PrimaryDisplay')");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}

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using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class AddPlaySessions : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "PlaySessions",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: false),
UserId = table.Column<Guid>(type: "TEXT", nullable: false),
Start = table.Column<DateTime>(type: "TEXT", nullable: true),
End = table.Column<DateTime>(type: "TEXT", nullable: true),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_PlaySessions", x => x.Id);
table.ForeignKey(
name: "FK_PlaySessions_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_PlaySessions_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_PlaySessions_AspNetUsers_UserId",
column: x => x.UserId,
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_PlaySessions_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id");
});
migrationBuilder.CreateIndex(
name: "IX_PlaySessions_CreatedById",
table: "PlaySessions",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_PlaySessions_GameId",
table: "PlaySessions",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_PlaySessions_UpdatedById",
table: "PlaySessions",
column: "UpdatedById");
migrationBuilder.CreateIndex(
name: "IX_PlaySessions_UserId",
table: "PlaySessions",
column: "UserId");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "PlaySessions");
}
}
}

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using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class FixDeletionBehaviors : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Actions_AspNetUsers_CreatedById",
table: "Actions");
migrationBuilder.DropForeignKey(
name: "FK_Actions_AspNetUsers_UpdatedById",
table: "Actions");
migrationBuilder.DropForeignKey(
name: "FK_Archive_AspNetUsers_CreatedById",
table: "Archive");
migrationBuilder.DropForeignKey(
name: "FK_Archive_AspNetUsers_UpdatedById",
table: "Archive");
migrationBuilder.DropForeignKey(
name: "FK_Categories_AspNetUsers_CreatedById",
table: "Categories");
migrationBuilder.DropForeignKey(
name: "FK_Categories_AspNetUsers_UpdatedById",
table: "Categories");
migrationBuilder.DropForeignKey(
name: "FK_Companies_AspNetUsers_CreatedById",
table: "Companies");
migrationBuilder.DropForeignKey(
name: "FK_Companies_AspNetUsers_UpdatedById",
table: "Companies");
migrationBuilder.DropForeignKey(
name: "FK_Games_AspNetUsers_CreatedById",
table: "Games");
migrationBuilder.DropForeignKey(
name: "FK_Games_AspNetUsers_UpdatedById",
table: "Games");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_AspNetUsers_CreatedById",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_AspNetUsers_UpdatedById",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_Games_GameId",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_Genres_AspNetUsers_CreatedById",
table: "Genres");
migrationBuilder.DropForeignKey(
name: "FK_Genres_AspNetUsers_UpdatedById",
table: "Genres");
migrationBuilder.DropForeignKey(
name: "FK_Keys_AspNetUsers_CreatedById",
table: "Keys");
migrationBuilder.DropForeignKey(
name: "FK_Keys_AspNetUsers_UpdatedById",
table: "Keys");
migrationBuilder.DropForeignKey(
name: "FK_Media_AspNetUsers_CreatedById",
table: "Media");
migrationBuilder.DropForeignKey(
name: "FK_Media_AspNetUsers_UpdatedById",
table: "Media");
migrationBuilder.DropForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_CreatedById",
table: "MultiplayerModes");
migrationBuilder.DropForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_UpdatedById",
table: "MultiplayerModes");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_AspNetUsers_CreatedById",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_AspNetUsers_UpdatedById",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_Games_GameId",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_Redistributables_AspNetUsers_CreatedById",
table: "Redistributables");
migrationBuilder.DropForeignKey(
name: "FK_Redistributables_AspNetUsers_UpdatedById",
table: "Redistributables");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_AspNetUsers_CreatedById",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_AspNetUsers_UpdatedById",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_Games_GameId",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_Scripts_AspNetUsers_CreatedById",
table: "Scripts");
migrationBuilder.DropForeignKey(
name: "FK_Scripts_AspNetUsers_UpdatedById",
table: "Scripts");
migrationBuilder.DropForeignKey(
name: "FK_ServerConsoles_AspNetUsers_CreatedById",
table: "ServerConsoles");
migrationBuilder.DropForeignKey(
name: "FK_ServerConsoles_AspNetUsers_UpdatedById",
table: "ServerConsoles");
migrationBuilder.DropForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_CreatedById",
table: "ServerHttpPath");
migrationBuilder.DropForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_UpdatedById",
table: "ServerHttpPath");
migrationBuilder.DropForeignKey(
name: "FK_Servers_AspNetUsers_CreatedById",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Servers_AspNetUsers_UpdatedById",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Servers_Games_GameId",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Tags_AspNetUsers_CreatedById",
table: "Tags");
migrationBuilder.DropForeignKey(
name: "FK_Tags_AspNetUsers_UpdatedById",
table: "Tags");
migrationBuilder.AlterColumn<Guid>(
name: "GameId",
table: "PlaySessions",
type: "TEXT",
nullable: true,
oldClrType: typeof(Guid),
oldType: "TEXT");
migrationBuilder.AlterColumn<Guid>(
name: "GameId",
table: "GameSaves",
type: "TEXT",
nullable: true,
oldClrType: typeof(Guid),
oldType: "TEXT");
migrationBuilder.AddForeignKey(
name: "FK_Actions_AspNetUsers_CreatedById",
table: "Actions",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Actions_AspNetUsers_UpdatedById",
table: "Actions",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Archive_AspNetUsers_CreatedById",
table: "Archive",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Archive_AspNetUsers_UpdatedById",
table: "Archive",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Categories_AspNetUsers_CreatedById",
table: "Categories",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Categories_AspNetUsers_UpdatedById",
table: "Categories",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Companies_AspNetUsers_CreatedById",
table: "Companies",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Companies_AspNetUsers_UpdatedById",
table: "Companies",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Games_AspNetUsers_CreatedById",
table: "Games",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Games_AspNetUsers_UpdatedById",
table: "Games",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_AspNetUsers_CreatedById",
table: "GameSaves",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_AspNetUsers_UpdatedById",
table: "GameSaves",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_Games_GameId",
table: "GameSaves",
column: "GameId",
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Genres_AspNetUsers_CreatedById",
table: "Genres",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Genres_AspNetUsers_UpdatedById",
table: "Genres",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Keys_AspNetUsers_CreatedById",
table: "Keys",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Keys_AspNetUsers_UpdatedById",
table: "Keys",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Media_AspNetUsers_CreatedById",
table: "Media",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Media_AspNetUsers_UpdatedById",
table: "Media",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_CreatedById",
table: "MultiplayerModes",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_UpdatedById",
table: "MultiplayerModes",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_AspNetUsers_CreatedById",
table: "PlaySessions",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_AspNetUsers_UpdatedById",
table: "PlaySessions",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_Games_GameId",
table: "PlaySessions",
column: "GameId",
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Redistributables_AspNetUsers_CreatedById",
table: "Redistributables",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Redistributables_AspNetUsers_UpdatedById",
table: "Redistributables",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_AspNetUsers_CreatedById",
table: "SavePaths",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_AspNetUsers_UpdatedById",
table: "SavePaths",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_Games_GameId",
table: "SavePaths",
column: "GameId",
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
migrationBuilder.AddForeignKey(
name: "FK_Scripts_AspNetUsers_CreatedById",
table: "Scripts",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Scripts_AspNetUsers_UpdatedById",
table: "Scripts",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_ServerConsoles_AspNetUsers_CreatedById",
table: "ServerConsoles",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_ServerConsoles_AspNetUsers_UpdatedById",
table: "ServerConsoles",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_CreatedById",
table: "ServerHttpPath",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_UpdatedById",
table: "ServerHttpPath",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Servers_AspNetUsers_CreatedById",
table: "Servers",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Servers_AspNetUsers_UpdatedById",
table: "Servers",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Servers_Games_GameId",
table: "Servers",
column: "GameId",
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Tags_AspNetUsers_CreatedById",
table: "Tags",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
migrationBuilder.AddForeignKey(
name: "FK_Tags_AspNetUsers_UpdatedById",
table: "Tags",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Actions_AspNetUsers_CreatedById",
table: "Actions");
migrationBuilder.DropForeignKey(
name: "FK_Actions_AspNetUsers_UpdatedById",
table: "Actions");
migrationBuilder.DropForeignKey(
name: "FK_Archive_AspNetUsers_CreatedById",
table: "Archive");
migrationBuilder.DropForeignKey(
name: "FK_Archive_AspNetUsers_UpdatedById",
table: "Archive");
migrationBuilder.DropForeignKey(
name: "FK_Categories_AspNetUsers_CreatedById",
table: "Categories");
migrationBuilder.DropForeignKey(
name: "FK_Categories_AspNetUsers_UpdatedById",
table: "Categories");
migrationBuilder.DropForeignKey(
name: "FK_Companies_AspNetUsers_CreatedById",
table: "Companies");
migrationBuilder.DropForeignKey(
name: "FK_Companies_AspNetUsers_UpdatedById",
table: "Companies");
migrationBuilder.DropForeignKey(
name: "FK_Games_AspNetUsers_CreatedById",
table: "Games");
migrationBuilder.DropForeignKey(
name: "FK_Games_AspNetUsers_UpdatedById",
table: "Games");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_AspNetUsers_CreatedById",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_AspNetUsers_UpdatedById",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_GameSaves_Games_GameId",
table: "GameSaves");
migrationBuilder.DropForeignKey(
name: "FK_Genres_AspNetUsers_CreatedById",
table: "Genres");
migrationBuilder.DropForeignKey(
name: "FK_Genres_AspNetUsers_UpdatedById",
table: "Genres");
migrationBuilder.DropForeignKey(
name: "FK_Keys_AspNetUsers_CreatedById",
table: "Keys");
migrationBuilder.DropForeignKey(
name: "FK_Keys_AspNetUsers_UpdatedById",
table: "Keys");
migrationBuilder.DropForeignKey(
name: "FK_Media_AspNetUsers_CreatedById",
table: "Media");
migrationBuilder.DropForeignKey(
name: "FK_Media_AspNetUsers_UpdatedById",
table: "Media");
migrationBuilder.DropForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_CreatedById",
table: "MultiplayerModes");
migrationBuilder.DropForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_UpdatedById",
table: "MultiplayerModes");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_AspNetUsers_CreatedById",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_AspNetUsers_UpdatedById",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_PlaySessions_Games_GameId",
table: "PlaySessions");
migrationBuilder.DropForeignKey(
name: "FK_Redistributables_AspNetUsers_CreatedById",
table: "Redistributables");
migrationBuilder.DropForeignKey(
name: "FK_Redistributables_AspNetUsers_UpdatedById",
table: "Redistributables");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_AspNetUsers_CreatedById",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_AspNetUsers_UpdatedById",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_SavePaths_Games_GameId",
table: "SavePaths");
migrationBuilder.DropForeignKey(
name: "FK_Scripts_AspNetUsers_CreatedById",
table: "Scripts");
migrationBuilder.DropForeignKey(
name: "FK_Scripts_AspNetUsers_UpdatedById",
table: "Scripts");
migrationBuilder.DropForeignKey(
name: "FK_ServerConsoles_AspNetUsers_CreatedById",
table: "ServerConsoles");
migrationBuilder.DropForeignKey(
name: "FK_ServerConsoles_AspNetUsers_UpdatedById",
table: "ServerConsoles");
migrationBuilder.DropForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_CreatedById",
table: "ServerHttpPath");
migrationBuilder.DropForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_UpdatedById",
table: "ServerHttpPath");
migrationBuilder.DropForeignKey(
name: "FK_Servers_AspNetUsers_CreatedById",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Servers_AspNetUsers_UpdatedById",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Servers_Games_GameId",
table: "Servers");
migrationBuilder.DropForeignKey(
name: "FK_Tags_AspNetUsers_CreatedById",
table: "Tags");
migrationBuilder.DropForeignKey(
name: "FK_Tags_AspNetUsers_UpdatedById",
table: "Tags");
migrationBuilder.AlterColumn<Guid>(
name: "GameId",
table: "PlaySessions",
type: "TEXT",
nullable: false,
defaultValue: new Guid("00000000-0000-0000-0000-000000000000"),
oldClrType: typeof(Guid),
oldType: "TEXT",
oldNullable: true);
migrationBuilder.AlterColumn<Guid>(
name: "GameId",
table: "GameSaves",
type: "TEXT",
nullable: false,
defaultValue: new Guid("00000000-0000-0000-0000-000000000000"),
oldClrType: typeof(Guid),
oldType: "TEXT",
oldNullable: true);
migrationBuilder.AddForeignKey(
name: "FK_Actions_AspNetUsers_CreatedById",
table: "Actions",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Actions_AspNetUsers_UpdatedById",
table: "Actions",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Archive_AspNetUsers_CreatedById",
table: "Archive",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Archive_AspNetUsers_UpdatedById",
table: "Archive",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Categories_AspNetUsers_CreatedById",
table: "Categories",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Categories_AspNetUsers_UpdatedById",
table: "Categories",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Companies_AspNetUsers_CreatedById",
table: "Companies",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Companies_AspNetUsers_UpdatedById",
table: "Companies",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Games_AspNetUsers_CreatedById",
table: "Games",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Games_AspNetUsers_UpdatedById",
table: "Games",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_AspNetUsers_CreatedById",
table: "GameSaves",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_AspNetUsers_UpdatedById",
table: "GameSaves",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_GameSaves_Games_GameId",
table: "GameSaves",
column: "GameId",
principalTable: "Games",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Genres_AspNetUsers_CreatedById",
table: "Genres",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Genres_AspNetUsers_UpdatedById",
table: "Genres",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Keys_AspNetUsers_CreatedById",
table: "Keys",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Keys_AspNetUsers_UpdatedById",
table: "Keys",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Media_AspNetUsers_CreatedById",
table: "Media",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Media_AspNetUsers_UpdatedById",
table: "Media",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_CreatedById",
table: "MultiplayerModes",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_MultiplayerModes_AspNetUsers_UpdatedById",
table: "MultiplayerModes",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_AspNetUsers_CreatedById",
table: "PlaySessions",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_AspNetUsers_UpdatedById",
table: "PlaySessions",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_PlaySessions_Games_GameId",
table: "PlaySessions",
column: "GameId",
principalTable: "Games",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Redistributables_AspNetUsers_CreatedById",
table: "Redistributables",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Redistributables_AspNetUsers_UpdatedById",
table: "Redistributables",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_AspNetUsers_CreatedById",
table: "SavePaths",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_AspNetUsers_UpdatedById",
table: "SavePaths",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_SavePaths_Games_GameId",
table: "SavePaths",
column: "GameId",
principalTable: "Games",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Scripts_AspNetUsers_CreatedById",
table: "Scripts",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Scripts_AspNetUsers_UpdatedById",
table: "Scripts",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_ServerConsoles_AspNetUsers_CreatedById",
table: "ServerConsoles",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_ServerConsoles_AspNetUsers_UpdatedById",
table: "ServerConsoles",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_CreatedById",
table: "ServerHttpPath",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_ServerHttpPath_AspNetUsers_UpdatedById",
table: "ServerHttpPath",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Servers_AspNetUsers_CreatedById",
table: "Servers",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Servers_AspNetUsers_UpdatedById",
table: "Servers",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Servers_Games_GameId",
table: "Servers",
column: "GameId",
principalTable: "Games",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Tags_AspNetUsers_CreatedById",
table: "Tags",
column: "CreatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
migrationBuilder.AddForeignKey(
name: "FK_Tags_AspNetUsers_UpdatedById",
table: "Tags",
column: "UpdatedById",
principalTable: "AspNetUsers",
principalColumn: "Id");
}
}
}

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@ -1,29 +0,0 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class AddSavePathRegexFlag : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<bool>(
name: "IsRegex",
table: "SavePaths",
type: "INTEGER",
nullable: false,
defaultValue: false);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "IsRegex",
table: "SavePaths");
}
}
}

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@ -1,23 +0,0 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class FixScriptDisplayBounds : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$Display.Width', '$Display.Bounds.Width')");
migrationBuilder.Sql("UPDATE Scripts SET Contents = REPLACE(Contents, '$Display.Height', '$Display.Bounds.Height')");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}

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@ -1,124 +0,0 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class AddCollections : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Collections",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", nullable: false),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_Collections", x => x.Id);
table.ForeignKey(
name: "FK_Collections_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
table.ForeignKey(
name: "FK_Collections_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
});
migrationBuilder.CreateTable(
name: "CollectionGame",
columns: table => new
{
CollectionId = table.Column<Guid>(type: "TEXT", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_CollectionGame", x => new { x.CollectionId, x.GameId });
table.ForeignKey(
name: "FK_CollectionGame_Collections_CollectionId",
column: x => x.CollectionId,
principalTable: "Collections",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_CollectionGame_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateTable(
name: "RoleCollection",
columns: table => new
{
CollectionId = table.Column<Guid>(type: "TEXT", nullable: false),
RoleId = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_RoleCollection", x => new { x.CollectionId, x.RoleId });
table.ForeignKey(
name: "FK_RoleCollection_AspNetRoles_RoleId",
column: x => x.RoleId,
principalTable: "AspNetRoles",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_RoleCollection_Collections_CollectionId",
column: x => x.CollectionId,
principalTable: "Collections",
principalColumn: "Id",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_CollectionGame_GameId",
table: "CollectionGame",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_Collections_CreatedById",
table: "Collections",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_Collections_UpdatedById",
table: "Collections",
column: "UpdatedById");
migrationBuilder.CreateIndex(
name: "IX_RoleCollection_RoleId",
table: "RoleCollection",
column: "RoleId");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "CollectionGame");
migrationBuilder.DropTable(
name: "RoleCollection");
migrationBuilder.DropTable(
name: "Collections");
}
}
}

View File

@ -16,7 +16,7 @@ namespace LANCommander.Migrations
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "8.0.0")
.HasAnnotation("ProductVersion", "7.0.11")
.HasAnnotation("Proxies:ChangeTracking", false)
.HasAnnotation("Proxies:CheckEquality", false)
.HasAnnotation("Proxies:LazyLoading", true);
@ -36,21 +36,6 @@ namespace LANCommander.Migrations
b.ToTable("CategoryGame");
});
modelBuilder.Entity("CollectionGame", b =>
{
b.Property<Guid>("CollectionId")
.HasColumnType("TEXT");
b.Property<Guid>("GameId")
.HasColumnType("TEXT");
b.HasKey("CollectionId", "GameId");
b.HasIndex("GameId");
b.ToTable("CollectionGame");
});
modelBuilder.Entity("GameDeveloper", b =>
{
b.Property<Guid>("DeveloperId")
@ -272,37 +257,6 @@ namespace LANCommander.Migrations
b.ToTable("Categories");
});
modelBuilder.Entity("LANCommander.Data.Models.Collection", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CreatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedOn")
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.Property<Guid?>("UpdatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedOn")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatedById");
b.HasIndex("UpdatedById");
b.ToTable("Collections");
});
modelBuilder.Entity("LANCommander.Data.Models.Company", b =>
{
b.Property<Guid>("Id")
@ -355,6 +309,9 @@ namespace LANCommander.Migrations
b.Property<long?>("IGDBId")
.HasColumnType("INTEGER");
b.Property<string>("Icon")
.HasColumnType("TEXT");
b.Property<string>("Notes")
.HasColumnType("TEXT");
@ -401,7 +358,7 @@ namespace LANCommander.Migrations
b.Property<DateTime>("CreatedOn")
.HasColumnType("TEXT");
b.Property<Guid?>("GameId")
b.Property<Guid>("GameId")
.HasColumnType("TEXT");
b.Property<Guid?>("UpdatedById")
@ -616,49 +573,6 @@ namespace LANCommander.Migrations
b.ToTable("MultiplayerModes");
});
modelBuilder.Entity("LANCommander.Data.Models.PlaySession", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CreatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedOn")
.HasColumnType("TEXT");
b.Property<DateTime?>("End")
.HasColumnType("TEXT");
b.Property<Guid?>("GameId")
.HasColumnType("TEXT");
b.Property<DateTime?>("Start")
.HasColumnType("TEXT");
b.Property<Guid?>("UpdatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedOn")
.HasColumnType("TEXT");
b.Property<Guid>("UserId")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatedById");
b.HasIndex("GameId");
b.HasIndex("UpdatedById");
b.HasIndex("UserId");
b.ToTable("PlaySessions");
});
modelBuilder.Entity("LANCommander.Data.Models.Redistributable", b =>
{
b.Property<Guid>("Id")
@ -738,9 +652,6 @@ namespace LANCommander.Migrations
b.Property<Guid?>("GameId")
.HasColumnType("TEXT");
b.Property<bool>("IsRegex")
.HasColumnType("INTEGER");
b.Property<string>("Path")
.IsRequired()
.HasColumnType("TEXT");
@ -841,9 +752,16 @@ namespace LANCommander.Migrations
b.Property<DateTime>("CreatedOn")
.HasColumnType("TEXT");
b.Property<bool>("EnableHTTP")
.HasColumnType("INTEGER");
b.Property<Guid?>("GameId")
.HasColumnType("TEXT");
b.Property<string>("HTTPRootPath")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
@ -944,51 +862,6 @@ namespace LANCommander.Migrations
b.ToTable("ServerConsoles");
});
modelBuilder.Entity("LANCommander.Data.Models.ServerHttpPath", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT");
b.Property<Guid?>("CreatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("CreatedOn")
.HasColumnType("TEXT");
b.Property<string>("LocalPath")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Path")
.IsRequired()
.HasColumnType("TEXT");
b.Property<Guid>("ServerId")
.HasColumnType("TEXT");
b.Property<Guid?>("ServerId1")
.HasColumnType("TEXT");
b.Property<Guid?>("UpdatedById")
.HasColumnType("TEXT");
b.Property<DateTime>("UpdatedOn")
.HasColumnType("TEXT");
b.HasKey("Id");
b.HasIndex("CreatedById");
b.HasIndex("ServerId");
b.HasIndex("ServerId1");
b.HasIndex("UpdatedById");
b.ToTable("ServerHttpPath");
});
modelBuilder.Entity("LANCommander.Data.Models.Tag", b =>
{
b.Property<Guid>("Id")
@ -1203,21 +1076,6 @@ namespace LANCommander.Migrations
b.ToTable("AspNetUserTokens", (string)null);
});
modelBuilder.Entity("RoleCollection", b =>
{
b.Property<Guid>("CollectionId")
.HasColumnType("TEXT");
b.Property<Guid>("RoleId")
.HasColumnType("TEXT");
b.HasKey("CollectionId", "RoleId");
b.HasIndex("RoleId");
b.ToTable("RoleCollection");
});
modelBuilder.Entity("CategoryGame", b =>
{
b.HasOne("LANCommander.Data.Models.Category", null)
@ -1233,21 +1091,6 @@ namespace LANCommander.Migrations
.IsRequired();
});
modelBuilder.Entity("CollectionGame", b =>
{
b.HasOne("LANCommander.Data.Models.Collection", null)
.WithMany()
.HasForeignKey("CollectionId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.HasOne("LANCommander.Data.Models.Game", null)
.WithMany()
.HasForeignKey("GameId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("GameDeveloper", b =>
{
b.HasOne("LANCommander.Data.Models.Company", null)
@ -1327,8 +1170,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Actions")
@ -1338,8 +1180,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1352,8 +1193,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Archives")
@ -1371,8 +1211,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1389,8 +1228,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Category", "Parent")
.WithMany("Children")
@ -1398,8 +1236,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1408,34 +1245,15 @@ namespace LANCommander.Migrations
b.Navigation("UpdatedBy");
});
modelBuilder.Entity("LANCommander.Data.Models.Collection", b =>
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
b.Navigation("CreatedBy");
b.Navigation("UpdatedBy");
});
modelBuilder.Entity("LANCommander.Data.Models.Company", b =>
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1446,13 +1264,11 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1463,18 +1279,17 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("GameSaves")
.HasForeignKey("GameId")
.OnDelete(DeleteBehavior.SetNull);
.OnDelete(DeleteBehavior.NoAction)
.IsRequired();
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.HasOne("LANCommander.Data.Models.User", "User")
.WithMany("GameSaves")
@ -1495,13 +1310,11 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1516,8 +1329,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Keys")
@ -1527,8 +1339,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("ClaimedByUser");
@ -1543,8 +1354,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Media")
@ -1554,8 +1364,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1568,8 +1377,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("MultiplayerModes")
@ -1579,8 +1387,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1589,49 +1396,15 @@ namespace LANCommander.Migrations
b.Navigation("UpdatedBy");
});
modelBuilder.Entity("LANCommander.Data.Models.PlaySession", b =>
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("PlaySessions")
.HasForeignKey("GameId")
.OnDelete(DeleteBehavior.SetNull);
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
b.HasOne("LANCommander.Data.Models.User", "User")
.WithMany("PlaySessions")
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("CreatedBy");
b.Navigation("Game");
b.Navigation("UpdatedBy");
b.Navigation("User");
});
modelBuilder.Entity("LANCommander.Data.Models.Redistributable", b =>
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1642,18 +1415,15 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("SavePaths")
.HasForeignKey("GameId")
.OnDelete(DeleteBehavior.Cascade);
.HasForeignKey("GameId");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1666,8 +1436,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Scripts")
@ -1681,8 +1450,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1697,18 +1465,16 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Game", "Game")
.WithMany("Servers")
.HasForeignKey("GameId")
.OnDelete(DeleteBehavior.SetNull);
.OnDelete(DeleteBehavior.NoAction);
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1721,8 +1487,7 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.Server", "Server")
.WithMany()
@ -1736,37 +1501,7 @@ namespace LANCommander.Migrations
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
b.Navigation("CreatedBy");
b.Navigation("Server");
b.Navigation("UpdatedBy");
});
modelBuilder.Entity("LANCommander.Data.Models.ServerHttpPath", b =>
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
b.HasOne("LANCommander.Data.Models.Server", "Server")
.WithMany()
.HasForeignKey("ServerId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.HasOne("LANCommander.Data.Models.Server", null)
.WithMany("HttpPaths")
.HasForeignKey("ServerId1");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1779,13 +1514,11 @@ namespace LANCommander.Migrations
{
b.HasOne("LANCommander.Data.Models.User", "CreatedBy")
.WithMany()
.HasForeignKey("CreatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("CreatedById");
b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
.WithMany()
.HasForeignKey("UpdatedById")
.OnDelete(DeleteBehavior.SetNull);
.HasForeignKey("UpdatedById");
b.Navigation("CreatedBy");
@ -1843,21 +1576,6 @@ namespace LANCommander.Migrations
.IsRequired();
});
modelBuilder.Entity("RoleCollection", b =>
{
b.HasOne("LANCommander.Data.Models.Collection", null)
.WithMany()
.HasForeignKey("CollectionId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.HasOne("LANCommander.Data.Models.Role", null)
.WithMany()
.HasForeignKey("RoleId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("LANCommander.Data.Models.Category", b =>
{
b.Navigation("Children");
@ -1877,8 +1595,6 @@ namespace LANCommander.Migrations
b.Navigation("MultiplayerModes");
b.Navigation("PlaySessions");
b.Navigation("SavePaths");
b.Navigation("Scripts");
@ -1895,16 +1611,12 @@ namespace LANCommander.Migrations
modelBuilder.Entity("LANCommander.Data.Models.Server", b =>
{
b.Navigation("HttpPaths");
b.Navigation("ServerConsoles");
});
modelBuilder.Entity("LANCommander.Data.Models.User", b =>
{
b.Navigation("GameSaves");
b.Navigation("PlaySessions");
});
#pragma warning restore 612, 618
}

View File

@ -1,7 +0,0 @@
namespace LANCommander.Models
{
public class AddToCollectionOptions
{
public IEnumerable<Guid> GameIds { get; set; }
}
}

View File

@ -1,10 +0,0 @@
namespace LANCommander.Models
{
public class RoleViewModel
{
public string Name { get; set; }
public int Users { get; set; }
public int Collections { get; set; }
}
}

View File

@ -1,13 +0,0 @@
using LANCommander.Data.Enums;
namespace LANCommander.Models
{
public class ScriptEditorOptions
{
public Guid ScriptId { get; set; }
public Guid GameId { get; set; }
public Guid RedistributableId { get; set; }
public Guid ArchiveId { get; set; }
public IEnumerable<ScriptType> AllowedTypes { get; set; }
}
}

View File

@ -1,145 +0,0 @@
@page "/Collections/{id:guid}"
@page "/Collections/Add"
@using LANCommander.Data.Enums;
@using LANCommander.Extensions
@attribute [Authorize(Roles = "Administrator")]
@inject CollectionService CollectionService
@inject IMessageService MessageService
@inject NavigationManager NavigationManager
<PageHeader>
<PageHeaderTitle>
<Input Size="@InputSize.Large" @bind-Value="@Collection.Name" />
</PageHeaderTitle>
<PageHeaderExtra>
<Button Type="@ButtonType.Primary" OnClick="Save">Save</Button>
</PageHeaderExtra>
</PageHeader>
<Table TItem="Game" DataSource="@Collection.Games" Responsive>
<Column TData="string" Title="Icon">
<Image Src="@GetIcon(context)" Height="32" Width="32" Preview="false"></Image>
</Column>
<PropertyColumn Property="g => g.Title" Sortable Filterable />
<PropertyColumn Property="g => g.ReleasedOn" Format="MM/dd/yyyy" Sortable Filterable />
<PropertyColumn Property="g => g.Singleplayer" Sortable Filterable>
<Checkbox Disabled="true" Checked="context.Singleplayer" />
</PropertyColumn>
<Column TData="bool" Title="Multiplayer">
<Checkbox Disabled="true" Checked="context.MultiplayerModes?.Count > 0" />
</Column>
<Column TData="string[]" Title="Developers">
@foreach (var dev in context.Developers)
{
<Tag>@dev.Name</Tag>
}
</Column>
<Column TData="string[]" Title="Publishers">
@foreach (var pub in context.Publishers)
{
<Tag>@pub.Name</Tag>
}
</Column>
<Column TData="string[]" Title="Genres">
@foreach (var genre in context.Genres)
{
<Tag>@genre.Name</Tag>
}
</Column>
<Column TData="Data.Enums.MultiplayerType[]" Title="Multiplayer Modes">
@foreach (var mode in context.MultiplayerModes.Select(mm => mm.Type).Distinct())
{
<Tag>@mode.GetDisplayName()</Tag>
}
</Column>
<ActionColumn Title="" Style="text-align: right">
<ChildContent>
<Space Direction="DirectionVHType.Horizontal">
<SpaceItem>
<Popconfirm OnConfirm="() => RemoveGame(context)" Title="Are you sure you want to remove this game from the collection?">
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
</Popconfirm>
</SpaceItem>
</Space>
</ChildContent>
</ActionColumn>
</Table>
@code {
[Parameter] public Guid Id { get; set; }
Collection Collection;
protected override async Task OnInitializedAsync()
{
if (Id == Guid.Empty)
Collection = new Collection();
else
Collection = await CollectionService.Get(Id);
}
private async Task Save()
{
try
{
if (Collection.Id != Guid.Empty)
{
Collection = await CollectionService.Update(Collection);
await MessageService.Success("Collection updated!");
}
else
{
Collection = await CollectionService.Add(Collection);
NavigationManager.LocationChanged += NotifyCollectionAdded;
NavigationManager.NavigateTo($"/Collections/{Collection.Id}");
}
}
catch (Exception ex)
{
await MessageService.Error("Could not save!");
}
}
private void NotifyCollectionAdded(object? sender, LocationChangedEventArgs e)
{
NavigationManager.LocationChanged -= NotifyCollectionAdded;
MessageService.Success("Collection added!");
}
private async Task RemoveGame(Game game)
{
try
{
Collection.Games.Remove(game);
await CollectionService.Update(Collection);
}
catch (Exception ex)
{
MessageService.Error("Game could not be removed from the collection!");
}
}
private string GetIcon(Game game)
{
var media = game?.Media?.FirstOrDefault(m => m.Type == Data.Enums.MediaType.Icon);
if (media != null)
return $"/api/Media/{media.Id}/Download?fileId={media.FileId}";
else
return "/favicon.ico";
}
}

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