Allow editing of columns displayed in games list

This commit is contained in:
Pat Hartl 2023-08-10 12:59:03 -05:00
parent a291462bde
commit bc384b68c1

View file

@ -1,4 +1,6 @@
@page "/Games"
@using LANCommander.Extensions;
@using System.ComponentModel.DataAnnotations;
@attribute [Authorize]
@inject GameService GameService
@inject NavigationManager NavigationManager
@ -9,35 +11,176 @@
</PageHeaderExtra>
</PageHeader>
<Drawer Closable="true" Visible="@FieldPickerVisible" Placement="right" Title="@("Fields")" OnClose="() => FieldPickerVisible = false">
<Space Direction="@DirectionVHType.Vertical">
<SpaceItem><Switch Checked="FieldVisible(Field.Icon)" OnChange="(state) => ChangeFieldVisibility(Field.Icon, state)" /> @Field.Icon.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Title)" OnChange="(state) => ChangeFieldVisibility(Field.Title, state)" /> @Field.Title.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.SortTitle)" OnChange="(state) => ChangeFieldVisibility(Field.SortTitle, state)" /> @Field.SortTitle.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.ReleasedOn)" OnChange="(state) => ChangeFieldVisibility(Field.ReleasedOn, state)" /> @Field.ReleasedOn.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.CreatedOn)" OnChange="(state) => ChangeFieldVisibility(Field.CreatedOn, state)" /> @Field.CreatedOn.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.CreatedBy)" OnChange="(state) => ChangeFieldVisibility(Field.CreatedBy, state)" /> @Field.CreatedBy.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.UpdatedOn)" OnChange="(state) => ChangeFieldVisibility(Field.UpdatedOn, state)" /> @Field.UpdatedOn.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.UpdatedBy)" OnChange="(state) => ChangeFieldVisibility(Field.UpdatedBy, state)" /> @Field.UpdatedBy.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Singleplayer)" OnChange="(state) => ChangeFieldVisibility(Field.Singleplayer, state)" /> @Field.Singleplayer.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Multiplayer)" OnChange="(state) => ChangeFieldVisibility(Field.Multiplayer, state)" /> @Field.Multiplayer.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.TotalKeys)" OnChange="(state) => ChangeFieldVisibility(Field.TotalKeys, state)" /> @Field.TotalKeys.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.KeysAllocated)" OnChange="(state) => ChangeFieldVisibility(Field.KeysAllocated, state)" /> @Field.KeysAllocated.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Developers)" OnChange="(state) => ChangeFieldVisibility(Field.Developers, state)" /> @Field.Developers.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Publishers)" OnChange="(state) => ChangeFieldVisibility(Field.Publishers, state)" /> @Field.Publishers.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.Genres)" OnChange="(state) => ChangeFieldVisibility(Field.Genres, state)" /> @Field.Genres.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.MultiplayerModes)" OnChange="(state) => ChangeFieldVisibility(Field.MultiplayerModes, state)" /> @Field.MultiplayerModes.GetDisplayName()</SpaceItem>
<SpaceItem><Switch Checked="FieldVisible(Field.ArchiveSize)" OnChange="(state) => ChangeFieldVisibility(Field.ArchiveSize, state)" /> @Field.ArchiveSize.GetDisplayName()</SpaceItem>
</Space>
</Drawer>
<Table TItem="Game" DataSource="@Games" Loading="@Loading">
<Column TData="string">
<Image Src="@GetIcon(context)" Height="32" Width="32" Preview="false"></Image>
</Column>
<PropertyColumn Property="g => g.Title" Sortable Filterable />
<PropertyColumn Property="g => g.SortTitle" Sortable Filterable />
<PropertyColumn Property="g => g.ReleasedOn" Format="MM/dd/yyyy" Sortable Filterable />
<PropertyColumn Property="g => g.CreatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable />
<PropertyColumn Property="g => g.CreatedBy" Sortable>
@context.CreatedBy?.UserName
</PropertyColumn>
<PropertyColumn Property="g => g.UpdatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable />
<PropertyColumn Property="g => g.UpdatedBy" Sortable>
@context.UpdatedBy?.UserName
</PropertyColumn>
@if (FieldVisible(Field.Icon))
{
<Column TData="string">
<Image Src="@GetIcon(context)" Height="32" Width="32" Preview="false"></Image>
</Column>
}
@if (FieldVisible(Field.Title))
{
<PropertyColumn Property="g => g.Title" Sortable Filterable />
}
@if (FieldVisible(Field.SortTitle))
{
<PropertyColumn Property="g => g.SortTitle" Title="@Field.SortTitle.GetDisplayName()" Sortable Filterable />
}
@if (FieldVisible(Field.ReleasedOn))
{
<PropertyColumn Property="g => g.ReleasedOn" Format="MM/dd/yyyy" Sortable Filterable />
}
@if (FieldVisible(Field.CreatedOn))
{
<PropertyColumn Property="g => g.CreatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable />
}
@if (FieldVisible(Field.CreatedBy))
{
<PropertyColumn Property="g => g.CreatedBy" Sortable>
@context.CreatedBy?.UserName
</PropertyColumn>
}
@if (FieldVisible(Field.UpdatedOn))
{
<PropertyColumn Property="g => g.UpdatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable />
}
@if (FieldVisible(Field.UpdatedBy))
{
<PropertyColumn Property="g => g.UpdatedBy" Sortable>
@context.UpdatedBy?.UserName
</PropertyColumn>
}
@if (FieldVisible(Field.Singleplayer))
{
<PropertyColumn Property="g => g.Singleplayer" Sortable Filterable>
<Checkbox Disabled="true" Checked="context.Singleplayer" />
</PropertyColumn>
}
@if (FieldVisible(Field.Multiplayer))
{
<Column TData="bool" Title="@Field.Multiplayer.GetDisplayName()">
<Checkbox Disabled="true" Checked="context.MultiplayerModes?.Count > 0" />
</Column>
}
@if (FieldVisible(Field.TotalKeys))
{
<Column TData="int" Title="@Field.TotalKeys.GetDisplayName()">
@context.Keys?.Count
</Column>
}
@if (FieldVisible(Field.KeysAllocated))
{
<Column TData="int" Title="@Field.KeysAllocated.GetDisplayName()">
@context.Keys?.Count(k => k.ClaimedOn.HasValue)
</Column>
}
@if (FieldVisible(Field.Developers))
{
<Column TData="string[]" Title="@Field.Developers.GetDisplayName()">
@foreach (var dev in context.Developers)
{
<Tag>@dev.Name</Tag>
}
</Column>
}
@if (FieldVisible(Field.Publishers))
{
<Column TData="string[]" Title="@Field.Publishers.GetDisplayName()">
@foreach (var pub in context.Publishers)
{
<Tag>@pub.Name</Tag>
}
</Column>
}
@if (FieldVisible(Field.Genres))
{
<Column TData="string[]" Title="@Field.Genres.GetDisplayName()">
@foreach (var genre in context.Genres)
{
<Tag>@genre.Name</Tag>
}
</Column>
}
@if (FieldVisible(Field.MultiplayerModes))
{
<Column TData="Data.Enums.MultiplayerType[]" Title="@Field.MultiplayerModes.GetDisplayName()">
@foreach (var mode in context.MultiplayerModes.Select(mm => mm.Type).Distinct())
{
<Tag>@mode.GetDisplayName()</Tag>
}
</Column>
}
@if (FieldVisible(Field.ArchiveSize))
{
long? compressedSize = context.Archives?.OrderByDescending(a => a.CreatedOn).FirstOrDefault()?.CompressedSize;
<Column TData="long" Title="@Field.ArchiveSize.GetDisplayName()">
@if (compressedSize.HasValue)
{
@ByteSizeLib.ByteSize.FromBytes((double)compressedSize)
}
</Column>
}
<ActionColumn Title="" Style="text-align: right">
<Space Direction="DirectionVHType.Horizontal">
<SpaceItem>
<Button OnClick="() => ViewSaves(context)">Saves</Button>
</SpaceItem>
<SpaceItem>
<a href="/Games/@(context.Id)/Edit" class="ant-btn ant-btn-primary">Edit</a>
</SpaceItem>
<SpaceItem>
<Popconfirm OnConfirm="() => Delete(context)" Title="Are you sure you want to delete this game?">
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
</Popconfirm>
</SpaceItem>
</Space>
<TitleTemplate>
<div style="text-align: right">
<Button Icon="@IconType.Outline.Edit" Type="@ButtonType.Text" OnClick="() => FieldPickerVisible = true" />
</div>
</TitleTemplate>
<ChildContent>
<Space Direction="DirectionVHType.Horizontal">
<SpaceItem>
<Button OnClick="() => ViewSaves(context)">Saves</Button>
</SpaceItem>
<SpaceItem>
<a href="/Games/@(context.Id)/Edit" class="ant-btn ant-btn-primary">Edit</a>
</SpaceItem>
<SpaceItem>
<Popconfirm OnConfirm="() => Delete(context)" Title="Are you sure you want to delete this game?">
<Button Icon="@IconType.Outline.Close" Type="@ButtonType.Text" Danger />
</Popconfirm>
</SpaceItem>
</Space>
</ChildContent>
</ActionColumn>
</Table>
@ -45,6 +188,50 @@
IEnumerable<Game> Games { get; set; } = new List<Game>();
bool Loading = true;
bool FieldPickerVisible = false;
Dictionary<Field, bool> FieldVisibility = new Dictionary<Field, bool>()
{
{ Field.Icon, true },
{ Field.Title, true },
{ Field.SortTitle, true },
{ Field.ReleasedOn, true },
{ Field.CreatedOn, true },
{ Field.CreatedBy, true },
{ Field.UpdatedOn, true },
{ Field.UpdatedBy, true }
};
enum Field
{
Icon,
Title,
[Display(Name = "Sort Title")]
SortTitle,
[Display(Name = "Released On")]
ReleasedOn,
[Display(Name = "Created On")]
CreatedOn,
[Display(Name = "Created By")]
CreatedBy,
[Display(Name = "Updated On")]
UpdatedOn,
[Display(Name = "Updated By")]
UpdatedBy,
Singleplayer,
Multiplayer,
[Display(Name = "Total Keys")]
TotalKeys,
[Display(Name = "Keys Allocated")]
KeysAllocated,
Developers,
Publishers,
Genres,
[Display(Name = "Multiplayer Modes")]
MultiplayerModes,
[Display(Name = "Archive Size")]
ArchiveSize,
}
protected override void OnAfterRender(bool firstRender)
{
@ -58,6 +245,16 @@
}
}
private bool FieldVisible(Field field)
{
return FieldVisibility.ContainsKey(field) && FieldVisibility[field] == true;
}
private void ChangeFieldVisibility(Field field, bool state)
{
FieldVisibility[field] = state;
}
private string GetIcon(Game game)
{
return $"/api/Games/{game.Id}/Icon.png";