Started adding PowerShell cmdlets useful for LANCommander scripting

pull/33/head
Pat Hartl 2023-11-13 23:09:06 -06:00
parent dc2eff4972
commit baa2b9b206
12 changed files with 321 additions and 0 deletions

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using System;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
public class DisplayResolution
{
public int Width { get; set; }
public int Height { get; set; }
}
[Cmdlet(VerbsData.Convert, "AspectRatio")]
[OutputType(typeof(string))]
public class ConvertAspectRatioCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public int Width { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public int Height { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public double AspectRatio { get; set; }
protected override void ProcessRecord()
{
var resolution = new DisplayResolution();
// Display is wider, pillar box
if ((Width / Height) < AspectRatio)
{
resolution.Width = (int)Math.Ceiling(Height * AspectRatio);
resolution.Height = Height;
}
// Letterbox
else
{
resolution.Width = Width;
resolution.Height = (int)Math.Ceiling(Width * (1 / AspectRatio));
}
WriteObject(resolution);
}
}
}

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using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.ConvertTo, "StringBytes")]
[OutputType(typeof(byte[]))]
public class ConvertToStringBytesCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Input { get; set; }
[Parameter]
public bool Utf16 { get; set; } = false;
[Parameter]
public bool BigEndian { get; set; } = false;
[Parameter]
public int MaxLength { get; set; } = 0;
protected override void ProcessRecord()
{
byte[] output;
if (MaxLength > 0 && Input.Length > MaxLength)
Input = Input.Substring(0, MaxLength);
if (Utf16 && BigEndian)
output = System.Text.Encoding.BigEndianUnicode.GetBytes(Input);
else if (Utf16)
output = System.Text.Encoding.Unicode.GetBytes(Input);
else
output = System.Text.Encoding.ASCII.GetBytes(Input);
WriteObject(output);
}
}
}

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using System;
using System.IO;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsData.Edit, "PatchBinary")]
[OutputType(typeof(string))]
public class EditPatchBinaryCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public long Offset { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public byte[] Data { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public string FilePath { get; set; }
protected override void ProcessRecord()
{
using (var writer = File.OpenWrite(FilePath))
{
writer.Seek(Offset, SeekOrigin.Begin);
writer.Write(Data, 0, Data.Length);
}
}
}
}

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using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommon.Get, "GameManifest")]
[OutputType(typeof(GameManifest))]
public class GetGameManifestCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Path { get; set; }
protected override void ProcessRecord()
{
WriteObject(ManifestHelper.Read(Path));
}
}
}

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using System.Linq;
using System.Management.Automation;
using System.Windows.Forms;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommon.Get, "PrimaryDisplay")]
[OutputType(typeof(string))]
public class GetPrimaryDisplayCmdlet : PSCmdlet
{
protected override void ProcessRecord()
{
var screens = Screen.AllScreens;
WriteObject(screens.First(s => s.Primary));
}
}
}

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using LANCommander.SDK;
using LANCommander.SDK.Helpers;
using System.Management.Automation;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommunications.Write, "GameManifest")]
[OutputType(typeof(string))]
public class WriteGameManifestCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public string Path { get; set; }
[Parameter(Mandatory = true, Position = 1, ValueFromPipeline = true, ValueFromPipelineByPropertyName = true)]
public GameManifest Manifest { get; set; }
protected override void ProcessRecord()
{
var destination = ManifestHelper.Write(Manifest, Path);
WriteObject(destination);
}
}
}

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using System.IO;
using System.Management.Automation;
using System.Text.RegularExpressions;
namespace LANCommander.PowerShell.Cmdlets
{
[Cmdlet(VerbsCommunications.Write, "ReplaceContentInFile")]
[OutputType(typeof(string))]
public class ReplaceContentInFileCmdlet : PSCmdlet
{
[Parameter(Mandatory = true, Position = 0)]
public string Pattern { get; set; }
[Parameter(Mandatory = true, Position = 1)]
public string Substitution { get; set; }
[Parameter(Mandatory = true, Position = 2)]
public string FilePath { get; set; }
protected override void ProcessRecord()
{
var contents = File.ReadAllText(FilePath);
var regex = new Regex(Pattern, RegexOptions.Multiline);
var result = regex.Replace(contents, Substitution);
WriteObject(result);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{807943BF-0C7D-4ED3-8393-CFEE64E3138C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LANCommander.PowerShell</RootNamespace>
<AssemblyName>LANCommander.PowerShell</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Management.Automation, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\PowerShellStandard.Library.5.1.1\lib\net452\System.Management.Automation.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cmdlets\Edit-PatchBinary.cs" />
<Compile Include="Cmdlets\Write-ReplaceContentInFile.cs" />
<Compile Include="Cmdlets\ConvertTo-StringBytes.cs" />
<Compile Include="Cmdlets\Get-PrimaryDisplay.cs" />
<Compile Include="Cmdlets\Convert-AspectRatio.cs" />
<Compile Include="Cmdlets\Get-GameManifest.cs" />
<Compile Include="Cmdlets\Write-GameManifest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="LANCommander.PowerShell.psd1" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LANCommander.SDK\LANCommander.SDK.csproj">
<Project>{4c2a71fd-a30b-4d62-888a-4ef843d8e506}</Project>
<Name>LANCommander.SDK</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LANCommander.PowerShell")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LANCommander.PowerShell")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("807943bf-0c7d-4ed3-8393-cfee64e3138c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="PowerShellStandard.Library" version="5.1.1" targetFramework="net472" />
</packages>

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@ -11,6 +11,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LANCommander.SDK", "LANComm
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LANCommander.PCGamingWiki", "LANCommander.PCGamingWiki\LANCommander.PCGamingWiki.csproj", "{2436B817-4475-4E70-9BB2-E1E7866DB79F}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LANCommander.PCGamingWiki", "LANCommander.PCGamingWiki\LANCommander.PCGamingWiki.csproj", "{2436B817-4475-4E70-9BB2-E1E7866DB79F}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LANCommander.PowerShell", "LANCommander.PowerShell\LANCommander.PowerShell.csproj", "{807943BF-0C7D-4ED3-8393-CFEE64E3138C}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -33,6 +35,10 @@ Global
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Debug|Any CPU.Build.0 = Debug|Any CPU {2436B817-4475-4E70-9BB2-E1E7866DB79F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.ActiveCfg = Release|Any CPU {2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.Build.0 = Release|Any CPU {2436B817-4475-4E70-9BB2-E1E7866DB79F}.Release|Any CPU.Build.0 = Release|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{807943BF-0C7D-4ED3-8393-CFEE64E3138C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE