Add some support for reading icons from archives.
parent
ac87659b2a
commit
b2ffdb9f23
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@ -349,3 +349,4 @@ MigrationBackup/
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# Ionide (cross platform F# VS Code tools) working folder
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.ionide/
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Upload/
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LANCommander/Icon/
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@ -49,6 +49,8 @@ namespace LANCommander.Playnite.Extension
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{
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var existingGame = PlayniteApi.Database.Games.FirstOrDefault(g => g.GameId == game.Id.ToString() && g.PluginId == Id && g.IsInstalled);
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var iconUri = new Uri(new Uri(Settings.ServerAddress), $"Games/GetIcon/{game.Id}");
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var metadata = new GameMetadata()
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{
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IsInstalled = existingGame != null,
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@ -57,7 +59,8 @@ namespace LANCommander.Playnite.Extension
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Description = game.Description,
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GameId = game.Id.ToString(),
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ReleaseDate = new ReleaseDate(game.ReleasedOn),
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Version = game.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault().Version,
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Version = game.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault().Version,
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Icon = new MetadataFile(iconUri.ToString())
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};
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gameMetadata.Add(metadata);
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@ -9,6 +9,8 @@ using Microsoft.EntityFrameworkCore;
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using LANCommander.Data;
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using LANCommander.Data.Models;
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using Microsoft.AspNetCore.Authorization;
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using LANCommander.Services;
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using System.Drawing;
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namespace LANCommander.Controllers
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{
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@ -153,10 +155,14 @@ namespace LANCommander.Controllers
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foreach (var archive in game.Archives.OrderByDescending(a => a.CreatedOn))
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{
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var archiveFile = Path.Combine("Upload", archive.ObjectKey);
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var iconFile = Path.Combine("Icon", $"{game.Id}.png");
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if (System.IO.File.Exists(archiveFile))
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System.IO.File.Delete(archiveFile);
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if (System.IO.File.Exists(iconFile))
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System.IO.File.Delete(iconFile);
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archiveRepo.Delete(archive);
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}
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@ -172,6 +178,82 @@ namespace LANCommander.Controllers
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}
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}
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public async Task<IActionResult> GetIcon(Guid id)
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{
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var cachedPath = Path.Combine("Icon", $"{id}.png");
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if (!System.IO.Directory.Exists("Icon"))
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System.IO.Directory.CreateDirectory("Icon");
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if (System.IO.File.Exists(cachedPath))
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{
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return File(System.IO.File.ReadAllBytes(cachedPath), "image/png");
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}
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else
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{
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using (var repo = new Repository<Game>(Context, HttpContext))
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{
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var game = await repo.Find(id);
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if (game.Archives == null || game.Archives.Count == 0)
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return NotFound();
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var archive = game.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault();
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Bitmap bitmap = null;
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var manifest = ArchiveService.ReadManifest(archive.ObjectKey);
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var iconReference = ArchiveService.ReadFile(archive.ObjectKey, manifest.Icon);
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if (IsWinPEFile(iconReference))
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{
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var tmp = System.IO.Path.GetTempFileName();
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System.IO.File.WriteAllBytes(tmp, iconReference);
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var icon = System.Drawing.Icon.ExtractAssociatedIcon(tmp);
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bitmap = icon.ToBitmap();
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}
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else
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{
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using (var ms = new MemoryStream(iconReference))
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{
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bitmap = (Bitmap)Bitmap.FromStream(ms);
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}
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}
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var iconPng = ConvertToPng(bitmap);
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System.IO.File.WriteAllBytes(cachedPath, iconPng);
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return File(iconPng, "image/png");
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}
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}
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}
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private static bool IsWinPEFile(byte[] file)
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{
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var mz = new byte[2];
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using (var ms = new MemoryStream(file))
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{
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ms.Read(mz, 0, 2);
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}
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return System.Text.Encoding.UTF8.GetString(mz) == "MZ";
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}
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private static byte[] ConvertToPng(Image img)
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{
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using (var stream = new MemoryStream())
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{
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img.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
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return stream.ToArray();
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}
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}
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private bool GameExists(Guid id)
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{
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return (Context.Games?.Any(e => e.Id == id)).GetValueOrDefault();
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@ -0,0 +1,65 @@
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using LANCommander.Models;
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using System.IO.Compression;
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using YamlDotNet.Serialization;
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using YamlDotNet.Serialization.NamingConventions;
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namespace LANCommander.Services
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{
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public static class ArchiveService
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{
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public static GameManifest ReadManifest(string objectKey)
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{
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var upload = Path.Combine("Upload", objectKey);
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string manifestContents = String.Empty;
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if (!System.IO.File.Exists(upload))
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throw new FileNotFoundException(upload);
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using (ZipArchive zip = ZipFile.OpenRead(upload))
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{
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var entry = zip.Entries.FirstOrDefault(e => e.FullName == "_manifest.yml");
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if (entry == null)
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throw new FileNotFoundException("Manifest not found");
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using (StreamReader sr = new StreamReader(entry.Open()))
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{
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manifestContents = sr.ReadToEnd();
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}
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}
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var deserializer = new DeserializerBuilder()
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.WithNamingConvention(PascalCaseNamingConvention.Instance)
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.Build();
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var manifest = deserializer.Deserialize<GameManifest>(manifestContents);
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return manifest;
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}
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public static byte[] ReadFile(string objectKey, string path)
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{
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var upload = Path.Combine("Upload", objectKey);
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if (!System.IO.File.Exists(upload))
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throw new FileNotFoundException(upload);
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using (ZipArchive zip = ZipFile.OpenRead(upload))
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{
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var entry = zip.Entries.FirstOrDefault(e => e.FullName == path);
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if (entry == null)
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throw new FileNotFoundException(path);
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using (var ms = new MemoryStream())
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{
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entry.Open().CopyTo(ms);
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return ms.ToArray();
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}
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}
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}
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}
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}
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@ -33,6 +33,7 @@
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<table class="table table-vcenter table-mobile-md card-table">
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<thead>
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<tr>
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<th></th>
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<th>
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@Html.DisplayNameFor(model => model.Title)
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</th>
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@ -65,6 +66,7 @@
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@foreach (var item in Model)
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{
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<tr>
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<td><img src="@Url.Action("GetIcon", "Games", new { id = item.Id })" /></td>
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<td>
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@Html.DisplayFor(modelItem => item.Title)
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</td>
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@ -0,0 +1,7 @@
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{
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"runtimeOptions": {
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"configProperties": {
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"System.Drawing.EnableUnixSupport": true
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}
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}
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}
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