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Pat Hartl 2023-11-12 02:20:47 -06:00
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@ -27,7 +27,7 @@ Hit that fork button, submit a PR, there are no hard rules right now.
If you're not a developer but still want to contribute, writing documentation in the wiki is a great way to give back to the community! If you're not a developer but still want to contribute, writing documentation in the wiki is a great way to give back to the community!
The LANCommander dev team is currently spearheaded by one developer in their free time. If you feel compelled, [donations] are always appreciated. The LANCommander dev team is currently spearheaded by one developer in their free time. If you feel compelled, [donations](https://www.paypal.com/donate/?business=LBJW6PFMFLULA&no_recurring=0&currency_code=USD) are always appreciated.
## SDK ## SDK
A separate assembly called `LANCommander.SDK` has been created for use in client applications. The offical Playnite add-on utilizes this assembly to handle the authentication, download, install, and uninstall of entries from a LANCommander server. Here is a quick example of how one can authenticate to a LANCommander server and install a game to `C:\Games`: A separate assembly called `LANCommander.SDK` has been created for use in client applications. The offical Playnite add-on utilizes this assembly to handle the authentication, download, install, and uninstall of entries from a LANCommander server. Here is a quick example of how one can authenticate to a LANCommander server and install a game to `C:\Games`: