Add required metadata for installed games such as InstallDirectory to properly enable menu items
parent
1f332339eb
commit
702bdeb97f
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@ -85,7 +85,7 @@ namespace LANCommander.PlaynitePlugin
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var metadata = new GameMetadata()
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{
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IsInstalled = existingGame != null,
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IsInstalled = false,
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Name = manifest.Title,
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SortingName = manifest.SortTitle,
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Description = manifest.Description,
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@ -93,9 +93,24 @@ namespace LANCommander.PlaynitePlugin
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ReleaseDate = new ReleaseDate(manifest.ReleasedOn),
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//Version = game.Archives.OrderByDescending(a => a.CreatedOn).FirstOrDefault().Version,
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Icon = new MetadataFile(iconUri.ToString()),
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Genres = new HashSet<MetadataProperty>()
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GameActions = game.Actions.Select(a => new PN.SDK.Models.GameAction()
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{
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Name = a.Name,
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Arguments = a.Arguments,
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Path = a.Path,
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WorkingDir = a.WorkingDirectory,
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IsPlayAction = a.PrimaryAction
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}).ToList()
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};
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if (existingGame != null)
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{
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metadata.IsInstalled = true;
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metadata.Version = existingGame.Version;
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metadata.InstallDirectory = existingGame.InstallDirectory;
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metadata.InstallSize = existingGame.InstallSize;
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}
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if (manifest.Genre != null && manifest.Genre.Count() > 0)
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metadata.Genres = new HashSet<MetadataProperty>(manifest.Genre.Select(g => new MetadataNameProperty(g)));
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@ -51,7 +51,7 @@ namespace LANCommander.PlaynitePlugin
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{
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try
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{
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Dispatcher.Invoke(new Action(() =>
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Dispatcher.Invoke(new System.Action(() =>
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{
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if (antecedent.Result == false)
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{
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@ -0,0 +1,15 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace LANCommander.SDK.Models
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{
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public class Action
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{
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public string Name { get; set; }
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public string Arguments { get; set; }
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public string Path { get; set; }
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public string WorkingDirectory { get; set; }
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public bool PrimaryAction { get; set; }
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}
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}
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@ -10,6 +10,7 @@ namespace LANCommander.SDK.Models
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public string DirectoryName { get; set; }
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public string Description { get; set; }
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public DateTime ReleasedOn { get; set; }
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public virtual IEnumerable<Action> Actions { get; set; }
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public virtual IEnumerable<Tag> Tags { get; set; }
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public virtual Company Publisher { get; set; }
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public virtual Company Developer { get; set; }
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