Allow linking servers to games
This commit is contained in:
parent
93c269af6f
commit
4c86ebfc3e
8 changed files with 1479 additions and 2 deletions
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@ -92,6 +92,12 @@ namespace LANCommander.Data
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.WithOne(gs => gs.Game)
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.IsRequired(true)
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.OnDelete(DeleteBehavior.NoAction);
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builder.Entity<Server>()
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.HasOne(s => s.Game)
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.WithMany(g => g.Servers)
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.IsRequired(false)
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.OnDelete(DeleteBehavior.NoAction);
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}
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public DbSet<Game>? Games { get; set; }
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@ -31,6 +31,7 @@ namespace LANCommander.Data.Models
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public virtual ICollection<Script>? Scripts { get; set; }
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public virtual ICollection<GameSave>? GameSaves { get; set; }
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public virtual ICollection<SavePath>? SavePaths { get; set; }
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public virtual ICollection<Server>? Servers { get; set; }
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public string? ValidKeyRegex { get; set; }
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public virtual ICollection<Key>? Keys { get; set; }
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@ -1,4 +1,7 @@
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namespace LANCommander.Data.Models
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text.Json.Serialization;
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namespace LANCommander.Data.Models
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{
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public class Server : BaseModel
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{
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@ -13,5 +16,11 @@
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public bool UseShellExecute { get; set; }
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public bool Autostart { get; set; }
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public int AutostartDelay { get; set; }
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public Guid? GameId { get; set; }
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[JsonIgnore]
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[ForeignKey(nameof(GameId))]
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[InverseProperty("Servers")]
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public virtual Game? Game { get; set; }
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}
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}
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1339
LANCommander/Migrations/20230815021613_LinkGameServers.Designer.cs
generated
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1339
LANCommander/Migrations/20230815021613_LinkGameServers.Designer.cs
generated
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File diff suppressed because it is too large
Load diff
67
LANCommander/Migrations/20230815021613_LinkGameServers.cs
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67
LANCommander/Migrations/20230815021613_LinkGameServers.cs
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@ -0,0 +1,67 @@
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace LANCommander.Migrations
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{
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/// <inheritdoc />
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public partial class LinkGameServers : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<Guid>(
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name: "GameId",
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table: "Servers",
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type: "TEXT",
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nullable: true);
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migrationBuilder.AlterColumn<DateTime>(
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name: "ApprovedOn",
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table: "AspNetUsers",
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type: "TEXT",
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nullable: true,
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oldClrType: typeof(DateTime),
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oldType: "TEXT");
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migrationBuilder.CreateIndex(
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name: "IX_Servers_GameId",
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table: "Servers",
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column: "GameId");
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migrationBuilder.AddForeignKey(
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name: "FK_Servers_Games_GameId",
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table: "Servers",
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column: "GameId",
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principalTable: "Games",
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principalColumn: "Id");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropForeignKey(
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name: "FK_Servers_Games_GameId",
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table: "Servers");
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migrationBuilder.DropIndex(
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name: "IX_Servers_GameId",
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table: "Servers");
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migrationBuilder.DropColumn(
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name: "GameId",
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table: "Servers");
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migrationBuilder.AlterColumn<DateTime>(
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name: "ApprovedOn",
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table: "AspNetUsers",
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type: "TEXT",
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nullable: false,
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defaultValue: new DateTime(1, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified),
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oldClrType: typeof(DateTime),
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oldType: "TEXT",
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oldNullable: true);
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}
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}
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}
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@ -640,6 +640,9 @@ namespace LANCommander.Migrations
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b.Property<DateTime>("CreatedOn")
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.HasColumnType("TEXT");
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b.Property<Guid?>("GameId")
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.HasColumnType("TEXT");
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b.Property<string>("Name")
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.IsRequired()
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.HasColumnType("TEXT");
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@ -673,6 +676,8 @@ namespace LANCommander.Migrations
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b.HasIndex("CreatedById");
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b.HasIndex("GameId");
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b.HasIndex("UpdatedById");
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b.ToTable("Servers");
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@ -721,7 +726,7 @@ namespace LANCommander.Migrations
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b.Property<bool>("Approved")
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.HasColumnType("INTEGER");
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b.Property<DateTime>("ApprovedOn")
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b.Property<DateTime?>("ApprovedOn")
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.HasColumnType("TEXT");
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b.Property<string>("ConcurrencyStamp")
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@ -1215,12 +1220,19 @@ namespace LANCommander.Migrations
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.WithMany()
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.HasForeignKey("CreatedById");
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b.HasOne("LANCommander.Data.Models.Game", "Game")
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.WithMany("Servers")
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.HasForeignKey("GameId")
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.OnDelete(DeleteBehavior.NoAction);
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b.HasOne("LANCommander.Data.Models.User", "UpdatedBy")
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.WithMany()
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.HasForeignKey("UpdatedById");
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b.Navigation("CreatedBy");
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b.Navigation("Game");
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b.Navigation("UpdatedBy");
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});
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@ -1310,6 +1322,8 @@ namespace LANCommander.Migrations
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b.Navigation("SavePaths");
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b.Navigation("Scripts");
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b.Navigation("Servers");
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});
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modelBuilder.Entity("LANCommander.Data.Models.User", b =>
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@ -2,6 +2,7 @@
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@page "/Servers/{id:guid}/Edit/{panel}"
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@page "/Servers/Add"
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@using LANCommander.Pages.Servers.Components
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@inject GameService GameService
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@inject ServerService ServerService
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@inject ServerProcessService ServerProcessService
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@inject IMessageService MessageService
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@ -78,6 +79,22 @@
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<FormItem Label="Name">
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<Input @bind-Value="@context.Name" />
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</FormItem>
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<FormItem Label="Game">
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<Select TItem="Game"
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TItemValue="Guid"
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DataSource="@Games.OrderBy(g => String.IsNullOrWhiteSpace(g.SortTitle) ? g.Title : g.SortTitle)"
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@bind-Value="@GameId"
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LabelName="Title"
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ValueName="Id"
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Placeholder="Select a Game"
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DefaultActiveFirstOption="false"
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EnableSearch>
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<ItemTemplate Context="game">
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<Image Src="@GetIcon(game)" Height="32" Width="32" Preview="false"></Image>
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@game.Title
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</ItemTemplate>
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</Select>
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</FormItem>
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<FormItem Label="Path">
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<Input @bind-Value="@context.Path" />
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</FormItem>
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@ -146,9 +163,12 @@
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[Parameter] public Guid Id { get; set; }
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[Parameter] public string Panel { get; set; }
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IEnumerable<Game> Games = new List<Game>();
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Server Server;
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ServerProcessStatus Status;
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Timer Timer;
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Guid GameId;
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protected override async Task OnInitializedAsync()
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{
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@ -159,6 +179,11 @@
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if (String.IsNullOrWhiteSpace(Server.WorkingDirectory))
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Server.WorkingDirectory = "C:\\";
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if (Server.GameId.HasValue)
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GameId = Server.GameId.Value;
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Games = GameService.Get().ToList();
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}
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protected override void OnAfterRender(bool firstRender)
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@ -195,6 +220,8 @@
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{
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try
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{
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Server.GameId = GameId;
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if (Server.Id != Guid.Empty)
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{
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Server = await ServerService.Update(Server);
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await MessageService.Error("Could not save!");
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}
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}
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private string GetIcon(Game game)
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{
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return $"/api/Games/{game?.Id}/Icon.png";
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}
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}
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@ -13,6 +13,10 @@
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<Table TItem="Server" DataSource="@Servers" Loading="@Loading">
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<PropertyColumn Property="s => s.Name" Sortable />
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<PropertyColumn Property="s => s.Game">
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<Image Src="@GetIcon(context.Game)" Height="32" Width="32" Preview="false"></Image>
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@context.Game?.Title
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</PropertyColumn>
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<PropertyColumn Property="s => s.CreatedOn" Format="MM/dd/yyyy hh:mm tt" Sortable />
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<PropertyColumn Property="s => s.CreatedBy" Sortable>
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@context.CreatedBy?.UserName
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Loading = false;
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}
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private string GetIcon(Game game)
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{
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return $"/api/Games/{game?.Id}/Icon.png";
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}
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}
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