Don't save plugin settings on end edit
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1 changed files with 1 additions and 1 deletions
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@ -47,7 +47,7 @@ namespace LANCommander.Playnite.Extension
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public void EndEdit()
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public void EndEdit()
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{
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{
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Plugin.SavePluginSettings(this);
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// Plugin.SavePluginSettings(this);
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}
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}
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public bool VerifySettings(out List<string> errors)
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public bool VerifySettings(out List<string> errors)
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