Moved actions and multiplayer modes to cards
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3 changed files with 23 additions and 8 deletions
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@ -2,8 +2,6 @@
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@using LANCommander.Extensions
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@inject IDialogService DialogService
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<MudText Typo="Typo.h6">Actions</MudText>
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<MudTable Items="@OrderedActions" Elevation="0" Dense="true">
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<HeaderContent>
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<MudTh>Name</MudTh>
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@ -1,8 +1,6 @@
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@using LANCommander.Data.Enums
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@using LANCommander.Data.Models
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<MudText Typo="Typo.h6">Multiplayer Modes</MudText>
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<MudTable Items="@Game.MultiplayerModes" Elevation="0" Dense="true">
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<HeaderContent>
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<MudTh>Type</MudTh>
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@ -41,15 +41,34 @@
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<MudChip>@tags.Name</MudChip>
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}
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</MudChipSet>
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<ActionEditor Actions="Game.Actions" ArchiveId="Game.Archives.OrderByDescending(a => a.CreatedOn).First().Id" />
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<MultiplayerModeEditor Game="Game" />
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</MudForm>
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</MudPaper>
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</MudItem>
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</MudGrid>
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<MudCard Class="mt-4">
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<MudCardHeader>
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<CardHeaderContent>
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<MudText Typo="Typo.h6">Actions</MudText>
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</CardHeaderContent>
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</MudCardHeader>
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<MudCardContent>
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<ActionEditor Actions="Game.Actions" ArchiveId="Game.Archives.OrderByDescending(a => a.CreatedOn).First().Id" />
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</MudCardContent>
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</MudCard>
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<MudCard Class="mt-4">
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<MudCardHeader>
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<CardHeaderContent>
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<MudText Typo="Typo.h6">Multiplayer Modes</MudText>
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</CardHeaderContent>
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</MudCardHeader>
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<MudCardContent>
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<MultiplayerModeEditor Game="Game" />
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</MudCardContent>
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</MudCard>
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<MudFab Color="Color.Primary" Disabled="@(!Success)" OnClick="Save" StartIcon="@Icons.Material.Filled.Save" Style="position: fixed; right: 32px; bottom: 32px;" />
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@code {
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