Properly add game upon save

This commit is contained in:
Pat Hartl 2023-03-03 18:58:05 -06:00
parent 57eb454dcc
commit 171e01cf08

View file

@ -165,11 +165,20 @@
private async Task Save() private async Task Save()
{ {
try try
{
if (Game.Id != Guid.Empty)
{ {
Game = await GameService.Update(Game); Game = await GameService.Update(Game);
await MessageService.Success("Game updated!"); await MessageService.Success("Game updated!");
} }
else
{
Game = await GameService.Add(Game);
await MessageService.Success("Game added!");
}
}
catch (Exception ex) catch (Exception ex)
{ {
await MessageService.Error("Could not save!"); await MessageService.Error("Could not save!");