Properly add game upon save
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1 changed files with 11 additions and 2 deletions
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@ -166,9 +166,18 @@
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{
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try
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{
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Game = await GameService.Update(Game);
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if (Game.Id != Guid.Empty)
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{
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Game = await GameService.Update(Game);
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await MessageService.Success("Game updated!");
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await MessageService.Success("Game updated!");
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}
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else
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{
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Game = await GameService.Add(Game);
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await MessageService.Success("Game added!");
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}
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}
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catch (Exception ex)
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{
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