LANCommander/LANCommander.Playnite.Exten.../PowerShellRuntime.cs

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C#
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using Playnite.SDK.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Management.Automation;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.PlaynitePlugin
{
internal class PowerShellRuntime
{
public void RunScript(string script, Dictionary<string, object> parameters)
{
using (PowerShell ps = PowerShell.Create())
{
ps.AddScript(script);
ps.AddParameters(parameters);
var output = ps.Invoke();
}
}
public void RunInstallScript(Game game)
{
var defaultParameters = new Dictionary<string, object>()
{
{ "InstallDir", game.InstallDirectory },
{ "Title", game.Name },
{ "Description", game.Description },
{ "GameId", game.GameId }
};
var scriptPath = Path.Combine(game.InstallDirectory, "_install.ps1");
if (!File.Exists(scriptPath))
throw new FileNotFoundException(scriptPath);
var scriptContents = File.ReadAllText(scriptPath);
RunScript(scriptPath, defaultParameters);
}
}
}