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			* Add bundle download Signed-off-by: jolheiser <john.olheiser@gmail.com> * Fix fmt Signed-off-by: jolheiser <john.olheiser@gmail.com> * Fix build tags Signed-off-by: jolheiser <john.olheiser@gmail.com> * Download specific commit Signed-off-by: jolheiser <john.olheiser@gmail.com>
		
			
				
	
	
		
			63 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2015 The Gogs Authors. All rights reserved.
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| // Copyright 2019 The Gitea Authors. All rights reserved.
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| // Use of this source code is governed by a MIT-style
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| // license that can be found in the LICENSE file.
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| 
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| //go:build !gogit
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| // +build !gogit
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| 
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| package git
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| 
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| import (
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| 	"crypto/sha1"
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| 	"encoding/hex"
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| 	"hash"
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| 	"strconv"
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| )
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| 
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| // SHA1 a git commit name
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| type SHA1 [20]byte
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| 
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| // String returns a string representation of the SHA
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| func (s SHA1) String() string {
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| 	return hex.EncodeToString(s[:])
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| }
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| 
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| // IsZero returns whether this SHA1 is all zeroes
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| func (s SHA1) IsZero() bool {
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| 	var empty SHA1
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| 	return s == empty
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| }
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| 
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| // ComputeBlobHash compute the hash for a given blob content
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| func ComputeBlobHash(content []byte) SHA1 {
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| 	return ComputeHash(ObjectBlob, content)
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| }
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| 
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| // ComputeHash compute the hash for a given ObjectType and content
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| func ComputeHash(t ObjectType, content []byte) SHA1 {
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| 	h := NewHasher(t, int64(len(content)))
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| 	_, _ = h.Write(content)
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| 	return h.Sum()
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| }
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| 
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| // Hasher is a struct that will generate a SHA1
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| type Hasher struct {
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| 	hash.Hash
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| }
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| 
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| // NewHasher takes an object type and size and creates a hasher to generate a SHA
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| func NewHasher(t ObjectType, size int64) Hasher {
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| 	h := Hasher{sha1.New()}
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| 	_, _ = h.Write(t.Bytes())
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| 	_, _ = h.Write([]byte(" "))
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| 	_, _ = h.Write([]byte(strconv.FormatInt(size, 10)))
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| 	_, _ = h.Write([]byte{0})
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| 	return h
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| }
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| 
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| // Sum generates a SHA1 for the provided hash
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| func (h Hasher) Sum() (sha1 SHA1) {
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| 	copy(sha1[:], h.Hash.Sum(nil))
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| 	return
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| }
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