138 lines
4.5 KiB
TypeScript
138 lines
4.5 KiB
TypeScript
import {CommandHelper} from "tc-shared/connection/CommandHelper";
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import {HandshakeHandler} from "tc-shared/connection/HandshakeHandler";
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import {CommandResult} from "tc-shared/connection/ServerConnectionDeclaration";
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import {ServerAddress} from "tc-shared/ui/server";
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import {RecorderProfile} from "tc-shared/voice/RecorderProfile";
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import {ConnectionHandler, ConnectionState} from "tc-shared/ConnectionHandler";
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import {AbstractCommandHandlerBoss} from "tc-shared/connection/AbstractCommandHandler";
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export interface CommandOptions {
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flagset?: string[]; /* default: [] */
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process_result?: boolean; /* default: true */
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timeout?: number /* default: 1000 */;
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}
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export const CommandOptionDefaults: CommandOptions = {
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flagset: [],
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process_result: true,
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timeout: 1000
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};
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export type ConnectionStateListener = (old_state: ConnectionState, new_state: ConnectionState) => any;
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export abstract class AbstractServerConnection {
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readonly client: ConnectionHandler;
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readonly command_helper: CommandHelper;
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protected connection_state_: ConnectionState = ConnectionState.UNCONNECTED;
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protected constructor(client: ConnectionHandler) {
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this.client = client;
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this.command_helper = new CommandHelper(this);
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}
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/* resolved as soon a connection has been established. This does not means that the authentication had yet been done! */
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abstract connect(address: ServerAddress, handshake: HandshakeHandler, timeout?: number) : Promise<void>;
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abstract connected() : boolean;
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abstract disconnect(reason?: string) : Promise<void>;
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abstract support_voice() : boolean;
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abstract voice_connection() : voice.AbstractVoiceConnection | undefined;
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abstract command_handler_boss() : AbstractCommandHandlerBoss;
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abstract send_command(command: string, data?: any | any[], options?: CommandOptions) : Promise<CommandResult>;
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abstract get onconnectionstatechanged() : ConnectionStateListener;
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abstract set onconnectionstatechanged(listener: ConnectionStateListener);
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abstract remote_address() : ServerAddress; /* only valid when connected */
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abstract handshake_handler() : HandshakeHandler; /* only valid when connected */
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//FIXME: Remove this this is currently only some kind of hack
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updateConnectionState(state: ConnectionState) {
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const old_state = this.connection_state_;
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this.connection_state_ = state;
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if(this.onconnectionstatechanged)
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this.onconnectionstatechanged(old_state, state);
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}
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abstract ping() : {
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native: number,
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javascript?: number
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};
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}
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export namespace voice {
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export enum PlayerState {
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PREBUFFERING,
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PLAYING,
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BUFFERING,
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STOPPING,
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STOPPED
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}
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export type LatencySettings = {
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min_buffer: number; /* milliseconds */
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max_buffer: number; /* milliseconds */
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}
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export interface VoiceClient {
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client_id: number;
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callback_playback: () => any;
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callback_stopped: () => any;
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callback_state_changed: (new_state: PlayerState) => any;
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get_state() : PlayerState;
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get_volume() : number;
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set_volume(volume: number) : void;
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abort_replay();
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support_latency_settings() : boolean;
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reset_latency_settings();
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latency_settings(settings?: LatencySettings) : LatencySettings;
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support_flush() : boolean;
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flush();
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}
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export abstract class AbstractVoiceConnection {
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readonly connection: AbstractServerConnection;
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protected constructor(connection: AbstractServerConnection) {
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this.connection = connection;
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}
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abstract connected() : boolean;
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abstract encoding_supported(codec: number) : boolean;
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abstract decoding_supported(codec: number) : boolean;
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abstract register_client(client_id: number) : VoiceClient;
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abstract available_clients() : VoiceClient[];
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abstract unregister_client(client: VoiceClient) : Promise<void>;
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abstract voice_recorder() : RecorderProfile;
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abstract acquire_voice_recorder(recorder: RecorderProfile | undefined) : Promise<void>;
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abstract get_encoder_codec() : number;
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abstract set_encoder_codec(codec: number);
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}
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}
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export class ServerCommand {
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command: string;
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arguments: any[];
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}
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export interface SingleCommandHandler {
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name?: string;
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command?: string | string[];
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timeout?: number;
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/* if the return is true then the command handler will be removed */
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function: (command: ServerCommand) => boolean;
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} |