TeaWeb/web/js/audio/AudioPlayer.ts

85 lines
2.6 KiB
TypeScript

interface Navigator {
mozGetUserMedia(constraints: MediaStreamConstraints, successCallback: NavigatorUserMediaSuccessCallback, errorCallback: NavigatorUserMediaErrorCallback): void;
webkitGetUserMedia(constraints: MediaStreamConstraints, successCallback: NavigatorUserMediaSuccessCallback, errorCallback: NavigatorUserMediaErrorCallback): void;
}
namespace audio.player {
let _globalContext: AudioContext;
let _globalContextPromise: Promise<void>;
let _initialized_listener: (() => any)[] = [];
export interface Device {
device_id: string;
name: string;
}
export function initialize() : boolean {
context();
return true;
}
export function initialized() : boolean {
return !!_globalContext && _globalContext.state === 'running';
}
function fire_initialized() {
console.log("Fire initialized: %o", _initialized_listener);
while(_initialized_listener.length > 0)
_initialized_listener.pop_front()();
}
export function context() : AudioContext {
if(_globalContext && _globalContext.state != "suspended") return _globalContext;
if(!_globalContext)
_globalContext = new (window.webkitAudioContext || window.AudioContext)();
if(_globalContext.state == "suspended") {
if(!_globalContextPromise) {
(_globalContextPromise = _globalContext.resume()).then(() => {
fire_initialized();
}).catch(error => {
displayCriticalError("Failed to initialize global audio context! (" + error + ")");
});
}
_globalContext.resume(); //We already have our listener
return undefined;
}
if(_globalContext.state == "running") {
fire_initialized();
return _globalContext;
}
return undefined;
}
export function destination() : AudioNode {
return context().destination;
}
export function on_ready(cb: () => any) {
if(initialized())
cb();
else
_initialized_listener.push(cb);
}
export const WEB_DEVICE: Device = {device_id: "", name: "default playback"};
export function available_devices() : Promise<Device[]> {
return Promise.resolve([WEB_DEVICE])
}
export function set_device(device_id: string) : Promise<void> {
return Promise.resolve();
}
export function current_device() : Device {
return WEB_DEVICE;
}
export function initializeFromGesture() {
context();
}
}