enum Sound { SOUND_TEST = "sound.test", SOUND_EGG = "sound.egg", AWAY_ACTIVATED = "away_activated", AWAY_DEACTIVATED = "away_deactivated", CONNECTION_CONNECTED = "connection.connected", CONNECTION_DISCONNECTED = "connection.disconnected", CONNECTION_BANNED = "connection.banned", CONNECTION_DISCONNECTED_TIMEOUT = "connection.disconnected.timeout", CONNECTION_REFUSED = "connection.refused", SERVER_EDITED = "server.edited", SERVER_EDITED_SELF = "server.edited.self", SERVER_KICKED = "server.kicked", CHANNEL_CREATED = "channel.created", CHANNEL_MOVED = "channel.moved", CHANNEL_EDITED = "channel.edited", CHANNEL_EDITED_SELF = "channel.edited.self", CHANNEL_DELETED = "channel.deleted", CHANNEL_JOINED = "channel.joined", CHANNEL_KICKED = "channel.kicked", //You got kicked from the channel USER_MOVED = "user.moved", //User moved USER_MOVED_SELF = "user.moved.self", //You were moved USER_POKED_SELF = "user.poked.self", //Hey wakeup USER_BANNED = "user.banned", USER_ENTERED = "user.joined", //User joined your channel USER_ENTERED_MOVED = "user.joined.moved", //User was moved to your channel USER_ENTERED_KICKED = "user.joined.kicked", //User was kicked to your channel USER_ENTERED_CONNECT = "user.joined.connect", USER_LEFT = "user.left", //User left your channel USER_LEFT_MOVED = "user.left.moved", //User was move out of your channel USER_LEFT_KICKED_CHANNEL = "user.left.kicked.server", //User was kicked out of your channel USER_LEFT_KICKED_SERVER = "user.left.kicked.channel", //User is your channel was kicked from the server USER_LEFT_DISCONNECT = "user.left.disconnect", USER_LEFT_BANNED = "user.left.banned", ERROR_INSUFFICIENT_PERMISSIONS = "error.insufficient_permissions", MESSAGE_SEND = "message.send", MESSAGE_RECEIVED = "message.received", GROUP_SERVER_ASSIGNED = "group.server.assigned", GROUP_SERVER_REVOKED = "group.server.revoked", GROUP_CHANNEL_CHANGED = "group.channel.changed", GROUP_SERVER_ASSIGNED_SELF = "group.server.assigned.self", GROUP_SERVER_REVOKED_SELF = "group.server.revoked.self", GROUP_CHANNEL_CHANGED_SELF = "group.channel.changed.self" } namespace sound { interface SpeechFile { key: string; filename: string; not_supported?: boolean; not_supported_timeout?: number; cached?: AudioBuffer; node?: HTMLAudioElement; replaying: boolean; } let warned = false; let speech_mapping: {[key: string]:SpeechFile} = {}; let volume_require_save = false; let speech_volume: {[key: string]:number} = {}; let master_volume: number; let overlap_sounds: boolean; let ignore_muted: boolean; let master_mixed: GainNode; function register_sound(key: string, file: string) { speech_mapping[key] = {key: key, filename: file} as SpeechFile; } export function get_sound_volume(sound: Sound, default_volume?: number) : number { let result = speech_volume[sound]; if(typeof(result) === "undefined") { if(typeof(default_volume) !== "undefined") result = default_volume; else result = 1; } return result; } export function set_sound_volume(sound: Sound, volume: number) { volume_require_save = volume_require_save || speech_volume[sound] != volume; speech_volume[sound] = volume == 1 ? undefined : volume; } export function get_master_volume() : number { return master_volume; } export function set_master_volume(volume: number) { volume_require_save = volume_require_save || master_volume != volume; master_volume = volume; if(master_mixed.gain.setValueAtTime) master_mixed.gain.setValueAtTime(volume, 0); else master_mixed.gain.value = volume; } export function overlap_activated() : boolean { return overlap_sounds; } export function set_overlap_activated(flag: boolean) { volume_require_save = volume_require_save || overlap_sounds != flag; overlap_sounds = flag; } export function ignore_output_muted() : boolean { return ignore_muted; } export function set_ignore_output_muted(flag: boolean) { volume_require_save = volume_require_save || ignore_muted != flag; ignore_muted = flag; } export function reinitialisize_audio() { const context = audio.player.context(); const destination = audio.player.destination(); if(master_mixed) master_mixed.disconnect(); master_mixed = context.createGain(); if(master_mixed.gain.setValueAtTime) master_mixed.gain.setValueAtTime(master_volume, 0); else master_mixed.gain.value = master_volume; master_mixed.connect(destination); } export function save() { if(volume_require_save) { volume_require_save = false; const data: any = {}; data.version = 1; for(const sound in Sound) { if(typeof(speech_volume[sound]) !== "undefined") data[sound] = speech_volume[sound]; } data.master = master_volume; data.overlap = overlap_sounds; data.ignore_muted = ignore_muted; settings.changeGlobal("sound_volume", JSON.stringify(data)); console.error(data); } } export function initialize() : Promise { $.ajaxSetup({ beforeSend: function(jqXHR,settings){ if (settings.dataType === 'binary'){ settings.xhr().responseType = 'arraybuffer'; settings.processData = false; } } }); /* volumes */ { const data = JSON.parse(settings.static_global("sound_volume", "{}")); for(const sound in Sound) { if(typeof(data[sound]) !== "undefined") speech_volume[sound] = data[sound]; } console.error(data); master_volume = data.master || 1; overlap_sounds = data.overlap || true; ignore_muted = data.ignore_muted || true; } register_sound("message.received", "effects/message_received.wav"); register_sound("message.send", "effects/message_send.wav"); reinitialisize_audio(); return new Promise(resolve => { $.ajax({ url: "audio/speech/mapping.json", success: response => { if(typeof(response) === "string") response = JSON.parse(response); for(const entry of response) register_sound(entry.key, "speech/" + entry.file); resolve(); }, error: () => { console.log("error!"); console.dir(...arguments); }, timeout: 5000, async: true, type: 'GET' }); }) } export interface PlaybackOptions { ignore_muted?: boolean; ignore_overlap?: boolean; default_volume?: number; } export function play(sound: Sound, options?: PlaybackOptions) { if(!options) { options = {}; } const file: SpeechFile = speech_mapping[sound]; if(!file) { console.warn(tr("Missing sound %o"), sound); return; } if(file.not_supported) { if(!file.not_supported_timeout || Date.now() < file.not_supported_timeout) //Test if the not supported isn't may timeouted return; file.not_supported = false; file.not_supported_timeout = undefined; } const path = "audio/" + file.filename; const context = audio.player.context(); const volume = get_sound_volume(sound, options.default_volume); console.log(tr("Replaying sound %s (Sound volume: %o | Master volume %o)"), sound, volume, master_volume); if(volume == 0) return; if(master_volume == 0) return; if(!options.ignore_muted && !ignore_muted && globalClient.controlBar.muteOutput) return; if(context.decodeAudioData) { if(file.cached) { if(!options.ignore_overlap && file.replaying && !overlap_sounds) { console.log(tr("Dropping requested playback for sound %s because it would overlap."), sound); return; } console.log(tr("Using cached buffer: %o"), file.cached); const player = context.createBufferSource(); player.buffer = file.cached; player.start(0); file.replaying = true; player.onended = event => { file.replaying = false; }; if(volume != 1 && context.createGain) { const gain = context.createGain(); if(gain.gain.setValueAtTime) gain.gain.setValueAtTime(volume, 0); else gain.gain.value = volume; player.connect(gain); gain.connect(master_mixed); } else { player.connect(master_mixed); } } else { const decode_data = buffer => { console.log(buffer); try { console.log(tr("Decoding data")); context.decodeAudioData(buffer, result => { console.log(tr("Got decoded data")); file.cached = result; play(sound, options); }, error => { console.error(tr("Failed to decode audio data for %o"), sound); console.error(error); file.not_supported = true; file.not_supported_timeout = Date.now() + 1000 * 60 * 60; //Try in 2min again! }) } catch (error) { console.error(error); file.not_supported = true; file.not_supported_timeout = Date.now() + 1000 * 60 * 60; //Try in 2min again! } }; const xhr = new XMLHttpRequest(); xhr.open('GET', path, true); xhr.responseType = 'arraybuffer'; xhr.onload = function(e) { if (this.status == 200) { decode_data(this.response); } else { console.error(tr("Failed to load audio file. (Response code %o)"), this.status); file.not_supported = true; file.not_supported_timeout = Date.now() + 1000 * 60 * 60; //Try in 2min again! } }; xhr.onerror = error => { console.error(tr("Failed to load audio file "), sound); console.error(error); file.not_supported = true; file.not_supported_timeout = Date.now() + 1000 * 60 * 60; //Try in 2min again! }; xhr.send(); } } else { console.log(tr("Replaying %s"), path); if(file.node) { file.node.currentTime = 0; file.node.play(); } else { if(!warned) { warned = true; console.warn(tr("Your browser does not support decodeAudioData! Using a node to playback! This bypasses the audio output and volume regulation!")); } const container = $("#sounds"); const node = $.spawn("audio").attr("src", path); node.appendTo(container); file.node = node[0]; file.node.play(); } } } }