fixed some compiler errors
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parent
9234b95d5b
commit
6830058c2c
2 changed files with 4 additions and 5 deletions
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@ -1189,17 +1189,17 @@ class ConnectionCommandHandler {
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return;
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}
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if(invoker == this.connection._client.getClient()) {
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sound.play(Sound.MESSAGE_SEND, { background_notification: true });
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sound.play(Sound.MESSAGE_SEND);
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target.chat(true).appendMessage("{0}: {1}", true, this.connection._client.getClient().createChatTag(true), MessageHelper.bbcode_chat(json["msg"]));
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} else {
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sound.play(Sound.MESSAGE_RECEIVED, { background_notification: true });
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sound.play(Sound.MESSAGE_RECEIVED);
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invoker.chat(true).appendMessage("{0}: {1}", true, ClientEntry.chatTag(json["invokerid"], json["invokername"], json["invokeruid"], true), MessageHelper.bbcode_chat(json["msg"]));
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}
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} else if(mode == 2) {
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if(json["invokerid"] == this.connection._client.clientId)
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sound.play(Sound.MESSAGE_SEND, { background_notification: true });
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sound.play(Sound.MESSAGE_SEND);
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else
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sound.play(Sound.MESSAGE_RECEIVED, { background_notification: true });
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sound.play(Sound.MESSAGE_RECEIVED);
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chat.channelChat().appendMessage("{0}: {1}", true, ClientEntry.chatTag(json["invokerid"], json["invokername"], json["invokeruid"], true), MessageHelper.bbcode_chat(json["msg"]))
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} else if(mode == 3) {
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chat.serverChat().appendMessage("{0}: {1}", true, ClientEntry.chatTag(json["invokerid"], json["invokername"], json["invokeruid"], true), MessageHelper.bbcode_chat(json["msg"]));
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@ -319,7 +319,6 @@ namespace sound {
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console.log(tr("Replaying %s"), path);
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if(file.node) {
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file.node.currentTime = 0;
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file.node.
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file.node.play();
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} else {
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if(!warned) {
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