TeaWeb/shared/js/ConnectionHandler.ts

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import {AbstractServerConnection} from "./connection/ConnectionBase";
import {PermissionManager} from "./permission/PermissionManager";
import {GroupManager} from "./permission/GroupManager";
import {ServerSettings, Settings, settings, StaticSettings} from "./settings";
import {Sound, SoundManager} from "./sound/Sounds";
import {ConnectionProfile} from "./profiles/ConnectionProfile";
import * as log from "./log";
import {LogCategory, logError, logInfo, logWarn} from "./log";
import {createErrorModal, createInfoModal, createInputModal, Modal} from "./ui/elements/Modal";
import {hashPassword} from "./utils/helpers";
import {HandshakeHandler} from "./connection/HandshakeHandler";
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import * as htmltags from "./ui/htmltags";
import {FilterMode, InputStartResult, InputState} from "./voice/RecorderBase";
import {CommandResult} from "./connection/ServerConnectionDeclaration";
import {defaultRecorder, RecorderProfile} from "./voice/RecorderProfile";
import {Frame} from "./ui/frames/chat_frame";
import {Hostbanner} from "./ui/frames/hostbanner";
import {connection_log, Regex} from "./ui/modal/ModalConnect";
import {formatMessage} from "./ui/frames/chat";
import {spawnAvatarUpload} from "./ui/modal/ModalAvatar";
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import * as dns from "tc-backend/dns";
import {EventHandler, Registry} from "./events";
import {FileManager} from "./file/FileManager";
import {FileTransferState, TransferProvider} from "./file/Transfer";
import {traj} from "./i18n/localize";
import {md5} from "./crypto/md5";
import {guid} from "./crypto/uid";
import {ServerEventLog} from "./ui/frames/log/ServerEventLog";
import {EventType} from "./ui/frames/log/Definitions";
import {PluginCmdRegistry} from "./connection/PluginCmdHandler";
import {W2GPluginCmdHandler} from "./video-viewer/W2GPlugin";
import {VoiceConnectionStatus, WhisperSessionInitializeData} from "./connection/VoiceConnection";
import {getServerConnectionFactory} from "./connection/ConnectionFactory";
import {WhisperSession} from "./voice/VoiceWhisper";
import {spawnEchoTestModal} from "./ui/modal/echo-test/Controller";
import {ServerFeature, ServerFeatures} from "./connection/ServerFeatures";
import {ChannelTree} from "./tree/ChannelTree";
import {LocalClientEntry} from "./tree/Client";
import {ServerAddress} from "./tree/Server";
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import {server_connections} from "tc-shared/ConnectionManager";
export enum InputHardwareState {
MISSING,
START_FAILED,
VALID
}
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export enum DisconnectReason {
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HANDLER_DESTROYED,
REQUESTED,
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DNS_FAILED,
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CONNECT_FAILURE,
CONNECTION_CLOSED,
CONNECTION_FATAL_ERROR,
CONNECTION_PING_TIMEOUT,
CLIENT_KICKED,
CLIENT_BANNED,
HANDSHAKE_FAILED,
HANDSHAKE_TEAMSPEAK_REQUIRED,
HANDSHAKE_BANNED,
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SERVER_CLOSED,
SERVER_REQUIRES_PASSWORD,
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SERVER_HOSTMESSAGE,
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IDENTITY_TOO_LOW,
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UNKNOWN
}
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export enum ConnectionState {
UNCONNECTED, /* no connection is currenting running */
CONNECTING, /* we try to establish a connection to the target server */
INITIALISING, /* we're setting up the connection encryption */
AUTHENTICATING, /* we're authenticating our self so we get a unique ID */
CONNECTED, /* we're connected to the server. Server init has been done, may not everything is initialized */
DISCONNECTING/* we're curently disconnecting from the server and awaiting disconnect acknowledge */
}
export namespace ConnectionState {
export function socketConnected(state: ConnectionState) {
switch (state) {
case ConnectionState.CONNECTED:
case ConnectionState.AUTHENTICATING:
//case ConnectionState.INITIALISING: /* its not yet possible to send any data */
return true;
default:
return false;
}
}
export function fullyConnected(state: ConnectionState) {
return state === ConnectionState.CONNECTED;
}
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}
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export enum ViewReasonId {
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VREASON_USER_ACTION = 0,
VREASON_MOVED = 1,
VREASON_SYSTEM = 2,
VREASON_TIMEOUT = 3,
VREASON_CHANNEL_KICK = 4,
VREASON_SERVER_KICK = 5,
VREASON_BAN = 6,
VREASON_SERVER_STOPPED = 7,
VREASON_SERVER_LEFT = 8,
VREASON_CHANNEL_UPDATED = 9,
VREASON_EDITED = 10,
VREASON_SERVER_SHUTDOWN = 11
}
export interface LocalClientStatus {
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input_muted: boolean;
output_muted: boolean;
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lastChannelCodecWarned: number,
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away: boolean | string;
channel_subscribe_all: boolean;
queries_visible: boolean;
}
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export interface ConnectParameters {
nickname?: string;
channel?: {
target: string | number;
password?: string;
};
token?: string;
password?: {password: string, hashed: boolean};
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auto_reconnect_attempt?: boolean;
}
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export class ConnectionHandler {
readonly handlerId: string;
private readonly event_registry: Registry<ConnectionEvents>;
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channelTree: ChannelTree;
connection_state: ConnectionState = ConnectionState.UNCONNECTED;
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serverConnection: AbstractServerConnection;
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fileManager: FileManager;
permissions: PermissionManager;
groups: GroupManager;
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side_bar: Frame;
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settings: ServerSettings;
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sound: SoundManager;
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hostbanner: Hostbanner;
tag_connection_handler: JQuery;
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serverFeatures: ServerFeatures;
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private _clientId: number = 0;
private _local_client: LocalClientEntry;
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private _reconnect_timer: number;
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private _reconnect_attempt: boolean = false;
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private _connect_initialize_id: number = 1;
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private echoTestRunning = false;
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private pluginCmdRegistry: PluginCmdRegistry;
private client_status: LocalClientStatus = {
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input_muted: false,
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output_muted: false,
away: false,
channel_subscribe_all: true,
queries_visible: false,
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lastChannelCodecWarned: -1
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};
private inputHardwareState: InputHardwareState = InputHardwareState.MISSING;
log: ServerEventLog;
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constructor() {
this.handlerId = guid();
this.event_registry = new Registry<ConnectionEvents>();
this.event_registry.enableDebug("connection-handler");
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this.settings = new ServerSettings();
this.serverConnection = getServerConnectionFactory().create(this);
this.serverConnection.events.on("notify_connection_state_changed", event => this.on_connection_state_changed(event.oldState, event.newState));
this.serverConnection.getVoiceConnection().events.on("notify_recorder_changed", () => {
this.setInputHardwareState(this.getVoiceRecorder() ? InputHardwareState.VALID : InputHardwareState.MISSING);
this.update_voice_status();
});
this.serverConnection.getVoiceConnection().events.on("notify_connection_status_changed", () => this.update_voice_status());
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this.serverConnection.getVoiceConnection().setWhisperSessionInitializer(this.initializeWhisperSession.bind(this));
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this.serverFeatures = new ServerFeatures(this);
this.channelTree = new ChannelTree(this);
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this.fileManager = new FileManager(this);
this.permissions = new PermissionManager(this);
this.pluginCmdRegistry = new PluginCmdRegistry(this);
this.log = new ServerEventLog(this);
this.side_bar = new Frame(this);
this.sound = new SoundManager(this);
this.hostbanner = new Hostbanner(this);
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this.groups = new GroupManager(this);
this._local_client = new LocalClientEntry(this);
this.event_registry.register_handler(this);
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this.events().fire("notify_handler_initialized");
this.pluginCmdRegistry.registerHandler(new W2GPluginCmdHandler());
}
initialize_client_state(source?: ConnectionHandler) {
this.client_status.input_muted = source ? source.client_status.input_muted : settings.global(Settings.KEY_CLIENT_STATE_MICROPHONE_MUTED);
this.client_status.output_muted = source ? source.client_status.output_muted : settings.global(Settings.KEY_CLIENT_STATE_SPEAKER_MUTED);
this.update_voice_status();
this.setSubscribeToAllChannels(source ? source.client_status.channel_subscribe_all : settings.global(Settings.KEY_CLIENT_STATE_SUBSCRIBE_ALL_CHANNELS));
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this.doSetAway(source ? source.client_status.away : (settings.global(Settings.KEY_CLIENT_STATE_AWAY) ? settings.global(Settings.KEY_CLIENT_AWAY_MESSAGE) : false), false);
this.setQueriesShown(source ? source.client_status.queries_visible : settings.global(Settings.KEY_CLIENT_STATE_QUERY_SHOWN));
}
events() : Registry<ConnectionEvents> {
return this.event_registry;
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}
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async startConnection(addr: string, profile: ConnectionProfile, user_action: boolean, parameters: ConnectParameters) {
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this.cancel_reconnect(false);
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this._reconnect_attempt = parameters.auto_reconnect_attempt || false;
this.handleDisconnect(DisconnectReason.REQUESTED);
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let server_address: ServerAddress = {
host: "",
port: -1
};
{
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let _v6_end = addr.indexOf(']');
let idx = addr.lastIndexOf(':');
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if(idx != -1 && idx > _v6_end) {
server_address.port = parseInt(addr.substr(idx + 1));
server_address.host = addr.substr(0, idx);
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} else {
server_address.host = addr;
server_address.port = 9987;
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}
}
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log.info(LogCategory.CLIENT, tr("Start connection to %s:%d"), server_address.host, server_address.port);
this.log.log(EventType.CONNECTION_BEGIN, {
address: {
server_hostname: server_address.host,
server_port: server_address.port
},
client_nickname: parameters.nickname
});
this.channelTree.initialiseHead(addr, server_address);
if(parameters.password && !parameters.password.hashed){
try {
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const password = await hashPassword(parameters.password.password);
parameters.password = {
hashed: true,
password: password
}
} catch(error) {
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log.error(LogCategory.CLIENT, tr("Failed to hash connect password: %o"), error);
createErrorModal(tr("Error while hashing password"), tr("Failed to hash server password!<br>") + error).open();
}
}
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if(parameters.password) {
connection_log.update_address_password({
hostname: server_address.host,
port: server_address.port
}, parameters.password.password);
}
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const original_address = {host: server_address.host, port: server_address.port};
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if(server_address.host === "localhost") {
server_address.host = "127.0.0.1";
} else if(dns.supported() && !server_address.host.match(Regex.IP_V4) && !server_address.host.match(Regex.IP_V6)) {
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const id = ++this._connect_initialize_id;
this.log.log(EventType.CONNECTION_HOSTNAME_RESOLVE, {});
try {
const resolved = await dns.resolve_address(server_address, { timeout: 5000 }) || {} as any;
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if(id != this._connect_initialize_id)
return; /* we're old */
server_address.host = typeof(resolved.target_ip) === "string" ? resolved.target_ip : server_address.host;
server_address.port = typeof(resolved.target_port) === "number" ? resolved.target_port : server_address.port;
this.log.log(EventType.CONNECTION_HOSTNAME_RESOLVED, {
address: {
server_port: server_address.port,
server_hostname: server_address.host
}
});
} catch(error) {
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if(id != this._connect_initialize_id)
return; /* we're old */
this.handleDisconnect(DisconnectReason.DNS_FAILED, error);
}
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}
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await this.serverConnection.connect(server_address, new HandshakeHandler(profile, parameters));
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setTimeout(() => {
const connected = this.serverConnection.connected();
if(user_action && connected) {
connection_log.log_connect({
hostname: original_address.host,
port: original_address.port
});
}
}, 50);
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}
async disconnectFromServer(reason?: string) {
this.cancel_reconnect(true);
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if(!this.connected) return;
this.handleDisconnect(DisconnectReason.REQUESTED);
try {
await this.serverConnection.disconnect();
} catch (error) {
log.warn(LogCategory.CLIENT, tr("Failed to successfully disconnect from server: {}"), error);
}
this.sound.play(Sound.CONNECTION_DISCONNECTED);
this.log.log(EventType.DISCONNECTED, {});
}
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getClient() : LocalClientEntry { return this._local_client; }
getClientId() { return this._clientId; }
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initializeLocalClient(clientId: number, acceptedName: string) {
this._clientId = clientId;
this._local_client["_clientId"] = clientId;
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this.channelTree.registerClient(this._local_client);
this._local_client.updateVariables( { key: "client_nickname", value: acceptedName });
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}
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getServerConnection() : AbstractServerConnection { return this.serverConnection; }
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@EventHandler<ConnectionEvents>("notify_connection_state_changed")
private handleConnectionStateChanged(event: ConnectionEvents["notify_connection_state_changed"]) {
this.connection_state = event.new_state;
if(event.new_state === ConnectionState.CONNECTED) {
log.info(LogCategory.CLIENT, tr("Client connected"));
this.log.log(EventType.CONNECTION_CONNECTED, {
serverAddress: {
server_port: this.channelTree.server.remote_address.port,
server_hostname: this.channelTree.server.remote_address.host
},
serverName: this.channelTree.server.properties.virtualserver_name,
own_client: this.getClient().log_data()
});
this.sound.play(Sound.CONNECTION_CONNECTED);
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this.permissions.requestPermissionList();
if(this.groups.serverGroups.length == 0)
this.groups.requestGroups();
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this.settings.setServer(this.channelTree.server.properties.virtualserver_unique_identifier);
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/* apply the server settings */
if(this.client_status.channel_subscribe_all)
this.channelTree.subscribe_all_channels();
else
this.channelTree.unsubscribe_all_channels();
this.channelTree.toggle_server_queries(this.client_status.queries_visible);
this.sync_status_with_server();
this.channelTree.server.updateProperties();
/*
No need to update the voice stuff because as soon we see ourself we're doing it
this.update_voice_status();
if(control_bar.current_connection_handler() === this)
control_bar.apply_server_voice_state();
*/
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/*
this.serverConnection.getVoiceConnection().startWhisper({ target: "echo" }).catch(error => {
logError(LogCategory.CLIENT, tr("Failed to start local echo: %o"), error);
});
*/
if(__build.target === "web") {
this.serverFeatures.awaitFeatures().then(result => {
if(!result) {
return;
}
if(this.serverFeatures.supportsFeature(ServerFeature.WHISPER_ECHO)) {
spawnEchoTestModal(this);
}
});
}
} else {
this.setInputHardwareState(this.getVoiceRecorder() ? InputHardwareState.VALID : InputHardwareState.MISSING);
}
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}
get connected() : boolean {
return this.serverConnection && this.serverConnection.connected();
}
private generate_ssl_certificate_accept() : JQuery {
const properties = {
connect_default: true,
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connect_profile: this.serverConnection.handshake_handler().profile.id,
connect_address: this.serverConnection.remote_address().host + (this.serverConnection.remote_address().port !== 9987 ? ":" + this.serverConnection.remote_address().port : "")
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};
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const build_url = (base: string, search: string, props: any) => {
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const parameters: string[] = [];
for(const key of Object.keys(props))
parameters.push(key + "=" + encodeURIComponent(props[key]));
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let callback = base + search; /* don't use document.URL because it may contains a #! */
if(!search)
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callback += "?" + parameters.join("&");
else
callback += "&" + parameters.join("&");
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return "https://" + this.serverConnection.remote_address().host + ":" + this.serverConnection.remote_address().port + "/?forward_url=" + encodeURIComponent(callback);
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};
/* generate the tag */
const tag = $.spawn("a").text(tr("here"));
let pathname = document.location.pathname;
if(pathname.endsWith(".php"))
pathname = pathname.substring(0, pathname.lastIndexOf("/"));
tag.attr('href', build_url(document.location.origin + pathname, document.location.search, properties));
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return tag;
}
private _certificate_modal: Modal;
handleDisconnect(type: DisconnectReason, data: any = {}) {
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this._connect_initialize_id++;
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let auto_reconnect = false;
switch (type) {
case DisconnectReason.REQUESTED:
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case DisconnectReason.SERVER_HOSTMESSAGE: /* already handled */
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break;
case DisconnectReason.HANDLER_DESTROYED:
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if(data) {
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this.sound.play(Sound.CONNECTION_DISCONNECTED);
this.log.log(EventType.DISCONNECTED, {});
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}
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break;
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case DisconnectReason.DNS_FAILED:
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log.error(LogCategory.CLIENT, tr("Failed to resolve hostname: %o"), data);
this.log.log(EventType.CONNECTION_HOSTNAME_RESOLVE_ERROR, {
message: data as any
});
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this.sound.play(Sound.CONNECTION_REFUSED);
break;
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case DisconnectReason.CONNECT_FAILURE:
if(this._reconnect_attempt) {
auto_reconnect = true;
this.log.log(EventType.CONNECTION_FAILED, { serverAddress: {
server_port: this.channelTree.server.remote_address.port,
server_hostname: this.channelTree.server.remote_address.host
} });
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break;
}
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if(data)
log.error(LogCategory.CLIENT, tr("Could not connect to remote host! Extra data: %o"), data);
else
log.error(LogCategory.CLIENT, tr("Could not connect to remote host!"), data);
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if(__build.target === "client" || !dns.resolve_address_ipv4) {
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createErrorModal(
tr("Could not connect"),
tr("Could not connect to remote host (Connection refused)")
).open();
} else {
const generateAddressPart = () => Math.floor(Math.random() * 256);
const addressParts = [generateAddressPart(), generateAddressPart(), generateAddressPart(), generateAddressPart()];
dns.resolve_address_ipv4(addressParts.join("-") + ".con-gate.work").then(async result => {
if(result !== addressParts.join("."))
throw "miss matching address";
createErrorModal(
tr("Could not connect"),
tr("Could not connect to remote host (Connection refused)")
).open();
}).catch(() => {
const error_message_format =
"Could not connect to remote host (Connection refused)\n" +
"If you're sure that the remote host is up, than you may not allow unsigned certificates or that con-gate.work works properly.\n" +
"Click {0} to accept the remote certificate";
this._certificate_modal = createErrorModal(
tr("Could not connect"),
formatMessage(/* @tr-ignore */ tr(error_message_format), this.generate_ssl_certificate_accept())
);
this._certificate_modal.close_listener.push(() => this._certificate_modal = undefined);
this._certificate_modal.open();
});
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}
this.log.log(EventType.CONNECTION_FAILED, { serverAddress: {
server_hostname: this.serverConnection.remote_address().host,
server_port: this.serverConnection.remote_address().port
} });
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this.sound.play(Sound.CONNECTION_REFUSED);
break;
case DisconnectReason.HANDSHAKE_FAILED:
//TODO sound
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log.error(LogCategory.CLIENT, tr("Failed to process handshake: %o"), data);
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createErrorModal(
tr("Could not connect"),
tr("Failed to process handshake: ") + data as string
).open();
break;
case DisconnectReason.HANDSHAKE_TEAMSPEAK_REQUIRED:
createErrorModal(
tr("Target server is a TeamSpeak server"),
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formatMessage(tr("The target server is a TeamSpeak 3 server!{:br:}Only TeamSpeak 3 based identities are able to connect.{:br:}Please select another profile or change the identify type."))
).open();
this.sound.play(Sound.CONNECTION_DISCONNECTED);
auto_reconnect = false;
break;
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case DisconnectReason.IDENTITY_TOO_LOW:
createErrorModal(
tr("Identity level is too low"),
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formatMessage(tr("You've been disconnected, because your Identity level is too low.{:br:}You need at least a level of {0}"), data["extra_message"])
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).open();
this.sound.play(Sound.CONNECTION_DISCONNECTED);
auto_reconnect = false;
break;
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case DisconnectReason.CONNECTION_CLOSED:
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log.error(LogCategory.CLIENT, tr("Lost connection to remote server!"));
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if(!this._reconnect_attempt) {
createErrorModal(
tr("Connection closed"),
tr("The connection was closed by remote host")
).open();
}
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this.sound.play(Sound.CONNECTION_DISCONNECTED);
auto_reconnect = true;
break;
case DisconnectReason.CONNECTION_PING_TIMEOUT:
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log.error(LogCategory.CLIENT, tr("Connection ping timeout"));
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this.sound.play(Sound.CONNECTION_DISCONNECTED_TIMEOUT);
createErrorModal(
tr("Connection lost"),
tr("Lost connection to remote host (Ping timeout)<br>Even possible?")
).open();
break;
case DisconnectReason.SERVER_CLOSED:
this.log.log(EventType.SERVER_CLOSED, {message: data.reasonmsg});
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createErrorModal(
tr("Server closed"),
"The server is closed.<br>" + //TODO tr
"Reason: " + data.reasonmsg
).open();
this.sound.play(Sound.CONNECTION_DISCONNECTED);
auto_reconnect = true;
break;
case DisconnectReason.SERVER_REQUIRES_PASSWORD:
this.log.log(EventType.SERVER_REQUIRES_PASSWORD, {});
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createInputModal(tr("Server password"), tr("Enter server password:"), password => password.length != 0, password => {
if(!(typeof password === "string")) return;
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const profile = this.serverConnection.handshake_handler().profile;
const cprops = this.reconnect_properties(profile);
cprops.password = {password: password as string, hashed: false};
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connection_log.update_address_info({
port: this.channelTree.server.remote_address.port,
hostname: this.channelTree.server.remote_address.host
}, {
flag_password: true
} as any);
this.startConnection(this.channelTree.server.remote_address.host + ":" + this.channelTree.server.remote_address.port, profile, false, cprops);
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}).open();
break;
case DisconnectReason.CLIENT_KICKED:
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const have_invoker = typeof(data["invokerid"]) !== "undefined" && parseInt(data["invokerid"]) !== 0;
const modal = createErrorModal(
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tr("You've been kicked"),
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formatMessage(
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have_invoker ? tr("You've been kicked from the server by {0}:{:br:}{1}") : tr("You've been kicked from the server:{:br:}{1}"),
have_invoker ?
htmltags.generate_client_object({ client_id: parseInt(data["invokerid"]), client_unique_id: data["invokeruid"], client_name: data["invokername"]}) :
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"",
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data["extra_message"] || data["reasonmsg"] || ""
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)
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);
modal.htmlTag.find(".modal-body").addClass("modal-disconnect-kick");
modal.open();
this.sound.play(Sound.SERVER_KICKED);
auto_reconnect = false;
break;
case DisconnectReason.HANDSHAKE_BANNED:
//Reason message already printed because of the command error handling
this.sound.play(Sound.CONNECTION_BANNED);
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break;
case DisconnectReason.CLIENT_BANNED:
this.log.log(EventType.SERVER_BANNED, {
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invoker: {
client_name: data["invokername"],
client_id: parseInt(data["invokerid"]),
client_unique_id: data["invokeruid"]
},
message: data["reasonmsg"],
time: parseInt(data["time"])
});
this.sound.play(Sound.CONNECTION_BANNED);
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break;
default:
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log.error(LogCategory.CLIENT, tr("Got uncaught disconnect!"));
log.error(LogCategory.CLIENT, tr("Type: %o Data: %o"), type, data);
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break;
}
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this.channelTree.unregisterClient(this._local_client); /* if we dont unregister our client here the client will be destroyed */
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this.channelTree.reset();
if(this.serverConnection)
this.serverConnection.disconnect();
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this.hostbanner.update();
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this.client_status.lastChannelCodecWarned = 0;
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if(auto_reconnect) {
if(!this.serverConnection) {
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log.info(LogCategory.NETWORKING, tr("Allowed to auto reconnect but cant reconnect because we dont have any information left..."));
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return;
}
this.log.log(EventType.RECONNECT_SCHEDULED, {timeout: 5000});
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log.info(LogCategory.NETWORKING, tr("Allowed to auto reconnect. Reconnecting in 5000ms"));
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const server_address = this.serverConnection.remote_address();
const profile = this.serverConnection.handshake_handler().profile;
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this._reconnect_timer = setTimeout(() => {
this._reconnect_timer = undefined;
this.log.log(EventType.RECONNECT_EXECUTE, {});
log.info(LogCategory.NETWORKING, tr("Reconnecting..."));
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this.startConnection(server_address.host + ":" + server_address.port, profile, false, Object.assign(this.reconnect_properties(profile), {auto_reconnect_attempt: true}));
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}, 5000);
}
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this.serverConnection.updateConnectionState(ConnectionState.UNCONNECTED); /* Fix for the native client... */
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}
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cancel_reconnect(log_event: boolean) {
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if(this._reconnect_timer) {
if(log_event) this.log.log(EventType.RECONNECT_CANCELED, {});
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clearTimeout(this._reconnect_timer);
this._reconnect_timer = undefined;
}
}
private on_connection_state_changed(old_state: ConnectionState, new_state: ConnectionState) {
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console.log("From %s to %s", ConnectionState[old_state], ConnectionState[new_state]);
this.event_registry.fire("notify_connection_state_changed", {
old_state: old_state,
new_state: new_state
});
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}
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private updateVoiceStatus() {
if(!this._local_client) {
/* we've been destroyed */
return;
}
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let shouldRecord = false;
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const voiceConnection = this.serverConnection.getVoiceConnection();
if(this.serverConnection.connected()) {
let localClientUpdates: {
client_output_hardware?: boolean,
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client_input_hardware?: boolean,
client_input_muted?: boolean,
client_output_muted?: boolean
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} = {};
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const currentChannel = this.getClient().currentChannel();
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if(!currentChannel) {
/* Don't update the voice state, firstly await for us to be fully connected */
} else if(voiceConnection.getConnectionState() !== VoiceConnectionStatus.Connected) {
/* We're currently not having a valid voice connection. We need to await that. */
localClientUpdates.client_input_hardware = false;
localClientUpdates.client_output_hardware = false;
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} else {
let codecSupportEncode = voiceConnection.encodingSupported(currentChannel.properties.channel_codec);
let codecSupportDecode = voiceConnection.decodingSupported(currentChannel.properties.channel_codec);
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localClientUpdates.client_input_hardware = codecSupportEncode;
localClientUpdates.client_output_hardware = codecSupportDecode;
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if(this.client_status.lastChannelCodecWarned !== currentChannel.getChannelId()) {
this.client_status.lastChannelCodecWarned = currentChannel.getChannelId();
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if(!codecSupportEncode || !codecSupportDecode) {
let message;
if(!codecSupportEncode && !codecSupportDecode) {
message = tr("This channel has an unsupported codec.<br>You cant speak or listen to anybody within this channel!");
} else if(!codecSupportEncode) {
message = tr("This channel has an unsupported codec.<br>You cant speak within this channel!");
} else if(!codecSupportDecode) {
message = tr("This channel has an unsupported codec.<br>You cant listen to anybody within this channel!");
}
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createErrorModal(tr("Channel codec unsupported"), message).open();
}
}
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shouldRecord = codecSupportEncode && !!voiceConnection.voiceRecorder()?.input;
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}
localClientUpdates.client_input_hardware = localClientUpdates.client_input_hardware && this.inputHardwareState === InputHardwareState.VALID;
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localClientUpdates.client_output_muted = this.client_status.output_muted;
localClientUpdates.client_input_muted = this.client_status.input_muted;
if(localClientUpdates.client_input_muted || localClientUpdates.client_output_muted) {
shouldRecord = false;
}
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/* update our owns client properties */
{
const currentClientProperties = this.getClient().properties;
for(const key of Object.keys(localClientUpdates)) {
if(currentClientProperties[key] === localClientUpdates[key])
delete localClientUpdates[key];
}
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if(Object.keys(localClientUpdates).length > 0) {
this.serverConnection.send_command("clientupdate", localClientUpdates).catch(error => {
log.warn(LogCategory.GENERAL, tr("Failed to update client audio hardware properties. Error: %o"), error);
this.log.log(EventType.ERROR_CUSTOM, { message: tr("Failed to update audio hardware properties.") });
/* Update these properties anyways (for case the server fails to handle the command) */
const updates = [];
for(const key of Object.keys(localClientUpdates))
updates.push({ key: key, value: localClientUpdates[key] ? "1" : "0" });
this.getClient().updateVariables(...updates);
});
}
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}
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} else {
/* we're not connect, so we should not record either */
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}
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/* update the recorder state */
const currentInput = voiceConnection.voiceRecorder()?.input;
if(currentInput) {
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if(shouldRecord || this.echoTestRunning) {
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if(this.getInputHardwareState() !== InputHardwareState.START_FAILED) {
this.startVoiceRecorder(Date.now() - this._last_record_error_popup > 10 * 1000).then(() => {
this.event_registry.fire("notify_state_updated", { state: "microphone" });
});
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}
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} else {
currentInput.stop().catch(error => {
logWarn(LogCategory.AUDIO, tr("Failed to stop the microphone input recorder: %o"), error);
}).then(() => {
this.event_registry.fire("notify_state_updated", { state: "microphone" });
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});
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}
}
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}
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private _last_record_error_popup: number = 0;
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update_voice_status() {
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this.updateVoiceStatus();
return;
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}
sync_status_with_server() {
if(this.serverConnection.connected())
this.serverConnection.send_command("clientupdate", {
client_input_muted: this.client_status.input_muted,
client_output_muted: this.client_status.output_muted,
client_away: typeof(this.client_status.away) === "string" || this.client_status.away,
client_away_message: typeof(this.client_status.away) === "string" ? this.client_status.away : "",
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/* TODO: Somehow store this? */
//client_input_hardware: this.client_status.sound_record_supported && this.getInputHardwareState() === InputHardwareState.VALID,
//client_output_hardware: this.client_status.sound_playback_supported
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}).catch(error => {
log.warn(LogCategory.GENERAL, tr("Failed to sync handler state with server. Error: %o"), error);
this.log.log(EventType.ERROR_CUSTOM, {message: tr("Failed to sync handler state with server.")});
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});
}
/* can be called as much as you want, does nothing if nothing changed */
async acquireInputHardware() {
/* if we're having multiple recorders, try to get the right one */
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let recorder: RecorderProfile = defaultRecorder;
try {
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await this.serverConnection.getVoiceConnection().acquireVoiceRecorder(recorder);
} catch (error) {
logError(LogCategory.AUDIO, tr("Failed to acquire recorder: %o"), error);
createErrorModal(tr("Failed to acquire recorder"), tr("Failed to acquire recorder.\nLookup the console for more details.")).open();
return;
}
if(this.connection_state === ConnectionState.CONNECTED) {
await this.startVoiceRecorder(true);
} else {
this.setInputHardwareState(InputHardwareState.VALID);
}
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}
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async startVoiceRecorder(notifyError: boolean) : Promise<{ state: "success" | "no-input" } | { state: "error", message: string }> {
const input = this.getVoiceRecorder()?.input;
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if(!input) {
return { state: "no-input" };
}
if(input.currentState() === InputState.PAUSED && this.connection_state === ConnectionState.CONNECTED) {
try {
const result = await input.start();
if(result !== InputStartResult.EOK) {
throw result;
}
this.setInputHardwareState(InputHardwareState.VALID);
this.update_voice_status();
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return { state: "success" };
} catch (error) {
this.setInputHardwareState(InputHardwareState.START_FAILED);
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this.update_voice_status();
let errorMessage;
if(error === InputStartResult.ENOTSUPPORTED) {
errorMessage = tr("Your browser does not support voice recording");
} else if(error === InputStartResult.EBUSY) {
errorMessage = tr("The input device is busy");
} else if(error === InputStartResult.EDEVICEUNKNOWN) {
errorMessage = tr("Invalid input device");
} else if(error === InputStartResult.ENOTALLOWED) {
errorMessage = tr("No permissions");
} else if(error instanceof Error) {
errorMessage = error.message;
} else if(typeof error === "string") {
errorMessage = error;
} else {
errorMessage = tr("lookup the console");
}
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log.warn(LogCategory.VOICE, tr("Failed to start microphone input (%s)."), error);
if(notifyError) {
this._last_record_error_popup = Date.now();
createErrorModal(tr("Failed to start recording"), tra("Microphone start failed.\nError: {}", errorMessage)).open();
}
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return { state: "error", message: errorMessage };
}
} else {
this.setInputHardwareState(InputHardwareState.VALID);
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return { state: "success" };
}
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}
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getVoiceRecorder() : RecorderProfile | undefined { return this.serverConnection.getVoiceConnection().voiceRecorder(); }
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reconnect_properties(profile?: ConnectionProfile) : ConnectParameters {
const name = (this.getClient() ? this.getClient().clientNickName() : "") ||
(this.serverConnection && this.serverConnection.handshake_handler() ? this.serverConnection.handshake_handler().parameters.nickname : "") ||
StaticSettings.instance.static(Settings.KEY_CONNECT_USERNAME, profile ? profile.defaultUsername : undefined) ||
"Another TeaSpeak user";
const channel = (this.getClient() && this.getClient().currentChannel() ? this.getClient().currentChannel().channelId : 0) ||
(this.serverConnection && this.serverConnection.handshake_handler() ? (this.serverConnection.handshake_handler().parameters.channel || {} as any).target : "");
const channel_password = (this.getClient() && this.getClient().currentChannel() ? this.getClient().currentChannel().cached_password() : "") ||
(this.serverConnection && this.serverConnection.handshake_handler() ? (this.serverConnection.handshake_handler().parameters.channel || {} as any).password : "");
return {
channel: channel ? {target: "/" + channel, password: channel_password} : undefined,
nickname: name,
password: this.serverConnection && this.serverConnection.handshake_handler() ? this.serverConnection.handshake_handler().parameters.password : undefined
}
}
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update_avatar() {
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spawnAvatarUpload(data => {
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if(typeof(data) === "undefined")
return;
if(data === null) {
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log.info(LogCategory.CLIENT, tr("Deleting existing avatar"));
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this.serverConnection.send_command('ftdeletefile', {
name: "/avatar_", /* delete own avatar */
path: "",
cid: 0
}).then(() => {
createInfoModal(tr("Avatar deleted"), tr("Avatar successfully deleted")).open();
}).catch(error => {
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log.error(LogCategory.GENERAL, tr("Failed to reset avatar flag: %o"), error);
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let message;
if(error instanceof CommandResult)
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message = formatMessage(tr("Failed to delete avatar.{:br:}Error: {0}"), error.extra_message || error.message);
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if(!message)
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message = formatMessage(tr("Failed to delete avatar.{:br:}Lookup the console for more details"));
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createErrorModal(tr("Failed to delete avatar"), message).open();
return;
});
} else {
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log.info(LogCategory.CLIENT, tr("Uploading new avatar"));
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(async () => {
const transfer = this.fileManager.initializeFileUpload({
name: "/avatar",
path: "",
channel: 0,
channelPassword: undefined,
source: async () => await TransferProvider.provider().createBufferSource(data)
});
await transfer.awaitFinished();
if(transfer.transferState() !== FileTransferState.FINISHED) {
if(transfer.transferState() === FileTransferState.ERRORED) {
log.warn(LogCategory.FILE_TRANSFER, tr("Failed to upload clients avatar: %o"), transfer.currentError());
createErrorModal(tr("Failed to upload avatar"), traj("Failed to upload avatar:{:br:}{0}", transfer.currentErrorMessage())).open();
return;
} else if(transfer.transferState() === FileTransferState.CANCELED) {
createErrorModal(tr("Failed to upload avatar"), tr("Your avatar upload has been canceled.")).open();
return;
} else {
createErrorModal(tr("Failed to upload avatar"), tr("Avatar upload finished with an unknown finished state.")).open();
return;
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}
}
try {
await this.serverConnection.send_command('clientupdate', {
client_flag_avatar: md5(new Uint8Array(data))
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});
} catch(error) {
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log.error(LogCategory.GENERAL, tr("Failed to update avatar flag: %o"), error);
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let message;
if(error instanceof CommandResult)
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message = formatMessage(tr("Failed to update avatar flag.{:br:}Error: {0}"), error.extra_message || error.message);
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if(!message)
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message = formatMessage(tr("Failed to update avatar flag.{:br:}Lookup the console for more details"));
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createErrorModal(tr("Failed to set avatar"), message).open();
return;
}
createInfoModal(tr("Avatar successfully uploaded"), tr("Your avatar has been uploaded successfully!")).open();
})();
}
});
}
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private async initializeWhisperSession(session: WhisperSession) : Promise<WhisperSessionInitializeData> {
/* TODO: Try to load the clients unique via a clientgetuidfromclid */
if(!session.getClientUniqueId())
throw "missing clients unique id";
logInfo(LogCategory.CLIENT, tr("Initializing a whisper session for client %d (%s | %s)"), session.getClientId(), session.getClientUniqueId(), session.getClientName());
return {
clientName: session.getClientName(),
clientUniqueId: session.getClientUniqueId(),
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blocked: session.getClientId() !== this.getClient().clientId(),
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volume: 1,
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sessionTimeout: 5 * 1000
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}
}
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destroy() {
this.event_registry.unregister_handler(this);
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this.cancel_reconnect(true);
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this.hostbanner?.destroy();
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this.hostbanner = undefined;
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this.pluginCmdRegistry?.destroy();
this.pluginCmdRegistry = undefined;
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this._local_client?.destroy();
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this._local_client = undefined;
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this.channelTree?.destroy();
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this.channelTree = undefined;
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this.side_bar?.destroy();
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this.side_bar = undefined;
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this.log?.destroy();
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this.log = undefined;
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this.permissions?.destroy();
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this.permissions = undefined;
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this.groups?.destroy();
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this.groups = undefined;
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this.fileManager?.destroy();
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this.fileManager = undefined;
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this.serverFeatures?.destroy();
this.serverFeatures = undefined;
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this.settings && this.settings.destroy();
this.settings = undefined;
if(this.serverConnection) {
getServerConnectionFactory().destroy(this.serverConnection);
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}
this.serverConnection = undefined;
this.sound = undefined;
this._local_client = undefined;
}
/* state changing methods */
setMicrophoneMuted(muted: boolean) {
if(this.client_status.input_muted === muted) return;
this.client_status.input_muted = muted;
this.sound.play(muted ? Sound.MICROPHONE_MUTED : Sound.MICROPHONE_ACTIVATED);
this.update_voice_status();
this.event_registry.fire("notify_state_updated", { state: "microphone" });
}
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toggleMicrophone() { this.setMicrophoneMuted(!this.isMicrophoneMuted()); }
isMicrophoneMuted() { return this.client_status.input_muted; }
isMicrophoneDisabled() { return this.inputHardwareState !== InputHardwareState.VALID; }
setSpeakerMuted(muted: boolean) {
if(this.client_status.output_muted === muted) return;
if(muted) this.sound.play(Sound.SOUND_MUTED); /* play the sound *before* we're setting the muted state */
this.client_status.output_muted = muted;
this.event_registry.fire("notify_state_updated", { state: "speaker" });
if(!muted) this.sound.play(Sound.SOUND_ACTIVATED); /* play the sound *after* we're setting we've unmuted the sound */
this.update_voice_status();
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this.serverConnection.getVoiceConnection().stopAllVoiceReplays();
}
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toggleSpeakerMuted() { this.setSpeakerMuted(!this.isSpeakerMuted()); }
isSpeakerMuted() { return this.client_status.output_muted; }
/*
* Returns whatever the client is able to playback sound (voice). Reasons for returning true could be:
* - Channel codec isn't supported
* - Voice bridge hasn't been set upped yet
*/
//TODO: This currently returns false
isSpeakerDisabled() : boolean { return false; }
setSubscribeToAllChannels(flag: boolean) {
if(this.client_status.channel_subscribe_all === flag) return;
this.client_status.channel_subscribe_all = flag;
if(flag)
this.channelTree.subscribe_all_channels();
else
this.channelTree.unsubscribe_all_channels();
this.event_registry.fire("notify_state_updated", { state: "subscribe" });
}
isSubscribeToAllChannels() : boolean { return this.client_status.channel_subscribe_all; }
setAway(state: boolean | string) {
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this.doSetAway(state, true);
}
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private doSetAway(state: boolean | string, play_sound: boolean) {
if(this.client_status.away === state)
return;
const was_away = this.isAway();
const will_away = typeof state === "boolean" ? state : true;
if(was_away != will_away && play_sound)
this.sound.play(will_away ? Sound.AWAY_ACTIVATED : Sound.AWAY_DEACTIVATED);
this.client_status.away = state;
this.serverConnection.send_command("clientupdate", {
client_away: typeof(this.client_status.away) === "string" || this.client_status.away,
client_away_message: typeof(this.client_status.away) === "string" ? this.client_status.away : "",
}).catch(error => {
log.warn(LogCategory.GENERAL, tr("Failed to update away status. Error: %o"), error);
this.log.log(EventType.ERROR_CUSTOM, {message: tr("Failed to update away status.")});
});
this.event_registry.fire("notify_state_updated", {
state: "away"
});
}
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toggleAway() { this.setAway(!this.isAway()); }
isAway() : boolean { return typeof this.client_status.away !== "boolean" || this.client_status.away; }
setQueriesShown(flag: boolean) {
if(this.client_status.queries_visible === flag) return;
this.client_status.queries_visible = flag;
this.channelTree.toggle_server_queries(flag);
this.event_registry.fire("notify_state_updated", {
state: "query"
});
}
areQueriesShown() : boolean {
return this.client_status.queries_visible;
}
getInputHardwareState() : InputHardwareState { return this.inputHardwareState; }
private setInputHardwareState(state: InputHardwareState) {
if(this.inputHardwareState === state)
return;
this.inputHardwareState = state;
this.event_registry.fire("notify_state_updated", { state: "microphone" });
}
hasOutputHardware() : boolean { return true; }
getPluginCmdRegistry() : PluginCmdRegistry { return this.pluginCmdRegistry; }
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async startEchoTest() : Promise<void> {
await this.serverConnection.getVoiceConnection().startWhisper({ target: "echo" });
this.update_voice_status();
try {
this.echoTestRunning = true;
const startResult = await this.startVoiceRecorder(false);
/* FIXME: Don't do it like that! */
this.getVoiceRecorder()?.input?.setFilterMode(FilterMode.Bypass);
if(startResult.state === "error") {
throw startResult.message;
}
} catch (error) {
this.echoTestRunning = false;
/* TODO: Restore voice recorder state! */
throw error;
}
}
stopEchoTest() {
this.echoTestRunning = false;
this.serverConnection.getVoiceConnection().stopWhisper();
this.getVoiceRecorder()?.input?.setFilterMode(FilterMode.Filter);
this.update_voice_status();
}
}
export type ConnectionStateUpdateType = "microphone" | "speaker" | "away" | "subscribe" | "query";
export interface ConnectionEvents {
notify_state_updated: {
state: ConnectionStateUpdateType;
}
notify_connection_state_changed: {
old_state: ConnectionState,
new_state: ConnectionState
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},
/* the handler has become visible/invisible for the client */
notify_visibility_changed: {
visible: boolean
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},
/* fill only trigger once, after everything has been constructed */
notify_handler_initialized: {}
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}